Titanic Hydra is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 50 attack damage = 1750
- 550 health = 1466.67
- Total Gold Value = 3216.67
Gold efficiency
- 97.47% gold efficient. base stats are
Similar items
Notes
- Cleave deals proc damage, and thus will not trigger spell effects.
- Cleave strikes all targets in the cone simultaneously, and is not a projectile.
- Cleave's on-hit damage benefits from life steal.
- The damage dealt by the area of effect cone does not.
- Cleave's on-hit damage will apply to structures but its cone will not trigger while attacking them.
- Cleave will trigger even if the basic attack does not deal damage, such as if the target is invulnerable.
Map-Specific Differences
- Health changed to 400.
- Bonus attack damage health ratio changed to 1.5% bonus health.
Strategy
- can empower attacks to deal damage to multiple enemies at once with its passive.
- is highly valuable on champions that focus on scaling through health.
Old icons
Trivia
- Like its predecessor , can be combined with items such as and to increase both damage and survivability.
- Along with Hydra, a many-headed beast.
- They also build from five headed dragon goddess in the Dungeons & Dragons tabletop RPG. , which shares its name with the
and , Titanic Hydra borrows its namesake from the
Media
Patch History
- Health increased to 550 from 500.
- Titanic Crescent primary target damage reduced to ( 4% / 2%) maximum health from ( 6% / 3%).
- V14.1 - January 12th Hotfix
- Attack damage reduced to 50 from 55.
- Health reduced to 500 from 550.
- New:
- Recipe: + + + 600 = 3300.
- Stats: 550 health, 55 attack damage.
- Unique Passive - Cleave: Basic attacks on-hit deal ( 1.5% / 0.75%) maximum health bonus physical damage to the target and ( 3% / 1.5%) maximum health physical damage to other enemies in a cone in the direction of the target.
- Unique Active - Titanic Crescent: Your next basic attack within 10 seconds empowers Cleave to deal ( 6% / 3%) maximum health bonus physical damage to the target and ( 9% / 4.5%) maximum health physical damage to secondary targets. Titanic Crescent resets the basic attack timer.
- Limited to 1 Cleave item.
- Old:
- Recipe: + + + 800 = 3300.
- Stats: 500 health, 30 attack damage.
- Unique Passive - Cleave: Basic attacks on-hit deal ( 4 / 3) (+ ( 1.5% / 1.125%) maximum health) bonus physical damage to the target and ( 40 / 30) (+ ( 3% / 2.25%) maximum health) physical damage to other enemies in a cone in the direction of the target.
- Unique Passive - Colossus: Gain bonus attack damage equal to 2% of bonus health.
- Limited to 1 Hydra item.
- Removed: Cleave's cone damage no longer triggers against structures. On-hit damage still applies.
- The tooltip now also mentions this.
- Colossus bonus attack damage changed to 2% bonus health from 1% maximum health.
- Updated icon.
- Now purchaseable on ranged champions.
- New:
- Recipe: + + + 800 = 3300.
- Stats: 500 health, 30 attack damage.
- Unique Passive - Colossus: Gain bonus attack damage equal to 1% of maximum health.
- Unique Passive - Cleave: Basic attacks deal ( 4 / 3) (+ ( 1.5% / 1.125%) maximum health) bonus physical damage on-hit to your target and ( 40 / 30) (+ ( 3% / 2.25%) maximum health) bonus physical damage to other enemies in a cone on-hit. Cleave's damage also applies to structures.
- Limited to 1 Hydra item.
- Old:
- Recipe: + + + 575 = 3500.
- Stats: 450 health, 40 attack damage, 100% base health regeneration.
- Unique Passive - Cleave: Basic attacks deal 5 (+ 1.5% maximum health) bonus physical damage on-hit. Additionally, basic attacks also deal 40 (+ 3% maximum health) physical damage in a cone to units behind the target.
- Unique Active - Crescent: On your next basic attack, Cleave will instead deal 40 (+ 10% maximum health) physical damage to all targets and has a larger cone (20 second cooldown). Crescent resets your basic attack timer.
- Cleave on-hit health ratio increased to 1.5% maximum health from 1%.
- Cleave cone health ratio increased to 3% maximum health from 2.5%.
- Bug Fix: Cleave's on-hit damage can no longer damage towers. Note: It can still deal damage when using Crescent.
- Attack damage increased to 40 from 35.
- Attack damage reduced to 35 from 50.
- Removed: Can no longer be swapped with for free.
- New Recipe: + + + 910 = 3600.
- Health increased to 450 from 400.
- Removed: Can no longer be purchased by ranged champions.
- New Effect: You can now freely exchange and .
- V5.16 - Added
- Recipe: + + 400 = 3300
- Stats: +400 health, +50 attack damage, +100% base health regeneration
- Unique Passive - Cleave: Basic attacks deal 5 (+ 1% of your maximum health) bonus physical damage on-hit and 40 (+ 2.5% of your maximum health) physical damage to other enemies in a cone behind the target (385 range).
- Unique Active - Crescent: On your next basic attack, Cleave deals 40 (+ 10% of your maximum health) physical damage to all targets in a larger cone. Damage does not stack with Cleave (20 second cooldown). Crescent resets your autoattack timer.
References[]
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items