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This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V8.4.

Tracker's Knife was an epic item in League of Legends icon League of Legends. It was exclusive to Summoner's Rift icon Classic Summoner's Rift 5v5.

Recipe

Tracker's Knife item
Tracker's Knife
1000 Gold 1000 (300 Gold 300)

Builds Into

Similar items

Notes

  • This enchantment was removed because it was overshadowing other enchantments in the professional play. It gave too much safety for teams during the early and mid game, killing most of the early game action.

Icons

Patch History

V8.4 - Removed
  • Removed from the game.
V7.22
  • Tooth
    • Damage over time increased to 80 from 30.
    • Health restored over time remains 30.
  • Nail
    • Bonus damage increased to 30 from 25.
    • New Effect: Now grants 15% bonus attack speed for 2 seconds.
  • Special Bonus Experience
    • Removed: Bonus experience from lesser and medium sized monsters.
    • Bonus experience per level difference increased to 50 from 30.
V7.13
  • Base mana regeneration while in jungle increased to 225% from 180%.
V6.22
  • On-hit damage against monsters increased to 25 from 20.
V6.9
  • Bonus experience upon killing large monsters increased to 50 from 30.
  • Added +30 bonus experience on monster kill for each level higher the monster is than you.
V6.1
  • Mana regeneration increased to 180% from 150%.
  • Total cost reduced to 1000 Gold 1000 from 1050 Gold 1050.
    • Combine cost reduced to 300 Gold 300 from 350 Gold 350.
V5.22 Added
  • Replaces Poacher's Knife Poacher's Knife.
  • Recipe: Hunter's Machete Hunter's Machete + Hunter's Talisman Hunter's Talisman + 350 Gold 350 = 1050 Gold 1050
  • +10% life steal versus monsters, +150% mana regeneration while in the jungle.
  • Unique Passive – Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
  • Unique Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges that refill upon visiting the shop. The Warding passives from other items take priority over this one.
  • Limitations: Limited to 1 Jungle item. Limited to 3 Stealth Wards on the map at a time.

References[]

List of Items

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