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Tristana/Background

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Champion Background Strategy Skins & Trivia


Tristana, the Megling Gunner
TristanaSquare
vd
Tristana Render
Gender Female
Race Yordle
Birthplace Bandle City
Residence Bandle City
Occupation Member of the Megling Commandos
Faction Bandle City
Friends
TeemoSquare Teemo RumbleSquare Rumble

Greatness comes in all shapes and sizes, as proven by this diminutive, cannon-wielding yordle. In a world fraught with turmoil, Tristana refuses to back down from any challenge. She represents the pinnacle of martial proficiency, unwavering courage, and boundless optimism. For Trist and her gun, Boomer, every mission is a chance to prove that heroes do exist.

Lore

The Megling Commandos are something of a legend in Bandle City. They have a history that spans centuries, and they remain the oldest yordle military unit still in service. They are renowned for their courage, deadliness, and ruthlessness, making them the most respected and feared of all warriors in Bandle City. Legends of Megling, the valiant founder of the commandos, are still heard throughout Valoran taverns. It was these legends that most fascinated a young Tristana. Since she was a wee child, Tristana wanted nothing more than to become the crack shot that her idol had been all those years ago. She trained her entire life, until finally she was old enough to join the military and able to earn her place among the Megling Commandos. The senior officers were impressed by her abilities, claiming that Tristana was a natural, and her dream was realized the day she donned her Megling fatigues.

Though her heart lies with her unit, the call to the League of Legends was irresistible and now Tristana protects Bandle City as a champion. While intense and focused as a Megling Gunner, Tristana is remarkably different in her personal life. Outside the Fields of Justice, she is friendly and cheerful - the sort of yordle who always has a kind word for everyone. Tristana recently struck up a close friendship with TeemoSquare.png Teemo, the Swift Scout. They are both members of Bandle City's Special Forces, so not only do they bond as yordles, but also as fellow warriors and champions... though she outright ignores any questions pertaining to a blossoming romance.

"If there's one person I'd trust to take on a difficult mission, it's Tristana!"
TeemoSquare.png Teemo

Quotes

Upon selection
  • Play "I wanna shoot something!"
Movement/attacking
  • Play "Direct hit!"
  • Play "Look at the pretty explosion!"
  • Play "Ka-boom!"
  • Play "Ready. Aim. Fire!"
  • Play "Wanna see the fireworks?"
  • Play "I wanna shoot something!"
  • Play "Let's get in range!"
Taunt
  • Play "Did you fall down and go boom?"
Joke
  • Play "Is that a rocket in your pocket?"
Laugh
  • Play Tristana laughs.
  • Play Tristana laughs.
  • Play Tristana laughs.
  • Play Tristana laughs.

Upon selection
  • Play "Once a Bandle gunner, always a Bandle gunner!"
Upon starting a game
  • Play "I call frontline."
  • Play "I bravely volunteer to charge in recklessly!"
  • Play "Locked, loaded, and ready to rocket!"
Attacking
  • Play "I'm going in!"
  • Play "Engaging!"
  • Play "Let's get in range!"
  • Play "I can eyeball it!"
  • Play "Nothing a little gunpowder won't fix!"
  • Play "Check the kick on this sucker!"
  • Play "Things are heating up!"
  • Play "Watch this."
  • Play "Here comes the boom!"
  • Play "I got this one!"
  • Play "We've got this!"
  • Play "Light 'em up!"
  • Play "Direct hit!"
  • Play "Boomer says hi."
  • Play "Ready, aim, fire!"
  • Play "War stories don't write themselves."
  • Play "Blast 'em!"
  • Play "They joined the wrong army!"
  • Play "Leave it to me!"
  • Play "Hey, where'd you go?"
  • Play "Get chunked."
Movement
  • Play "Walking tall."
  • Play "Where's the action?"
  • Play "Bring on the bad guys!"
  • Play "Who wears a helmet?"
  • Play "Get in my way. I dare ya."
  • Play "I dare you to dare me."
  • Play "You don't hurt 'em if you don't hit 'em."
  • Play "Sometimes outnumbered; never outgunned."
  • Play "Let me get in there!"
  • Play "Winners don't duck."
  • Play "Let's get this party started!"
  • Play "I just need a point in the right direction."
  • Play "I might just drop in."
  • Play "A Bandle Gunner never turns tail. Unless it's to taunt you."
  • Play "Orders are more like guidelines, really."
  • Play "Wanna see the fireworks?"
  • Play "If it's worth shooting once, it's probably worth shooting a lot!"
Taunt
  • Play "You think you can outshoot me?"
  • Play "You make it easy to be unimpressed."
  • Play "Tada."
Taunting an enemy AmumuSquare.png Amumu
  • Play "Anyone ever tell you you're a little clingy?"
Taunting an enemy CaitlynSquare.png Caitlyn
  • Play "Is that gun full-sized?"
Taunting an enemy CorkiSquare.png Corki
  • Play "Try to keep up, old-timer."
  • Play "You're not the only Yordle who knows how to fly, Corki."
Taunting an enemy JinxSquare.png Jinx
  • Play "When you find the right gun, you only need one."
Taunting an enemy VeigarSquare.png Veigar
  • Play "Aw, Veigar! You're cute when you're angry."
  • Play "Oh, Veigar! Tell me all about your diabolical plan."
Taunting an enemy ZiggsSquare.png Ziggs
  • Play "Watch where you're exploding, Ziggs!"
Joke
  • Play "Is that a rocket in your pocket?"
  • Play "Please allow my cannon and I to conflict resolve."
  • Play "This is my 357 caliber handgun."
  • Play "A cannonball is the best icebreaker!"
Joking near an enemy HeimerdingerSquare.png Heimerdinger
  • Play "Hey, specs. What's cooking?"
Joking near an enemy RumbleSquare.png Rumble
  • Play "Nice suit, Rumble! What d'you call it?"
  • Play "Eyes on the enemy, Rumble."
Joking near an enemy TeemoSquare.png Teemo
  • Play "Um, Teemo, are these mushrooms your rations or your ammo?"
Dance
  • Play "Let 'em come by land, by sea or air! Send 'em running home when the Bandle Gunners blare!"
  • Play "One stump high and ten stumps tall! Bandle Gunners show 'em all!"
  • Play "Bandle Gunners, what'd you see? Sir, just smoke and victory!"
  • Play Tristana hums.
Laugh
  • Play Tristana laughs.
  • Play Tristana laughs.
  • Play Tristana laughs.
  • Play Tristana laughs.
Upon casting Rapid Fire.png Rapid Fire
  • Play "Double time!"
  • Play "Fire at will!"
  • Play "Don't let up!"
  • Play "Now we're cooking!"
  • Play "Who wants some? You want some? Come on!"
  • Play "More where that came from."
Upon casting Rocket Jump.png Rocket Jump
  • Play "Look out below!"
  • Play "Blast off!"
  • Play "Just passin' through!"
  • Play "Up and over!"
  • Play "Short cut!"
Upon landing on top of an enemy unit with Rocket Jump.png Rocket Jump
Upon casting Explosive Shot.png Explosive Shot
  • Play "Stuck him."
  • Play "Hold this."
  • Play "Mind the fuse."
  • Play "Tag."
  • Play "Tick tock."
  • Play "Clock's ticking."
  • Play "Haha, you're in trouble now."
Upon killing an enemy champion with Explosive Shot.png Explosive Shot
  • Play "Nothing like overkill!"
  • Play "Target freaking annihilated!"
  • Play "Now you see him, now you don't."
  • Play "How's that for a Bandle City beatdown?"
Upon killing multiple enemy units with Explosive Shot.png Explosive Shot's passive
  • Play "Dropping like flies!"
  • Play "Thanks for clumping!"
  • Play "Keep 'em coming!"
  • Play "Clean sweep."
  • Play "Pfft. Cannon fodder."
Upon casting Buster Shot.png Buster Shot
  • Play "Nope!"
  • Play "See ya."
  • Play "Cannonball!"
  • Play "Over there, buster!"
  • Play "Hi there!"
  • Play "Hands off!"
  • Play "Point blank is the only blank I like!"
  • Play "Air mail!"
  • Play "Boo!"
  • Play "Pilot to bombardier!"
  • Play "Bombs away!"
  • Play "You should try fanning out!"
Upon buying any item
  • Play "Do you sell earplugs too?"
  • Play "Oh, that looks cool!"
  • Play "Is this blastproof?"
  • Play "Let's see if this makes it through the first explosion."'
  • Play "Can't wait to try this out."
  • Play "Ooh, I like the look of this baby!"
Upon buying Blade of the Ruined King item.png Blade of the Ruined King
  • Play "Does this make me royalty?"
Upon buying The Bloodthirster item.png The Bloodthirster
  • Play "Sweet! Kinda gross but sweet!"
  • Play "It can keep the blood. I'm thirsty for action."
Upon buying Guardian Angel item.png Guardian Angel
  • Play "All the risk and none of the consequences? I'm sold!"
  • Play "Time to live dangerously."
  • Play "Some people like backup plans. I like 'charge in' plans!"
Upon buying Infinity Edge item.png Infinity Edge"
  • Play "Infinity anything is pretty awesome."
  • Play "If there's a sword for making things explode, this is it."
Upon buying Last Whisper item.png Last Whisper
  • Play "It won't be so much a whisper as a deafening explosion."
  • Play "Cannons versus armor; cannons win."
  • Play "I don't take cover. I take cover out."
Upon buying Mercurial Scimitar item.png Mercurial Scimitar
  • Play "No slowing me down now!"
  • Play "Perfect for cutting loose!"
  • Play "Nets, snares, vines, meet your worst nightmare."
Upon buying Statikk Shiv item.png Statikk Shiv
  • Play "Time to fill up my dance card!"
  • Play "This'll put a little zing on things!"
  • Play "Ooh, look! I'm a shock trooper!"
Upon destroying a turret
  • Play "Who needs a fort?"
  • Play "You're gonna need a bigger castle."
  • Play "Bringing down the house!"
  • Play "Huff, puff, boom."
Upon placing a Sight Ward item.png ward
  • Play "On lookout."
  • Play "Watch the brush."
  • Play "Eyes open."
  • Play "Watching our backs."
Upon casting Recall.png Recall
  • Play "Time for some rearm and redeploy!"
  • Play "Falling back!"
  • Play "Back to base!"
Upon completing Recall.png Recall
  • Play "Back to the action!"
  • Play "Gotta get back out there!"
  • Play "Up and at 'em!"
Uncategorized
  • "Oh boy!"
  • "Eep!"
  • "Can't touch this!"
  • "Almost!"
  • "Whoa!"
  • "Retreat!"
  • "Maybe I cut that a little close. Maybe."
  • "Any landing you can walk away from..."
  • "I was never worried!"
  • "Need a breather..."
  • "Aha, haha, ha... that was scary."
  • "Can't wait to tell the recruits about that one!"
  • "Two-fer!"
  • "Score!"
  • "Full house!"

Co-op vs. AI Responses

Match start

  • "Ready for some fireworks?"

Player team victory

  • "GG!"

Player team defeat

  • "Well, I had a blast!"

Development

  • Tristana was designed by Ezreal.
  • 1st Classic Splash Art
  • 1st Earnest Elf splash art
  • 1st Rocket Girl splash art (by Riot Artist Knockwurst)
  • Rocket Girl Tristana render
  • Rocket Girl Tristana concept (by Riot Artist The-Bravo-Ray)
  • Tristana VU concept (by Riot Artist Ironstylus)
  • Old Tristana model
  • Tristana Beta icon

Previous Abilities

Champion Update: Tristana

"Let’s talk Trist! Originally released a megling champion before uh... they all went away... we’re solidifying Tristana as a yordle while giving her a new model, textures, voicework, ability effects and some targeted kit changes. Yep. Kit changes. Along with number tweaks, Tristana’s E active has gone to join the Heart of Gold and Philo Stone in ye warehouse of olde eqyppmente, and she now has a completely new way to shoot, explode, etc her opponents. Here’s how it works."

E- Explosive Charge

Passive: Whenever Tristana kills a unit, her shot explodes, dealing damage to all nearby enemies. Active: Tristana attaches a charge to a nearby enemy unit or turret. After a few seconds, the charge detonates, dealing damage to the target and all nearby enemies. Attacking the target with basic attacks amps the charge up, making it deal extra damage as it explodes. Tristana can also Rocket Jump onto a target with Explosive Charge for extra damage. We grabbed a couple of the champion update guys to go through the update and talk about some of the specific changes we’re implementing.

Gameplay

Tristana VU Screenshots

by Vesh Old Trist was a late game powerhouse who didn’t really have clearly defined weaknesses. Her power dipped in the mid game, yeah, but when you look at other super powerful late game carries (think Vayne or Kog’Maw), she just didn’t have the same Achilles heel-type glowing red spots for her enemy team to pew pew at. She had insane range and speed with her basic attacks, and even when she did get caught, she had a decent knock back AND a lengthy jump that let her GTFO. Changes were needed, and after deliberating with the rest of the champion update designers, we decided to cement Tristana as a daredevil reset carry who gets bonuses from (rocket) jumping into fights while removing some of thesafe strength she had in her kit.

Tristana Render VU

Now, instead of operating as an uber safe right-clicker, new Tristana’s power is windowed, with huge power spikes when she’s played to meet specific goals. Her basic attack speed still increases per level, but the boost is lower than before. This makes Rapid Fire actually important, as she’s not just switching from stupid fast attack speed to soul-crushingly fast attack speed. Her Rocket Jump now deals lower base damage, but can deal way more if she stacks up Explosive Charge on her target before landing on their face.

Implementing Explosive Charge brought about a few interesting new combos, too: now you can plant your explosive charge onto the enemy frontline tank, pump up the charge with a few basic attacks, then knock them into their allies with Buster Shot. A bit like a Zilean time bomb and Lee Sin kick in one combo. Explosive Charge is pretty central to her playstyle: by landing the ability on the right targets and making smart use of Rapid Fire, good Trist players will maximize her new E’s detonation before Rocket Jumping in to start off her trademark reset rampage.


Art

by IronStylus Tristana was one of those older champions who was – as Vesh has put it – a bit of a blob. Like Twitch, she had a limited rig, meaning our animators couldn’t add much in the way of personality to her movement, and she was generally starting to look a bit dated next to the more recent champs. We started looking at Tristana through the champion update lens and knew we wanted to bring in a wholesale change, updating her model, textures, rig, and animations until she felt like a unique part of the yordle family.

That’s right – she’s now officially a yordle, too! Working from the standards we set with Heimerdinger’s update, we knew we wanted to push her proportions so that she physically represented her character and theme. Heimer’s a genius, so has a bit of a bobblehead and wobbles around as he walks. Tristana, on the other hand, represents the yordle take on a super cannon commando. Her appearance is slightly more feral and nature-themed than before, with wilder eyes and animalistic ears that steer her away from little girl territory and towards yordle status. Tristana’s cannon is now a full expression of her, too, thanks to exaggerated animations that we’ve added to the cannon itself whenever she uses Rocket Jump or Buster Shot.

Tristana VU Renders

Previous lore

Prior to V1.0.0.116:

The Megling Commandos are something of a legend in Bandle City. They have a history that spans centuries, and they remain the oldest yordle military unit still in service. They are renowned for their courage and bravery, as well as their deadliness and ruthlessness, making them the most respected and feared of all warriors in Bandle City. Legends of Megling, the valiant founder of the commandos, can still be heard whispered throughout Valoran and it was these legends that most fascinated young Tristana. Since she was a wee child, Tristana wanted nothing more than to become the crack shot that her idol was all those years ago. She trained her entire life until she was old enough to join the military and could attempt to earn the rank of Megling Commando. The senior officers were impressed by her abilities, claiming that Tristana was a natural, and she realized her dream that day as she donned her Megling fatigues. Though her heart lies with her unit, the call to the Institute of War was greater still and now Tristana honors her tradition and protects her people as a champion in the League of Legends.

"Stand very still when she asks you to put an apple on your head!"

Patch history

V4.19:

  • General
    • New splash artwork.

V4.18:

  • Stats
    • Attack speed per level reduced to 2.5% per level from 4%
  • Rapid Fire.png Rapid Fire
    • Duration reduced to 5 seconds from 7.
    • Bonus attack speed increased to 30 / 50 / 70 / 90 / 110% from 30 / 45 / 60 / 75 / 90%

V4.17:

  • Buster Shot.png Buster Shot
    • Cooldown increased to 100 / 85 / 70 seconds from 60 at all ranks.

V4.13:

  • Rocket Jump.png Rocket Jump
    • Slow duration changed to 1/1.5/2/2.5/3 seconds from 2.5 seconds at all ranks.
  • Explosive Shot.png Explosive Shot
    • Initial damage reduced to 80/125/170/215/260 from 110/150/190/230/270.

V4.10:

  • Draw a Bead.png Draw a Bead
  • Rocket Jump.png Rocket Jump
    • Mana cost reduced to 60 at all ranks from 80.
    • Now more accurately checks for nearby landing spots when jumping close to, or over, walls.
  • Buster Shot.png Buster Shot
    • Base range reduced to 550 from 700.
    • Spell range calculation changed from 'center to center' of Tristana and her target's champion hitboxes to 'edge to edge' of the hitboxes.

V4.5:

  • Stats
    • Base armor increased to 19 from 15.

V4.4:

V3.03:

  • Stats
    • Attack speed per level increased to 4% from 3.01%.

V3.01:

  • Rapid Fire.png Rapid Fire
    • Mana cost reduced to 50 from 80.
  • Explosive Shot.png Explosive Shot
    • Damage increased to 110/150/190/230/270 from 110/140/170/200/230.

V1.0.0.152:

  • Stats
    • Base movement speed increased to 325 from 300.

V1.0.0.150:

  • Explosive Shot.png Explosive Shot
    • Cast range now matches her attack range (including per level increases from Draw a Bead.png Draw a Bead).
  • Rocket Jump.png Rocket Jump
    • Fixed: Rocket Jump is now more reliable when used around terrain.
  • Buster Shot.png Buster Shot
    • Mana cost reduced to 100 from 140.

V1.0.0.143:

  • Explosive Shot.png Explosive Shot
    • Passive damage no longer activates from spell damage.
    • Tooltip now reflects the ability power ratio.

V1.0.0.141:

V1.0.0.138:

V1.0.0.135:

V1.0.0.130(Hotfix):

  • General
    • Fixed a bug that caused Tristana's abilities to lock up.

V1.0.0.129:

  • Stats
    • Base attack damage increased to 46.5 from 44.5.
  • Explosive Shot.png Explosive Shot
    • Tristana will now automatically attack the target of Explosive Shot.
  • Buster Shot.png Buster Shot
    • Knockback radius increased to 200 from 175.
    • Now has an indicator around the target to show knockback radius (similar to BrandSquare.png Brand's Conflagration.png Conflagration.

V1.0.0.120:

  • Rocket Jump.png Rocket Jump
    • Fixed a bug where the cooldown reset upon kill or assist could fail if Tristana's damage output was fully absorbed by a shield.

V1.0.0.115:

  • Explosive Shot.png Explosive Shot
    • Damage now applies over 5 seconds instead of 4-8.
    • Total damage increased to 110/140/170/200/230 from 100/125/150/175/200.
    • Healing reduction duration is now a static 5 seconds from 3-8.

V1.0.0.106:

  • Stats
    • Base movement speed reduced to 300 from 310.
  • Rocket Jump.png Rocket Jump
    • No longer deals damage and slows if the jump is interrupted by another movement effect.

V1.0.0.100:

  • Rocket Jump.png Rocket Jump
    • Debuff now correctly states the slow amount.
    • Can no longer be cast while rooted.

V1.0.0.86:

  • General
    • Updated several particles.
  • Explosive Shot.png Explosive Shot
    • Fixed a bug that was causing an extra tick of damage on impact.

V1.0.0.83:

  • Rocket Jump.png Rocket Jump
    • Can no longer be cast while immobilized.

V1.0.0.61:

  • Explosive Shot.png Explosive Shot
    • Passive component no longer deactivates when on cooldown.
    • Healing reduction effect increased to 65% from 50%.

V1.0.0.52:

  • Stats
    • Auto attack missile speed increased to 2250 from 1450.
  • Rapid Fire.png Rapid Fire
    • Mana cost reduced to 80 from 100.
  • Rocket Jump.png Rocket Jump
    • Mana cost reduced to 80 from 100.
  • Explosive Shot.png Explosive Shot
    • Passive explosion damage increased to 50/75/100/125/150 from 30/50/70/90/110.
    • Active component will now tick damage every second as opposed to every half second.
  • Buster Shot.png Buster Shot
    • Mana cost reduced to 140 from 150.
    • Pushback radius increased to 175 from 150.

v0.9.25.24:

V0.9.25.21:

  • Stats
    • Attack speed per level reduced to 2.8% from 3.1%.
  • Rocket Jump.png Rocket Jump
    • Cursor changed to Area of Effect Indicator.
  • Buster Shot.png Buster Shot
    • Damage reduced to 300/400/500 from 300/450/600.

V0.9.22.16:

  • Draw a Bead.png Draw a Bead
    • Bonus range reduced from 0-180 to 0-162.

V0.9.22.15:

  • Stats
    • Base health reduced to 497 from 545.
    • Health per level reduced to 82 from 90.
    • Attack speed per level reduced to 3.1% from 3.3%.
  • Rocket Jump.png Rocket Jump
    • Decreased damage to 70/115/160/205/250 from 60/120/180/240/300.
    • Increased cooldown to 22/20/18/16/14 seconds from 20/18/16/14/12.
    • Cooldown is now refreshed on champion kill/assist.
    • Removed AoE cursor (still AoE).
  • Explosive Shot.png Explosive Shot (Remake)
    • Reduced passive AoE damage on kill to 30/50/70/90/110 from 50/100/150/200/250.
    • Increased AoE range to 300 from 275.
    • New active: Single target DoT that reduces health regen/healing by 50% for 4/5/6/7/8 seconds.
  • Buster Shot.png Buster Shot
    • Reduced cooldown to 60 seconds from 90/75/60.

V0.8.22.115:

  • Stats
    • Base attack range increased to 550 from 500 (can now achieve 730 at lvl 18 with her passive).
    • Armor per level increased to 3 from 2.4.
    • Magic resist increased to 30 from 25.
  • Rocket Jump.png Rocket Jump
    • Increased damage to 60/115/170/225/280 from 50/100/150/200/250.
    • Increased slow duration to 2.5 seconds from 2.

June 26, 2009 Patch:

  • Buster Shot.png Buster Shot
    • Ability power ratio reduced to 1.5 from 1.8.

June 19, 2009 Patch:

  • Rocket Jump.png Rocket Jump
    • Ability power ratio reduced to 0.8 from 1.
  • Buster Shot.png Buster Shot
    • Ability power ratio reduced to 1.8 from 2.

June 12, 2009 Patch:

June 6, 2009 Patch

  • Rocket Jump.png Rocket Jump
    • Sped up cast time to make it more responsive and easier to hit with.

May 29, 2009 Patch:

  • Explosive Shot.png Detonating Shot
    • Damage increased to 50/100/150/200/250 from 40/80/120/160/200.

May 15, 2009 Patch:

  • Updated recommended items.
  • Rocket Jump.png Rocket Jump
    • Damage reduced to 50/100/150/200/250 from 60/120/180/240/300.

May 9, 2009 Patch:

  • Rocket Jump.png Rocket Jump
    • Updated tooltip to correct values (to 60% slow for 2 seconds from 30% slow for 3 seconds).
    • Cast range reduced to 900 from 1000.

May 1, 2009 Patch: Rework

  • Rending Shot.png Rending Shot
    • Removed
  • Draw a Bead.png Draw a Bead
    • Moved to Innate: Tristana gains attack range based on her level.
  • Rocket Jump.png Rocket Jump
    • Added: Tristana jumps to a distant location, slowing and damaging surrounding targets upon landing.

April 25, 2009 Patch:

  • Fixed an issue with Rapid Fire.png Rapid Fire which caused unnecessary lag time when casting the spell.

April 11, 2009 Patch:

Alpha Week 6:

Alpha Week 4:

  • Stats
    • Range increased to 500 from 350.
  • Rending Shot.png Rending Shot
    • Fixed the tooltip that was not properly showing that the spell slows targets by 10/15/20/25/30%.

Alpha Week 3:

  • Rapid Fire.png Rapid Fire
    • Buff duration reduced to 7 seconds from 14.
    • Attack speed bonus increased to 40/60/80/100/120% from 25/35/45/55/65%.
    • Cooldown reduced to 20 seconds from 30.
  • Draw a Bead.png Draw a Bead
    • No longer slows and is always on.
  • Buster Shot.png Buster Shot
    • Damage reduced to 300/450/600 from 300/450/600.
    • Cooldown changed to 90/75/60 seconds from 100/75/50.
    • Mana cost reduced to 150 from 200.
    • Now pushes back all enemies around the target instead of just the target itself.

Alpha Week 2:

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