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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 616.28 (+96) Attack damage 60.04 (+3)
Health regen. 9.425 (+0.85) Attack speed [*] 0.67 (+2.9%)
Mana 281.6 (+45) Armor 27.536 (+2.7)
Mana regen. 7.505 (+0.6) Magic res. 32.1 (+1.25)
Melee 125 Mov. speed 350


King's Tribute
RANGE: 1400
King's Tribute

Whenever an enemy unit near Trundle dies, he absorbs its life force and heals for 2 / 3 / 4 / 5 / 6% of its maximum health.

Ability Details
King's Tribute is a self-targeted heal.

Additional Information:

  • Neutral monster deaths will trigger King's Tribute, even if their killer was an enemy.
  • King's Tribute does not trigger when an enemy structure is destroyed.

COST: 30 mana

Active: Trundle bites his target with this next basic attack, dealing bonus physical damage and Slow icon slowing his target by 75% for 0.1 seconds.

  • Bonus Physical Damage: 20 / 40 / 60 / 80 / 100 (+ 0 / 5 / 10 / 15 / 20% AD)

This attack increases Trundle's attack damage for 8 seconds, with his opponent losing half of this amount for the same duration.

  • Attack Damage Bonus: 20 / 25 / 30 / 35 / 40

Ability Details
Chomp is an on-hit effect.
  • The triggering attack will apply other on-hit effects and can critically strike as normal.
    • As with most on-hit physical damage, the bonus damage from Chomp will apply life steal.
    • Critical strikes will not interact with the bonus damage from Chomp.
    • The bonus damage will affect structures.
    • Chomp's damage will be mitigated and the buff consumed if Trundle's attack is Aegis Protection.png blocked, Counter Strike.png dodged, Riposte.png parried or if the attack misses, but will still incur the attack damage increase/decrease.
  • Banshee's Veil item.png Spell shields will block the ability.

Additional Information:

  • Chomp resets Trundle's auto-attack timer on cast.

Frozen Domain
RANGE: 900
COST: 60 mana
Frozen Domain

Active: Trundle coats a target 1000-radius area with ice for 8 seconds, gaining increased movement speed and attack speed, as well as 20% increased healing and health regeneration from all sources while inside his domain.

  • Movement Speed: 20 / 25 / 30 / 35 / 40%
  • Attack Speed: 20 / 35 / 50 / 65 / 80%

Ability Details
Frozen Domain is a ground-targeted area of effect ability.

Additional Information:

  • Frozen Domain has no cast time and does not interrupt Trundle's previous orders.

Pillar of Ice
RANGE: 1000
COST: 60 mana
COOLDOWN: 23 / 20 / 17 / 14 / 11
Pillar of Ice

Active: Trundle summons an impassable pillar of ice at a target location for 6 seconds. Enemies caught in the center of the eruption are briefly Airborne icon knocked back.

The pillar blocks movement within 62.5 range and Slow icon slows enemies within 187.5 range.

  • Pillar Slow: 25 / 30 / 35 / 40 / 45%

Ability Details
Pillar of Ice is a ground-targeted area of effect ability.

Additional Information:

  • Pillar of Ice grants sight within 600-range.
  • Pillar of Ice cannot be placed inside impassable terrain. Attempting to do so will cause the pillar to spawn in the nearest available spot of accessible terrain, similar to Sight Ward item.png wards and pets such as CaitlynSquare.png Caitlyn's Yordle Snap Trap.png Yordle Snap Trap.
  • Pillar Of Ice deals 1 damage for it to trigger in-combat effects such as drawing tower aggro and cancelling the effects of out-of-combat abilities such as Strut.png Strut and Perseverance.png Perseverance.
  • Pillar of Ice is able to interrupt both ally and enemy Recall.png Recall.

RANGE: 700
COST: 75 mana
COOLDOWN: 80 / 70 / 60

Active: Trundle drains the life force out of an enemy champion, dealing magic damage equal to a percentage of his target's maximum health and healing himself for the same amount, as well as stealing 40% of the target's armor and magic resist.

Half of the stats are drained immediately and the other half over the next 4 seconds. The armor and magic resist modifier slowly decays for both Trundle and his target over 4 seconds after the drain completes.

  • Initial Magic Damage: 10 / 12 / 14% (+ 1% per 100 AP) of target's maximum health
  • Magic Damage per second: 2.5 / 3 / 3.5% (+ 0.25% per 100 AP) of target's maximum health
  • Total Magic Damage: 20 / 24 / 28% (+ 2% per 100 AP) of target's maximum health

Ability Details
Subjugate is a unit-targeted ability.

Additional Information:

  • The total value of armor and magic resistance drained is determined at the point of cast and does not adjust if the target's armor or magic resistance subsequently changes. This means that Subjugate cast on a target possessing a temporary defensive buff will in actuality steal significantly more than 40% of the target's armor and magic resistance if it wears off mid-drain, or vice versa if it is applied mid-drain.
    • Contrary to what happens with armor and magic resistance, temporary changes to maximum health such as Wild Growth.png Wild Growth will not cause Subjugate to deal more or less damage than intended.
  • If Trundle or his target is killed mid-drain, the drain is regarded as complete and will begin to to return the gained / lost stats immediately.


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