Pillar of Ice cannot be placed inside impassable terrain. Attempting to do so will cause the pillar to spawn in the nearest available spot of accessible terrain, similar to wards and pets such as Caitlyn'sYordle Snap Trap.
Pillar Of Ice deals 1 damage for it to trigger in-combat effects such as drawing tower aggro and cancelling the effects of out-of-combat abilities such as Strut and Perseverance.
Pillar of Ice is able to interrupt both ally and enemy Recall.
「 Initial Magic Damage:10 / 12 / 14 (+ 1% per 100 AP) of target's maximum health 」「 Total Magic Damage:20 / 24 / 28 (+ 2% per 100 AP) of target's maximum health 」
Half of the armor and magic resist are drained immediately and the other half over the next 4 seconds. The armor and magic resist modifiers slowly decay for both Trundle and his target over 4 seconds after the drain completes.
The total value of armor and magic resistance drained is determined at the point of cast and does not adjust if the target's armor or magic resistance subsequently changes. This means that Subjugate cast on a target possessing a temporary defensive buff will in actuality steal significantly more than 40% of the target's armor and magic resistance if it wears off mid-drain, or vice versa if it is applied mid-drain.
Contrary to what happens with armor and magic resistance, temporary changes to maximum health such as Wild Growth will not cause Subjugate to deal more or less damage than intended.