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The Bloodthirster

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The Bloodthirster is a legendary item in League of Legends.[1] 


The Bloodthirster item
The Bloodthirster
3700 Gold (1150 Gold)

Cost Analysis*

Gold Value

Gold Efficiency*

  • The Bloodthirster item.png The Bloodthirster's base stats are 91.22% gold efficient without the passive.
  • The health passive when fully stacked at level 18 is worth 933.33 Gold, for a total value of 4308.33 Gold.
This makes The Bloodthirster 116.44% gold efficient.

Similar items


  • The shield can be very easily stacked up prior to fights by farming minion waves, allowing the wielder to constantly overheal.
  • As with all shields, the overheal shield benefits from the user's armor, magic resistance and other damage reduction effects.
  • The Bloodthirster item.png The Bloodthirster is a good defensive option when under lane pressure or poke damage, as it allows the wielder to shield from damage and heal back when hurt.


Unearthed near the marshes of Kaladoun, the Bloodthirster is thought to have belonged to a powerful soulstealer named Frax Van Itt. The wielder of this dangerous weapon is forever bound to the blade and its thirst for the blood of others.


Patch History



  • Available on Howling Abyss


  • Life steal increased to 20% from 15%.
  • Life steal is now Unique.
  • Shield strength reduced to 50-350 from 50-440.
  • Decay time increased to 25 seconds from 15.

V4.10 Rework:

  • Combine cost increased to 1150 Gold from 850 Gold.
    • Total cost increased to 3500 Gold from 3200 Gold.
  • AD increased to 80 from 70.
  • Life steal increased to 15% from 12%.
  • Passive: removed.
  • New Unique Passive: Your life steal effects can overheal you, converting the excess healing into a shield. The shield can block from 50 to 450 damage, based on champion level, and decays if you have been out of combat for 15 seconds.

V3.14 Hotfix:

  • Combine cost increased to 850 Gold from 650 Gold.
    • Total cost increased to 3200 Gold from 3000 Gold.


  • Combine cost reduced to 650 Gold from 850 Gold.
    • Total cost reduced to 3000 Gold from 3200 Gold.


  • Combine cost increased to 850 Gold from 650 Gold.
    • Total cost increased to 3200 Gold from 3000 Gold.


  • Combine cost reduced to 650 Gold from 900 Gold.
  • Base attack damage increased to 70 from 60.
  • Passive maximum stacks reduced to 30 from 40.
    • Maximum attack damage from stacks is now 30, down from 40.
    • Maximum life steal from stacks is now 6%, down from 8%.


  • Life steal reduced to 12% from 15%.
  • Life steal per stack reduced to 0.2% from 0.25%.
  • Now only loses half stacks on death rather than all of them.


  • Now shows you in its tooltip what the current stats on its passive are.

May 15, 2009 Patch:

  • Life steal increased to 15% from 10%.
  • Damage cap reduced to 40 from 60.
  • Life steal cap reduced to 10% from 15%.


  1. Itemlist on leagueoflegends.com

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