The Dark Seal is a basic item in League of Legends.[1]
Cost Analysis
Gold Value
- 15 ability power =
326.25
- 100 mana =
140
Gold Value (Fully Stacked)
- 45 ability power =
978.75
- 100 mana =
140
Gold Efficiency*
- 133.21% gold efficient without its passive and with no stacks. is
- Its gold efficiency increases by 18.64% per stack, reaching 319.64% gold efficiency at maximum stacks.
Builds Into
Similar Items
Notes
- The increased
healing from potions is stackable, meaning that you can have (with 5 , assuming you leave 1 item slot for a potion) a total of +125% increased healing from potions. Note that this passive effect only increases healing and not mana restoration.
Item | Base healing | 1 × | 2 × | 3 × | 4 × | 5 × |
---|---|---|---|---|---|---|
150 health | 187.5 health | 225 health | 262.5 health | 300 health | 337.5 health | |
125 health | 156.25 health | 187.5 health | 218.75 health | 250 health | 281.25 health | |
60 health | 75 health | 90 health | 105 health | 120 health | 135 health |
Trivia
- If you use your three 112.5 health from this item's passive effect. This is 52.5 health more than and increases its value to
766.25, making it 218.93% gold efficient.
, you're getting - With 5 405 health, almost three times its original amount. and , consuming a will restore up to
Patch History
- V5.22 Added
- Tier: Basic item.
- Costs:
400.
- Stats: +15 ability power, +100 mana, +25% increased healing from potions.
- Unique Passive - Dread: Grants +3 ability power per Glory.
- Unique Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory. Lose 4 Glory on death.
- Builds into: .
- Availability: Summoner's Rift.
References
List of Items
- Starter items
- Consumables
- Trinkets
- Distributed
- Basic items
- Advanced items
- Finished items
- Removed items