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The Bloodthirster

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The Bloodthirster
"The souls of the damned never truly rest."
Availability
Tier Legendary
Stats +70 attack damage
+12% life steal
Passive Gains 1 stack per kill, up to a maximum of 30. Each stack grants +1 attack damage and +0.2% life steal (max: +30 attack damage and +6% life steal). Half of the current stacks are lost upon death.
Menu Attack > Damage
Attack > Life Steal
Item cost 3200g (850g)
Sell value 2240g
Item code 3072

The Bloodthirster is a legendary item in League of Legends.[1]

Background Edit

Unearthed near the marshes of Kaladoun, the Bloodthirster is thought to have belonged to a powerful soulstealer named Frax Van Itt. The wielder of this dangerous weapon is forever bound to the blade and its thirst for the blood of others.

Recipe Edit

Cost Efficiency Edit

Gold Value (Base)

Gold Value (fully stacked)

Gold Efficiency

  • The Bloodthirster is gold efficient at its base values.

Similar items Edit

Strategy Edit

Trivia Edit

  • Multiple Bloodthirsters stack. Each minion kill counts towards damage and life steal increase.
    • Note that multiple Bloodthirsters stack at the same time, so you don't have to stack each Bloodthirster individually.
  • The Bloodthirster has a stacking feature where minion kills count (unlike Sword of the Occult and Mejai's Soulstealer where only champion kills and assists count), however half of the item bonuses are lost upon death.
  • Turret kills add stacks to the item.
  • When this item has 6 stacks or more, it provides the second highest amount of attack damage from a single item in League of Legends.
  • The Bloodthirster grants more total attack damage per total gold cost than a B. F. Sword at 18 stacks or more.
  • The Bloodthirster's Dominion and Twisted Treeline counterpart is Sanguine Blade.

Patch History Edit

V3.01.0.1:
  • Combine cost increased to 850 from 650
  • Item cost increased to 3200 from 3000

V1.0.0.152:

  • Combine cost reduced to 650 from 900.
  • Base attack damage increased to 70 from 60.
  • Passive maximum stacks reduced to 30 from 40.
    • Maximum attack damage from stacks is now 30, down from 40.
    • Maximum life steal from stacks is now 6%, down from 8%.

V1.0.0.136:

  • Life steal reduced to 12% from 15%.
  • Life steal per stack reduced to 0.2% from 0.25%.
  • Now only loses half stacks on death rather than all of them.

V1.0.0.108:

  • Now shows you in its tooltip what the current stats on its passive are.

May 15, 2009 Patch:

  • Life steal increased to 15% from 10%.
  • +Damage cap reduced to 40 from 60.
  • Life steal cap reduced to 10% from 15%.

References Edit

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