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Trundle

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Champion Background Strategy Skins & Trivia
120x120px
The Cursed Troll
Cost: IP ? or RP ?
Primary: Fighter, Melee, Jungler Release date December 1, 2010[1]
700
600
200
500
Statistics
Health 454 (+96) Attack damage 54.66 (+3)
Health regen. 8.0 (+0.85) Attack speed 0.672 (+2.9%)
Mana 206 (+45) Armor 22 (+2.7)
Mana regen. 4.9 (+0.4) Magic res. 30 (+1.25)
Range 125 Mov. speed 325
Template:ChampCostTrundle, the Cursed Troll is a champion in League of Legends.[2]

Abilities

Patch v1.0.0.106

Decompose
(Innate): Whenever an enemy unit near Trundle dies, he heals for 2 / 3 / 4 / 5 / 6% of their maximum health.
  • Range: 1000 (estimate)


Ability Description Leveling up

Rabid Bite
(Active): Trundle enhances his next standard attack to instead bite his opponent, dealing physical damage equal to a base amount plus a percentage of his attack damage.

This attack increases Trundle's attack damage for 8 seconds, with his opponent losing half of this amount for the same duration.

  • Cost: 40 mana
  • Cooldown: 4 seconds

Base Damage: 30 / 45 / 60 / 75 / 90

Scaling: 80 / 90 / 100 / 110 / 120% of attack damage

Attack Damage Bonus: 20 / 25 / 30 / 35 / 40


Contaminate
(Active): Trundle infects a target location with his curse for 8 seconds, gaining attack speed, movement speed, and crowd control reduction while standing on it.
  • Cost: 60 mana
  • Cooldown: 15 seconds
  • Range to Center of AoE: 900 (estimate)
  • Radius of AoE: 1000 (estimate)

Movement Speed: 20 / 25 / 30 / 35 / 40 %

Attack Speed: 20 / 30 / 40 / 50 / 60 %

Crowd Control Reduction: 20 / 25 / 30 / 35 / 40 %


Pillar of Filth
(Active): Trundle creates a plagued beacon at a target location for 6.5 seconds, which becomes impassable terrain and slows all nearby enemy units while they are in the vicinity of it and for 1.25 seconds after they leave the area.
  • Cost: 60 mana
  • Range: 1000
  • Pillar Radius: 125
  • Slow Radius: 375 (estimate)
  • Sight Radius: 1200 (estimate)

Cooldown: 23 / 20 / 17 / 14 / 11 seconds

Slow: 25 / 30 / 35 / 40 / 45 %


Agony
(Active): Trundle immediately steals health (by dealing magic damage) and a percentage of their armor and magic resistance from his target. Over the next 6 seconds the amount of health, armor, and magic resistance stolen is doubled.
  • Cost: 75 mana
  • Range: 650 (estimate)

Cooldown: 80 / 70 / 60 seconds

Initial Health Stolen: 100 / 175 / 250 (+0.6 per ability power)

Initial Armor & Magic Resist Stolen: 15 / 20 / 25 %

Notes

References

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