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Abilities

Camouflage

If Teemo stands still and takes no action for 2 seconds, he becomes stealthed. Taking any action or being moved will break his camouflage, giving Teemo the File:BlindMonk BlindingStrike.jpg Element of Surprise, 40% bonus attack speed for 3 seconds.

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Blinding Dart

Active: Teemo shoots a dart at an enemy, dealing magic damage and Template:Cctip them for a few seconds.

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Move Quick

Passive: Teemo gains increased movement speed. Damage from champions and structures will disable this bonus for 5 seconds.

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Active: For 3 seconds, Teemo doubles his passive movement speed bonus. While active, Move Quick's bonus cannot be disabled via champion or structure damage.

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Toxic Shot

Passive: Teemo's auto-attacks deal bonus magic damage and Template:Cctip his target, causing them to take additional magic damage over 4 seconds. Subsequent attacks only refresh the duration.

  • 「 Magic Damage per Second: 6 / 12 / 18 / 24 / 30 (+ 10% AP) 」「 Total Magic Damage Over Time: 24 / 48 / 72 / 96 / 120 (+ 40% AP) 」
  • 「 Magic Damage On-Hit: 10 / 20 / 30 / 40 / 50 (+ 30% AP) 」「 Total Damage on One Hit: 34 / 68 / 102 / 136 / 170 (+ 70% AP) 」

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Noxious Trap

Passive: Teemo generates a new trap periodically, and can only store up to 3 traps at once.

Active: Teemo places a mushroom trap on the ground for 10 minutes, which stealths and arms after 1 second. While armed, the traps grant vision in a 212.5-radius.

If an enemy comes within 60-range of the trap, it will detonate, Template:Cctip, Template:Cctip and dealing magic damage over 4 seconds to nearby enemies within 200-radius.

  • 「 Magic Damage per Second: 50 / 81.25 / 112.5 (+ 12.5% AP) 」「 Total Magic Damage: 200 / 325 / 450 (+ 50% AP) 」
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References

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