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Champion Spotlight

By David 'Phreak' Turley [1]

Trundle Champion Spotlight

Trundle Champion Spotlight

In this edition of the Champion Spotlight, you’ll learn how to Subjugate trounce your victims and own the jungle as Trundle, the Troll King.

The sustain from King's Tribute King's Tribute and Frozen Domain Frozen Domain keep TrundleSquare Trundle’s health topped off as he quickly tears through the jungle. By keeping his health high, Trundle’s ready to seize an opportunity to gank, pressure lanes or counter-jungle. A clutch Pillar of Ice Pillar of Ice can block enemies’ escapes routes, slow down stragglers and disrupt positioning in team fights. And when enemy champions get a little too tanky, Subjugate Subjugate allows Trundle to steal valuable defensive stats from his target, reducing a scary threat into a tasty troll snack.

Check out the video for tips, tricks, and sample runes and masteries when playing as Trundle.

Recommended Items

Summoner's Rift
Starting Doran's Shield item Health Potion item Warding Totem item
Early Phage item Sheen item Boots of Speed item
Essential Trinity Force item Ninja Tabi item Dead Man's Plate item
Offensive Maw of Malmortius item Death's Dance item Blade of the Ruined King item
Defensive Frozen Heart item Spirit Visage item Randuin's Omen item
Consumables Health Potion item Elixir of Wrath item
Summoner's Rift (Jungler)
Starting Hunter's Machete item Health Potion item3 Warding Totem item
Early Stalker's Blade item Caulfield's Warhammer item Boots of Speed item
Essential Stalker's Blade (Warrior) item Dead Man's Plate item Ninja Tabi item
Offensive Trinity Force item Blade of the Ruined King item Sterak's Gage item
Defensive Spirit Visage item Frozen Heart item Randuin's Omen item
Consumables Health Potion item Elixir of Wrath item
Twisted Treeline
Starting Doran's Blade item Boots of Speed item Health Potion item2
Early Phage item Sheen item Vampiric Scepter item
Essential Mercury's Treads item Trinity Force item Blade of the Ruined King item
Defensive Dead Man's Plate item Sterak's Gage item Spirit Visage item
Situational Titanic Hydra item Frozen Heart item Banshee's Veil item
Consumables Health Potion item Elixir of Wrath item
Twisted Treeline (Jungler)
Starting Hunter's Talisman item Hunter's Machete item Refillable Potion item
Early Stalker's Blade item Bami's Cinder item Boots of Speed item
Essential Stalker's Blade (Cinderhulk) item Mercury's Treads item Dead Man's Plate item
Offensive Trinity Force item Blade of the Ruined King item Titanic Hydra item
Defensive Frozen Heart item Spirit Visage item Thornmail item
Consumables Health Potion item Elixir of Wrath item
Howling Abyss
Starting Guardian's Horn item Boots of Speed item Health Potion item3
Essential Titanic Hydra item Mercury's Treads item Spirit Visage item
Offensive Trinity Force item Blade of the Ruined King item Sunfire Cape item
Defensive Iceborn Gauntlet item Locket of the Iron Solari item Dead Man's Plate item
Consumables Health Potion item Corrupting Potion item Elixir of Iron item

Tips

Playing As TrundleSquare Trundle
  • TrundleSquare Trundle excels at fighting within his Frozen Domain Frozen Domain. Try to draw enemies onto it.
  • Use Subjugate Subjugate to soften a powerful enemy tank or to create a target for your team to focus fire.
  • Chomp Chomp is good for lowering the physical damage of enemies; try to focus it on enemy physical damage dealers.
Playing Against TrundleSquare Trundle
  • TrundleSquare Trundle is very powerful at location-based combat. Try to draw him off of his Frozen Domain Frozen Domain.
  • Make sure to get out of his TrundleSquare Trundle's Pillar of Ice Pillar of Ice as quickly as possible, as it significantly slows you down.

Tricks

Ability Usage
  • King's Tribute King's Tribute allows TrundleSquare Trundle to jungle effectively as well as keep a sustained presence in lane.
    • King's Tribute King's Tribute has a range of 1400 and allows TrundleSquare Trundle to heal from enemy minion waves as they die even if you can't last-hit them.
    • The heal from King's Tribute King's Tribute also helps in a team fight. As enemies around TrundleSquare Trundle die, he is healed. Although the heal per enemy is not that much, it does stack up nicely.
    • Bear in mind that King's Tribute King's Tribute will also trigger on Baron NashorSquare Baron Nashor and the DragonSquare Dragon, each providing him with a significant boost of health; Baron NashorSquare Baron Nashor's death can possibly heal TrundleSquare Trundle from under half HP to nearly full late game.
  • Chomp Chomp resets the attack timer. Land a basic attack, Chomp Chomp, and then land another basic attack for a potent harass in a lane matchup. Remember that it also has a slight range and can be used to lunge towards an enemy if they are outside of his autoattack range.
  • Chomp Chomp is good for shutting down the attack damage-based carries on the enemy team. When facing multiple melee enemies you may want to bite each one every 8 seconds to keep the AD debuff active.
  • TrundleSquare Trundle excels at fighting within his Frozen Domain Frozen Domain. Try to draw enemies onto it.
    • If you are having trouble escaping or chasing champions, Frozen Domain Frozen Domain gives you bonus movement speed so you can drop it out in front to help chase fleeing enemies or speed your escape.
    • Since Frozen Domain Frozen Domain has a wide radius and fairly short cooldown, you can use the movement speed it grants to move quickly from pack to pack in the jungle by dropping it in the proper location.
    • Spamming Frozen Domain Frozen Domain will allow you to reach your destination much faster but know that TrundleSquare Trundle has a very limited mana pool and spamming will surely deplete it.
    • Frozen Domain Frozen Domain should always be used when attacking a tower for the attack speed increase. Place it so that most of the affected area is behind you so that you can quickly run away from an approaching champion.
    • Frozen Domain Frozen Domain also increases incoming healing by 20%. Use it before Subjugate Subjugate to increase the healing it does for you.
  • TrundleSquare Trundle's Pillar of Ice Pillar of Ice is his signature strength and has many various uses.
    • Pillar of Ice Pillar of Ice may not be big enough to block off a lane or a passage in the jungle, but if used effectively, a TrundleSquare Trundle can make other champions have to walk around it in order to get to you, giving TrundleSquare Trundle time to escape or to chase.
    • A good tactic to keep people on Frozen Domain Frozen Domain is to plant a Pillar of Ice Pillar of Ice on the escaping champion which will then push them backwards if placed correctly, allowing TrundleSquare Trundle to get in range to attack.
    • Pillar of Ice Pillar of Ice can move any player if placed close to him. It can now cancel any channeling spell that requires to stand still like Nether Grasp Nether Grasp, Infinite Duress Infinite Duress, Death Lotus Death Lotus or even Recall Recall.
    • Pillar of Ice Pillar of Ice has a large sight radius and is very effective to check the brush and slow any potential sneaky gankers.
    • Pillar of Ice Pillar of Ice can be used defensively or offensively near towers. Defensively, underneath your own tower, place the pillar slightly away from your tower when it is being attacked. The enemy will have to brave the slow, a Chomp Chomp, and possible tower shot (if they retaliate), just to hit your tower. Offensively, underneath an enemy tower, place the pillar next to their tower when attacking it and they will have trouble chasing you away without being slowed. Be careful when using this under an enemy tower, because it draws turret aggro when an enemy champion touches it.
    • Dropping TrundleSquare Trundle's Pillar of Ice Pillar of Ice to separate the enemy team offers some of the best counter initiation as well as initiation in the game. If you find an enemy out of position, a well-placed Pillar of Ice Pillar of Ice can block off his or her escape, if somehow that enemy doesn't have Flash Flash, as well as keeping enemy reinforcements from entering the battle. Understanding when to use Pillar of Ice Pillar of Ice for either purpose is important, as once it's gone, it's gone forever. Pillar of Ice Pillar of Ice can also save a teammate from focus by preventing enemies from crossing the terrain or once an enemy has initiated on a teammate, Pillar of Ice Pillar of Ice can block reinforcements from entering battle for a while, giving your team a little 5v1 quiet time with the initiator alone. Combining this tactic with TrundleSquare Trundle's Subjugate Subjugate can quickly dispatch an enemy, making the team fight effectively a 5v4.
    • Creating new impassable terrain over a champion (whether it is a friendly or enemy player) forcibly knocks him out of any dash animation. This means that, if timed correctly, it can block enemy champions trying to escape (e.g. TristanaSquare Tristana's Rocket Jump Rocket Jump, JaxSquare Jax's Leap Strike Leap Strike, ViSquare Vi's Vault Breaker Vault Breaker, etc.) or enemy initiations, even unstoppable ultimates (like MalphiteSquare Malphite's Unstoppable Force Unstoppable Force, ViSquare Vi's Assault and Battery Assault and Battery, or NocturneSquare Nocturne's Paranoia Paranoia). It can even save allies, by blocking their path, as they are displaced by enemy abilities (e.g. GragasSquare Gragas' Explosive Cask Explosive Cask or BlitzcrankSquare Blitzcrank's Rocket Grab Rocket Grab).
  • Because enemies usually haven't built much armor or magic resistance early in the game, TrundleSquare Trundle's Subjugate Subjugate does not offer him much survivability. Its main use early is for the magic damage, the additional health, and for lowering the enemy's resistances to make TrundleSquare Trundle hurt a little more (and TrundleSquare Trundle's teammates if they attack the correct enemy).
  • Use Subjugate Subjugate to soften a powerful enemy tank for your own survivability or to create a target for your team to focus fire. Sometimes, it may be better to Subjugate Subjugate a squishy target as once they die, TrundleSquare Trundle will be healed by King's Tribute King's Tribute.
  • When an early team fight breaks out, use Subjugate Subjugate on the squishiest targets, like whomever is doing more damage between the ranged attack damage carry or ability power carry.
  • TrundleSquare Trundle's Subjugate Subjugate enables him to effectively become a tanky DPS even without building many tank items.
  • TrundleSquare Trundle's strengths in the jungle are his sustain with King's Tribute King's Tribute and his ability to invade the enemy jungle as he can duel most AD champions favorably with his Chomp Chomp and he easily escapes with Frozen Domain Frozen Domain and Pillar of Ice Pillar of Ice.
    • TrundleSquare Trundle is not mana dependent since most of his clear damage comes from basic attacks, so he can easily give up his blue buff for his mid laner after his first clear. However, constantly spamming Chomp Chomp will quickly deplete your mana if you don't have blue buff, so only use it after Chomp Chomp's attack damage buff wears off.
    • TrundleSquare Trundle can gank at level 2 (really just showing his face to make them waste Flash Flash) but he needs all of his abilities (Frozen Domain Frozen Domain and Pillar of Ice Pillar of Ice are critical so level 3 at the earliest) in order to gank effectively so he is pretty much stuck in his jungle route, no shortcuts should be taken.
    • When clearing the jungle, place your Frozen Domain Frozen Domain in a way that nobody in the lanes will see it. Place it behind you so you can also run to the next camp after clearing one. An example around this is the razorbeak camp; centering it on you may have the field bleed into mid lane, alerting the enemy that you're there.
    • TrundleSquare Trundle is able to solo DragonSquare Dragon as early as level 6 with a Vampiric Scepter item Vampiric Scepter and a few Health Potion item Health Potions. Care must be taken, as Frozen Domain Frozen Domain is favorable to help kill DragonSquare Dragon but may also alert enemies to your presence.
Mastery Usage
  • TrundleSquare Trundle is really flexible in a team comp and he can be played in top and jungle.
    • If you decide to take TrundleSquare Trundle in the top lane, you will pretty much every time want to take Grasp of the Undying rune Grasp of the Undying, even if you face a ranged champion. The reasoning why, is because the Resolve tree offers great runes that he can utilize properly.
    • You almost always want to take Demolish rune Demolish as your Tier 3 rune, because TrundleSquare Trundle is played more as a split-pusher.
    • Use Revitalize rune Revitalize, since it increases your healing power.
    • Precision secondary is really good on TrundleSquare Trundle top because it naturally gives you bonus attack speed which works with your kit.
      • All three of the Legend runes are great on TrundleSquare Trundle.
        • Legend- Alacrity rune Legend: Alacrity can be taken if you want to build up more attack speed throughout the game as it helps with your trading and split-push pressure.
        • TrundleSquare Trundle is a Juggernaut and therefore he can be kited by an enemy team with lots of CC. Legend- Tenacity rune Legend: Tenacity can be taken if you feel like you will be kited and you won't be able to do your job.
        • You can also take Legend- Bloodline rune Legend: Bloodline if you decide because it gives you free lifesteal.
    • If you decide to take TrundleSquare Trundle in the jungle, you will need to take more combat based rune options even if you decide to build full tank because you need to be a damage threat early and need to clear camps fast to not fall behind.
      • You pretty much every game in the jungle want to take Press the Attack rune Press the Attack because of the fact it gives you some extra damage and it is also a team utility keystone with the exposed passive.
        • Exposed champions take 8% - 12% (based on level) increased damage from all subsequent sources (except from true damage) for 6 seconds. 
    • Again talking about the Legend runes, you should decide to take which Legend rune will benefit you in the early game and throughout the entire game.
Item Usage
  • TrundleSquare Trundle's high base damage and potent dueling due to his Chomp Chomp and Frozen Domain Frozen Domain allow him to be a damage threat throughout the early and mid game. However, due to his short range with no gap closers and complete reliance on basic attacks to do damage, TrundleSquare Trundle becomes very item dependent to be able to survive on the front lines and not get kited if he wants to do damage. When itemizing in general, value attack damage, attack speed, lifesteal, cooldown reduction, health, and resistances. Tenacity and/or some movement speed items are also very helpful.
    • When jungling, getting Warrior item Warrior gives TrundleSquare Trundle the mid-game damage that he needs to stay relevant in terms of damage. This is especially good if you won the early game and aren't worried about any major sources of damage on the enemy team. Juggernaut item Cinderhulk is also an option when you are looking to be a super-tank in the front lane, and want to play as a disrupter.
  • Trinity Force item Trinity Force is the main item you should look to get on TrundleSquare Trundle as it provides stats in almost every area.
    • A Stinger item Stinger gives him extra attack-speed which synergizes with his Frozen Domain Frozen Domain.
    • The Phage item Phage gives him a movement speed steroid that synergizes with his Frozen Domain Frozen Domain.
    • Chomp Chomp works especially well with Sheen item Sheen and Trinity Force item Trinity Force as it will both activate and consume the proc to deal increased damage. This can allow TrundleSquare Trundle to last hit minions more effectively and take down targets easily.
  • Blade of the Ruined King item Blade of the Ruined King is a core item for Trundle. The life steal, health shred passive, attack speed, small chunk of AD and especially the active to prevent kiting makes this item almost too good to pass up.
    • Prioritize using the active on ranged champions, especially the ADCs. Throughout most of the mid game, TrundleSquare Trundle can duel most ADCs in a 1v1 provided he doesn't get kited back and they aren't far ahead. Using the active helps him get close so he can lay down his damage.
  • Iceborn Gauntlet item Iceborn Gauntlet is also worth looking at because the Spellblade slow allows him to keep people close to him. The armor, CDR, and mana don't hurt either.
  • Ravenous Hydra item Ravenous Hydra is another great, but somewhat situational, item on TrundleSquare Trundle. Cleave gives him the area damage he lacks so he can clear waves. The high AD it gives also allows him to take towers with ease and duel people with the active and high lifesteal that it provides.
    • The one downside to this item is that it doesn't help TrundleSquare Trundle with getting kited, whereas Blade of the Ruined King item Blade of the Ruined King is quite good in this regard.
  • Frozen Heart item Frozen Heart is a great cooldown reduction item that helps TrundleSquare Trundle's armor scaling problem when you are fighting an enemy team generally AD.
  • Spirit Visage item Spirit Visage works very well in conjunction with Frozen Domain Frozen Domain, because they increase your self-healing of King's Tribute King's Tribute and Subjugate Subjugate additionally giving cooldown reduction, health and magic resistance when you are fighting an enemy team that's mostly AP. This is still a good option regardless of the enemy team just because of the increased healing alone.
  • Frozen Mallet item Frozen Mallet is a good option if you want both health and some extra damage. It's useful for TrundleSquare Trundle as it keeps the enemy on the AoE of Frozen Domain Frozen Domain.
  • Randuin's Omen item Randuin's Omen can serve as TrundleSquare Trundle's primary armor item. The movement speed slow keeps anyone that chooses to fight TrundleSquare Trundle on his  Frozen Domain Frozen Domain area of effect and helps him avoid being kited, the attack speed slow and  Chomp helps them do less damage, and the active, especially when paired with  Subjugate Subjugate for a longer duration, can be devastating for enemies in a team fight.
  • Adaptive Helm item Adaptive Helm provides a lot of health, health regen, magic resist and CDR. The passive is also really good against DOT magic damage.
  • A Sunfire Cape item Sunfire Cape is a great buy on TrundleSquare Trundle. It gives him both good health and armor for the price and the magic damage passive allows him to push waves quickly and win trades with other champions. Not to mention he can make the burn more effective when using Subjugate Subjugate on someone to shred their magic resist.
  • While somewhat situational, a Thornmail item Thornmail is definitely worth looking at for TrundleSquare Trundle. It gives him tons of armor and the damage reflect helps him in his anti-AD role. Like the Sunfire Cape item Sunfire Cape, he can even increase the damage the return does with Subjugate Subjugate to boost its effectiveness.
    • Both the Thornmail item Thornmail and the Sunfire Cape item Sunfire Cape are desirable because it allows TrundleSquare Trundle to vary his damage output. WIth the high AD output of his attacks combined with the magic damage of these two items, he can become a somewhat hybrid champion who can duel almost anyone he can get his hands on.
Countering
  • Avoid battling TrundleSquare Trundle near minions. If a minion is killed, King's Tribute King's Tribute will heal him. This can sometimes turn a battle to his favor. Be aware that he has exceptional health regeneration along with his King's Tribute King's Tribute to easily sustain himself and recover from most harass in a laning situation.
  • TrundleSquare Trundle excels at fighting inside his Frozen Domain Frozen Domain AoE. Moving away from the spell's AoE can help you 1v1 him.
  • Pillar of Ice Pillar of Ice can block your way of escape and slow your movement speed. Therefore, it is best to avoid the spell's AoE or use Flash Flash to quickly go over it.
  • Top laners with ranged capacity (such as NidaleeSquare Nidalee or LuluSquare Lulu) will have good effect against Trundle if he attempts to push or attack.
  • Avoid a head-on fight with TrundleSquare Trundle early-game in most cases. His early-game damage is high, and his Chomp Chomp can reduce your own ability to retaliate. Try to focus on ranged harass and wearing him down as TrundleSquare Trundle has fewer options to retaliate than he would against melee attackers.
  • If TrundleSquare Trundle uses his Subjugate Subjugate on you, it is best to avoid him and wait until the debuff is over because Subjugate Subjugate can melt even the toughest tank, or allow TrundleSquare Trundle to dive into your team and survive strictly attacking your squishy damage-dealers with the rest of his team helping him even with your best attempts to focus him down.
    • As it is a large part of TrundleSquare Trundle's durability which is necessary for him functioning in teamfights, using escapes to avoid letting him take advantage of Subjugate Subjugate's bonuses can leave him much more vulnerable while it is cooling down.
  • Trundle is always at least a decent duelist. Treat him the same way you would JaxSquare Jax, TryndamereSquare Tryndamere, a fed SionSquare Sion, etc. It is heavily recommend to avoid 1v1 with him at any time past level 3. During mid and late game, it is usually recommended to bring overwhelming damage (think having 2 more people on your side for any fights, so 3v1, 4v2, 5v3) or excessive amounts of CC (think SejuaniSquare Sejuani and LeonaSquare Leona)

References

References