Champion Update (Visual & Gameplay): Tristana

By Conor 'fizzNchips' Sheehy [1]

Let’s talk Tristana Trist! Originally released a megling champion before uh... they all went away... we’re solidifying Tristana as a yordle while giving her a new model, textures, voicework, ability effects and some targeted kit changes. Yep. Kit changes. Along with number tweaks, Tristana’s Explosive Charge.png E active has gone to join the Heart of Gold item.png Heart of Gold and Philosopher's Stone item.png Philo Stone in ye warehouse of olde eqyppmente, and she now has a completely new way to shoot, explode, etc her opponents. Here’s how it works.

Explosive Charge E – Explosive Charge

Passive: Whenever Tristana kills a unit, her shot explodes, dealing damage to all nearby enemies.

Active: Tristana attaches a charge to a nearby enemy unit or turret. After a few seconds, the charge detonates, dealing damage to the target and all nearby enemies. Attacking the target with basic attacks amps the charge up, making it deal extra damage as it explodes. Tristana can also Rocket Jump.png Rocket Jump onto a target with Explosive Charge.png Explosive Charge for extra damage.

We grabbed a couple of the champion update guys to go through the update and talk about some of the specific changes we’re implementing.

Gameplay notes by Miles 'RiotVesh' Miller
Tristana VU Screenshots

Old Tristana Trist was a late game powerhouse who didn’t really have clearly defined weaknesses. Her power dipped in the mid game, yeah, but when you look at other super powerful late game carries (think Vayne Vayne or Kog'Maw Kog'Maw), she just didn’t have the same Achilles heel-type glowing red spots for her enemy team to pew pew at. She had insane range and speed with her basic attacks, and even when she did get caught, she had a decent knock back AND a lengthy jump that let her GTFO. Changes were needed, and after deliberating with the rest of the champion update designers, we decided to cement Tristana as a daredevil reset carry who gets bonuses from Rocket Jump.png (rocket) jumping into fights while removing some of the safe strength she had in her kit.

Now, instead of operating as an uber safe right-clicker, new Tristana’s power is windowed, with huge power spikes when she’s played to meet specific goals. Her basic attack speed still increases per level, but the boost is lower than before. This makes Rapid Fire.png Rapid Fire actually important, as she’s not just switching from stupid fast attack speed to soul-crushingly fast attack speed. Her Rocket Jump.png Rocket Jump now deals lower base damage, but can deal way more if she stacks up Explosive Charge.png Explosive Charge on her target before landing on their face.

Implementing Explosive Charge.png Explosive Charge brought about a few interesting new combos, too: now you can plant your explosive charge onto the enemy frontline tank, pump up the charge with a few basic attacks, then knock them into their allies with Buster Shot.png Buster Shot. A bit like a Zilean Zilean Time Bomb.png time bomb and Lee Sin Lee Sin Dragon's Rage.png kick in one combo. Explosive Charge.png Explosive Charge is pretty central to her playstyle: by landing the ability on the right targets and making smart use of Rapid Fire.png Rapid Fire, good Trist players will maximize her new Explosive Charge.png E’s detonation before Rocket Jump.png Rocket Jumping in to start off her trademark reset rampage.

Art notes by Michael 'IronStylus' Maurino

Tristana Tristana was one of those older champions who was – as Vesh has put it – a bit of a blob. Like Twitch Twitch, she had a limited rig, meaning our animators couldn’t add much in the way of personality to her movement, and she was generally starting to look a bit dated next to the more recent champs. We started looking at Tristana through the champion update lens and knew we wanted to bring in a wholesale change, updating her model, textures, rig, and animations until she felt like a unique part of the yordle family.

Tristana Render VU

That's right – she's now officially a yordle, too! Working from the standards we set with Heimerdinger Heimerdinger's update, we knew we wanted to push her proportions so that she physically represented her character and theme. Heimerdinger Heimer’s a genius, so has a bit of a bobblehead and wobbles around as he walks. Tristana, on the other hand, represents the yordle take on a super cannon commando. Her appearance is slightly more feral and nature-themed than before, with wilder eyes and animalistic ears that steer her away from little girl territory and towards yordle status. Tristana’s cannon is now a full expression of her, too, thanks to exaggerated animations that we’ve added to the cannon itself whenever she uses Rocket Jump.png Rocket Jump or Buster Shot.png Buster Shot.

Tristana VU Renders

Buster Shot.png Buster Shot us with your comments and feedback below!


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Dragon Trainer Tristana - Login Screen

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