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Champion Spotlight

Tristana Champion Spotlight08:33

Tristana Champion Spotlight

Recommended Items

Summoner's Rift
Starting Doran's Blade item Health Potion item Warding Totem item
Early B. F. Sword item Zeal item Boots of Speed item
Essential Infinity Edge item Berserker's Greaves item
Offensive Rapid Firecannon item Blade of the Ruined King item The Bloodthirster item
Situational Mercurial Scimitar item Lord Dominik's Regards item Guardian Angel item
Consumables Health Potion item Control Ward item Elixir of Wrath item
Twisted Treeline
Starting Boots of Speed item Doran's Blade item Health Potion item2
Early B. F. Sword item Zeal item Vampiric Scepter item
Essential Infinity Edge item Berserker's Greaves item Rapid Firecannon item
Offensive Blade of the Ruined King item The Bloodthirster item Statikk Shiv item
Situational Lord Dominik's Regards item Maw of Malmortius item
Consumables Health Potion item Elixir of Wrath item
Howling Abyss
Starting Guardian's Hammer item Boots of Speed item Health Potion item3
Essential Statikk Shiv item Berserker's Greaves item Infinity Edge item
Offensive The Bloodthirster item Lord Dominik's Regards item Phantom Dancer item
Defensive Mercurial Scimitar item Maw of Malmortius item
Consumables Health Potion item Corrupting Potion item Elixir of Wrath item


Playing As TristanaSquare Tristana
  • Her Draw a Bead massive gun allows TristanaSquare Tristana to fire on targets at a great distance. Utilize this to prevent your enemies from ever laying a hand on you.
  • Use Rocket Jump Rocket Jump after you have stacked up your Explosive Charge Explosive Charge on an enemy to finish them off with a burst of damage.
  • Use Rapid Fire Rapid Fire to help stack up your Explosive Charge Explosive Charge on enemy champions.
Playing Against TristanaSquare Tristana
  • If you see TristanaSquare Tristana activate Rapid Fire Rapid Fire in a fight, Stun icon stun her and try to back off until the spell dissipates.
  • Stand away from your creeps in a lane to take less collateral damage from Explosive Charge Explosive Charge.


Ability Usage
  • Draw a Bead Draw a Bead becomes extremely powerful later in the game, allowing TristanaSquare Tristana to hit enemies from a greater distance than most.
    • Because of this, TristanaSquare Tristana is best placed in the back of a group or flanking enemies from the side.
  • TristanaSquare Tristana can outrange most other ranged carries at level 16, making her a very strong pick if your team lacks hard CC and already has a wide array of slows.
  • All of TristanaSquare Tristana's skills have high cooldowns early on. Be wary of trading while they're on cooldown.
  • Leveling Rapid Fire Rapid Fire early on is unadvised, since her low base Attack Damage early on the game can't make much use of the AS steroid. Wait until you buy some AD items such as a B. F. Sword item B. F. Sword.
  • Rapid Fire Rapid Fire is applied to the next autoattack's wait period - cast it right before an autoattack to squeeze as much as you can from the duration.
  • Since Rocket Jump Rocket Jump resets on kills or assists, you may use it to secure a kill and to either jump out of a deadly situation or jump again to set up another.
    • The cost of Rocket Jump Rocket Jump is a bit high compared to her mana pool. Make sure you have enough mana to use it at all times.
    • As many players tend to level up Explosive Charge Explosive Charge over Rocket Jump Rocket Jump, be mindful of its long cooldown at rank 1 as jumping into a bad situation without getting the reset may end up just getting you killed.
  • TristanaSquare Tristana can use abilities while in the air during Rocket Jump Rocket Jump. This allows a very strong and fast combo if you play her as an AP caster.
  • Using Rocket Jump Rocket Jump to leap over an enemy and then using Buster Shot Buster Shot to send them flying back to your allies or an allied turret can be very effective, but be careful about using the strategy in large team fights.
    • Rocket Jump Rocket Jump can also be used defensively, especially for jumping out of AoE abilities such as Absolute Zero Absolute Zero, as well as in and out of the base walls around the Nexus on Summoner's Rift and Twisted Treeline.
    • Be careful when using Rocket Jump Rocket Jump as it is considered a "dash", even though it is visually a "jump". This means that if you jump over a trap (like Yordle Snap Trap Yordle Snap Trap) you will activate the trap and its effects.
    • Likewise, this also means that many enemy abilities such as ThreshSquare Thresh's Flay Flay can interrupt your jump mid-flight if you're not careful.
  • The passive of Explosive Charge Explosive Charge is particularly useful in farming - if there are a lot of minions in a relatively confined area, killing one could burst the remaining minions and gain a lot of gold in a relatively short time, without the use of abilities.
    • Combine this with Rapid Fire Rapid Fire and she can easily farm up and clear minion waves with an ease. Be aware that this may push your lane more than necessary and leave you open during the laning phase.
  • In the early game, Explosive Charge Explosive Charge's passive is your best method of harassing enemies, as your autoattacks are weak early on and Rocket Jump Rocket Jump leaves you vulnerable at melee range.
    • Explosive Charge Explosive Charge can be used on turrets. Use this to your advantage when given the chance to push the lane.
    • Explosive Charge Explosive Charge resets your auto attack animation, allowing you to sneak in another auto-attack to push trades in your favor. In addition, landing four autoattacks will automatically detonate the charge and deal large amounts of damage
    • You can also detonate the Explosive Charge Explosive Charge charge by jumping into the enemy using Rocket Jump Rocket Jump after you have landed three autoattacks on them. This is useful if you are paired with a support that can lock down your target like MorganaSquare Morgana, AlistarSquare Alistar, TaricSquare Taric, ThreshSquare Thresh, and LeonaSquare Leona. However, keep in note that this is a high-risk/high-reward move and can put TristanaSquare Tristana in a more vulnerable position.
    • Due to the delay effect of Explosive Charge Explosive Charge, TristanaSquare Tristana has the best synergy with ZileanSquare Zilean's Time Bomb Time Bomb. In addition, ZileanSquare Zilean can effectively use his Chronoshift ultimate on TristanaSquare Tristana to keep her alive if she jumps in with Rocket Jump Rocket Jump.
  • Using a Buster Shot Buster Shot to move a disruptive caster such as RyzeSquare Ryze, VeigarSquare Veigar or FiddlesticksSquare Fiddlesticks away can give you a strong advantage in teamfights or ganks.
  • Buster Shot Buster Shot will also interrupt channeled abilities such as KarthusSquare Karthus' Requiem Requiem, KatarinaSquare Katarina's Death Lotus Death Lotus, or NunuSquare Nunu's Absolute Zero Absolute Zero.
  • Buster Shot Buster Shot can be used to push various groups of close enemies tightly packed together. Use this to help distance enemies from yourself when fleeing and can even knock them through small walls.
  • Using Rocket Jump Rocket Jump to escape and using Buster Shot Buster Shot while in mid-air can make sure that you escape.
  • TristanaSquare Tristana's strength comes from her ability to destroy turrets quickly within mere seconds thanks to her Explosive Charge Explosive Charge and Rapid Fire Rapid Fire. In addition, she's also good at securing objectives such as Dragon Dragon and Baron Nashor Baron Nashor for similar reasons as well.
Rune Usage
  • Press the Attack rune Press the Attack can allow the rest of her team to deal increased damage on a single target. Excellent for high damage team compositions.
  • Lethal Tempo rune Lethal Tempo can boost her trades in the early game by allowing more attacks per second, and allow her to break the attack speed cap in the late game.
  • Fleet Footwork rune Fleet Footwork gives her great lane sustain.
Item Usage
  • TristanaSquare Tristana's skills become more relevant for their utility than their damage in the late-game, and she becomes incredibly auto-attack reliant, making attack damage, critical strike chance, life steal, On-hit effect items, attack speed, armor penetration, and cooldown reduction more necessary for her than some marksmen.
  • TristanaSquare Tristana's low base movement speed makes it difficult for her to chase enemies or to escape. This is especially prominent at low levels. Getting Boots of Speed item Boots of Speed quickly is highly beneficial. Be sure to watch the enemy builds and pick the proper boot upgrade.
  • Trinity Force item Trinity Force is an extremely situational item to build on her. Its substantial cooldown reduction is beneficial for her Explosive Charge Explosive Charge, she can continuously proc Sheen item Sheen's passive for roughly every 7 seconds at higher ranks, and the Phage item Phage passive can be useful when kiting enemies. However,TristanaSquare Tristana has a low base Attack Damage, so Sheen item Sheen's passive is not as effective. There are a variety of attack speed items which also give critical strike chance, an important stat on TristanaSquare Tristana, such as Runaan's Hurricane item Runaan's Hurricane or Rapid Firecannon item Rapid Firecannon which give movespeed for kiting.
  • Essence Reaver item Essence Reaver is not an escpecially great item for TristanaSquare Tristana. While it gives mana sustain through critical hits, and also some cooldown reduction in conjunction with any attack speed and critical chance item, allowing her to use Explosive Charge Explosive Charge more often, TristanaSquare Tristana relies mostly on her autoattacks and so Infinity Edge item Infinity Edge is a better alternative.
  • Be careful when picking TristanaSquare Tristana, as an enemy's blind can render you fairly useless. A Quicksilver Sash item Quicksilver Sash can be used to counter blinding champions such as TeemoSquare Teemo and to escape other hard CC.
  • Consider building Blade of the Ruined King item Blade of the Ruined King if you are dealing with tanks stacking or benefiting from a lot of health items, like ShenSquare Shen or Dr. MundoSquare Dr. Mundo.
  • TristanaSquare Tristana's high attack speed steroid and powerful attack range make Infinity Edge item Infinity Edge especially cost efficient on her.
  • Wit's End item Wit's End, while unconventional and lacks flat AD components, can be quite useful due to TristanaSquare Tristana's emphasis on basic attacks, with the extra MR providing her with defense against casters and the MR shred allowing her abilities to deal more damage. However, it should not be built until later since TristanaSquare Tristana's early game is weaker than most marksmen.
  • Runaan's Hurricane item Runaan's Hurricane is a great item on her due to the decent waveclear it can provide and synergy with Explosive Charge Explosive Charge's passive and Rapid Fire Rapid Fire. It also increases TristanaSquare Tristana's damage output in teamfights as it allows her to hit multiple champions at once.
  • Due to the high ratios on her abilities, AP TristanaSquare Tristana can be built if your team requires an AP nuker, as well as an AP support due to being ranged with decent crowd control capabilities.
    • Tristana loses her DPS potential with a full-AP build, but gains newfound burst damage to whittle down targets and in teamfights, she can potentially one-shot them. However, this type of build offers very risky gameplay, as Tristana must make sure to play safe due to lack of strong-auto attacks, as well as her general squishiness.
    • Lich Bane item Lich Bane is also great item for her AP build, as you can get in extra proc from your Rapid Fire Rapid Fire.
    • Morellonomicon item Morellonomicon is another great early game item for TristanaSquare Tristana as it offers Grievous Wounds icon Grievous Wounds to all of her AP ratio abilities and not just for her Explosive Shot Explosive Shot, and the cooldown reduction and mana regeneration also helps.
    • Rushing Rabadon's Deathcap item Rabadon's Deathcap/Wooglet's Witchcap item Wooglet's Witchcap can cause Tristana to dominate early game if possible, due to her high AP ratios.
    • Like with Lich Bane item Lich Bane, Nashor's Tooth item Nashor's Tooth in combo with it can not only provide cooldown reduction and attack speed for Tristana to retain DPS, but due to the procs scaling off her AP, it can make up for her lost ADC style.
  • TristanaSquare Tristana is an AD-carry with massive base damage on 3 of her spells giving her a very powerful early game. However, when built AD, she does not have scaling for her burst abilities due to the lack of ability power, meaning her mid-game is a little weak. Abuse this, since TristanaSquare Tristana late game is one of the closest to unstoppable in the entire league due to her massive range, AS-boost and peeling power of Rocket Jump Rocket Jump and her ultimate. DO NOT underestimate her though, as even with a "weak" mid-game, she can and does have decent burst when done right, and any decent TristanaSquare Tristana player will be working to compensate for this.
  • TristanaSquare Tristana is notorious for her ability to reposition to safety with a well-placed Rocket Jump Rocket Jump. As this resets on kills and assists, having allies fall to her can make pinning her down difficult. It has a long cooldown otherwise, making it best to cripple her mobility or damage so she can't make use of it.
  • TristanaSquare Tristana has a huge auto attack range when she reaches level 18 because of her Draw a Bead Draw a Bead; avoid getting kited.
    • Early game, her range is fairly short; use it to your advantage to harass her and deny her farm.
  • TristanaSquare Tristana has a lot of burst damage from her abilities early on - buying early defenses along with having a way to escape her/peel her from you can hinder her from zoning or killing you at the early game. A target surviving her abilities being cast on them leaves her vulnerable to counter-attacks if they have the health or sustain to stick around.
    • That being said, champions with larger burst combos such as LucianSquare Lucian, GravesSquare Graves, and EzrealSquare Ezreal can win trades easier if the aggression is timed correctly.
    • Standing near the brush can allow you to duck into it after she uses Rocket Jump Rocket Jump on you, avoiding a good follow-up from the rest of her abilities. As Rocket Jump Rocket Jump is the lynch-pin to her combo, she can then be attacked from range after escaping her without fear of reprisal while it is on cooldown.
  • During the laning phase, try to bait out Rapid Fire Rapid Fire as she can only damage you with her auto-attacks and Explosive Charge Explosive Charge if she plans on saving Rocket Jump Rocket Jump to escape. It is optimal to force aggression on her after the duration since she does not have many options to retaliate aside from her support.
  • TristanaSquare Tristana has no long-range poke abilities - having a champion that can do this can damage her freely.
    • As the range of Rocket Jump Rocket Jump is very long, however, being a champion that can escape or having a partner that can peel that is likely also a requirement.
  • TristanaSquare Tristana is vulnerable to being hit by skillshots during the animation of Rocket Jump Rocket Jump (being essentially a very slow dash) and hard crowd control can stop the ability entirely while it is casting, returning her to where she started.
  • Move away from a low health minion at early game to avoid the damage from her Explosive Charge Explosive Charge's passive.
  • TristanaSquare Tristana mainly deals damage from her auto-attacks. Randuin's Omen item Randuin's Omen and Frozen Heart item Frozen Heart are good options to counter build against her, since it will greatly reduce her damage per second output. A Thornmail item Thornmail will counter her damage, but generally is a less better option since it helps to defend only yourself.
  • Try to not engage her when she can easily escape with her Rocket Jump Rocket Jump and Buster Shot Buster Shot off cooldown. The exception is when you can hold her in place with crowd control long enough to kill her.
  • If TristanaSquare Tristana is building AP, be very cautious and ward well as she may jump out of nowhere and one-shot you easily. Also, missing calls can prevent a lot of her potential ganks.
    • In team fights, do not leave any squishy teammates in the front and prepare some CC for her all-in. Be sure to back away if your team have multiple low health allies. She may get multiple kills because the cooldown of Rocket Jump Rocket Jump resets whenever she gets a kill or assist.
    • Purchasing a Banshee's Veil item Banshee's Veil counter AP Tristana easily, as it negates one of her spells. Because AP Tristana is combo reliant and she has long cooldowns, if she can't kill you, she becomes useless for a time; if you negate one of her spells, a huge portion of her damage is gone.
  • Kog'MawSquare Kog'Maw and JinxSquare Jinx can effectively counter TristanaSquare Tristana late game as their basic attacks not only outrange TristanaSquare Tristana, they also have better lategame damage scaling than her.
    • However, TristanaSquare Tristana is considered to be the best turret destroyer thanks to Explosive Charge Explosive Charge as well as incredibly good at securing objectives such Dragon Dragon and Baron Nashor Baron Nashor. Combined with Rapid Fire Rapid Fire and reasonable attack damage and attack speed items such as Youmuu's Ghostblade item Youmuu's Ghostblade, Infinity Edge item Infinity Edge, and The Bloodthirster item The Bloodthirster, she wither down a single turret's health to more than half it's health. Do not let TristanaSquare Tristana anywhere near a turret. If TristanaSquare Tristana is missing in action, chances are that she may be hiding somewhere and her team might be buying her time to effectively split-push and destroy a turret.
  • When laning against TristanaSquare Tristana, try to push the wave because the passive of Explosive Charge Explosive Charge will damage minions and make it harder to farm under turret. She cannot freeze the wave easily because of this as well.