I would like to separate bug fixes from champion changes (such as nerf and buffs) on patch notes pages. This would improve the clarity of patch note pages. The champion changes are clearly the most important thing to see when you click on a patch note page. Most people don't want to see the random bug fixes and are just going to scroll down to see the next champion change.
The bug fixes are minor changes basically impactless on most players' experience, this is why they should be separated from the champion changes and should be hidden by default (using a tabber for example).
Oppose — While perhaps more could be done to make bug fixes more distinct from balance changes, I think it might not be ideal to separate bug fixes from balance changes in the patch notes, since I feel it's likely users are going to be going to the same place to read about the same information ("Did my champion get improved?").
With that said, I think the only way we'll really get a feel of this is with a proper experiment, so I'd be up for a temporary
Support — just to see what two separate changelogs would feel to go through on the main space. As much as there might be a potential downside in splitting information that should be unified, there's a much larger potential benefit in user-friendly information delivery, so even if I disagree with the proposition, I think it's worth trying out for the next few patch cycles, or the next one at the very least.
Support — It's a good idea in my opinion. I myself, and probably a lot of other people care more about the balancing types of changes to the champions. Though, i don't see why it has to be hidden by default. It is a change in the patch notes that might make a difference ingame, albeit i myself might not pay too much attention to it.
Alright you guys seems to be 50/50 on this one, so we are going to apply this to the next patch note and see if there is any feedback from the wiki community about this change in the presentation of patch notes.
Oppose — tl;dr Bug fixes vary in size, quantity, and documentation. Sometimes they're important enough to include with any numerical or functional changes. Consistency is important.
There's also a fuzzy line between bug fixing and quality of life - there are frequent? reddit posts & similar about how X champion has Y bugs that affect their playability. For instance, do you remember how Azir/Previous_Versions has been criticized on and off since release as buggy and unplayable? How would he have been received if those bug fixes weren't clearly documented and disseminated?
Regarding bug fixes that relate to the functionality of champions and their abilities, both the change itself and the documentation can affect that champion's performance and perception on the broader scale of the game.
Sure, minor visual fixes and corrections of unintended interactions are small, but they're pretty important to maintain consistency within a page. More broadly, such a change would further divide older & newer patch notes, and even more relevantly, this suggested separation of content would make changes less visible to anyone who cares or might care.
The current organization also makes it simpler to directly transfer sections from the patch notes to individual patch histories, which should be worth considering as the current de facto maintainer of patch notes (@Tylobic).