League of Legends Wiki

Tiamat

Comments742
1,672pages on
this wiki
Tiamat
Availability
Common
Tier Advanced
Stats +40 attack damage
+15 health regeneration
Melee only
Passive Unique – Cleave (Melee only): Your attacks deal physical damage up to 60% of your Attack Damage to units around your target, decaying down to 20% near the edge.
Active Unique – Crescent (Melee only): Deals physical damage up to 100% of your Attack Damage to units around you, decaying down to 60% near the edge. (10 second cooldown)
Menu Attack > Damage
Defense > Health Regen
Item cost 1900g (265g)
Sell value 1330g
Item code 3077

Tiamat is an advanced item in League of Legends.[1]

Recipe Edit

Cost Analysis Edit

Gold Value

Gold Efficiency

  • Tiamat is gold efficient even without its passive and active.

Builds Edit

Notes Edit

Trivia Edit

  • In Babylonian mythology, Tiamat was the first dragon and was slain to make the heavens, earth, and man.
  • In the V1.0.0.115 April Fools day patch Tiamat was renamed to Tamat, the name of a Rioter.

Patch History Edit

V3.6:
  • Combine cost decreased to 265 from 665.
  • Item cost decreased to 1900 from 2300.
  • Attack damage decreased to 40 from 50.

V1.0.0.152: Reworked

  • New recipe: Pickaxe + Long Sword + Rejuvenation Bead + Rejuvenation Bead
  • Item cost increased to 2300 from 2070.
  • Combine cost increased to 665 from 250.
  • No longer grants mana regen.
  • NEW Unique Passive – Cleave (Melee Only): Your attacks deal up to 60% of your attack damage to units around your target, decaying down to 20% near the edge.
  • NEW Unique Active – Crescent (Melee Only): Deals up to 100% of your attack damage to units around you, decaying down to 60% near the edge - 10 second cooldown.
  • Used in new item recipe: Ravenous Hydra

V1.0.0.112:

  • Attack damage increased to 50 from 42.
  • Mana regeneration per 5 seconds increased to 5 from 4.
  • Shop tooltip is now more descriptive, matching the inventory tooltip.

V1.0.0.82:

  • Combine cost reduced to 250 from 450.

V0.9.25.34:

  • Splash damage is now physical instead of magic.
  • Combine cost reduced to 450 from 500.

V0.9.22.16:

  • Area of effect increased to 185 from 175.

V0.9.22.15:

V0.8.21.110:

  • Damage increased to 42 from 40.

May 15, 2009 Patch:

  • Damage reduced to 40 from 45.
  • Health regeneration per 5 reduced to 22 from 25.
  • Mana regeneration per 5 reduced to 7 from 8.

May 9, 2009 Patch:

  • Combine cost increased to 500g from 400g.
  • Damage decreased to 45 from 50.

May 1, 2009 Patch:

  • Recipe cost increased to 400g from 200g.

References Edit

Advertisement | Your ad here

Videos

Remove video
Are you sure you want to remove this video from the Videos list?
Please wait wile we are removing the video
Error occurred while loading data. Please recheck your connection and refesh the page.
479 Videos on this wiki
Add a video
1 of 10

Photos

Add a Photo
7,502photos on this wiki

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki