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Trundle/Strategy

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Champion Background Strategy Skins & Trivia


Skill usage

  • King's Tribute.png King's Tribute allows TrundleSquare.png Trundle to jungle effectively as well as keep a sustained presence in lane.
    • King's Tribute.png King's Tribute has a range of 1000 and allows TrundleSquare.png Trundle to heal from enemy minion waves as they die even if you can't last-hit them.
    • The heal from King's Tribute.png King's Tribute also helps in a team fight. As enemies around TrundleSquare.png Trundle die, he is healed. Although the heal per enemy is not that much, it does stack up nicely.
    • Bear in mind that King's Tribute.png King's Tribute will also trigger on Baron NashorSquare.png Baron Nashor and the DragonSquare.png Dragon, each providing him with a significant boost of health; Baron NashorSquare.png Baron Nashor's death can possibly heal TrundleSquare.png Trundle from under half HP to nearly full late game.
  • Chomp.png Chomp resets the attack timer. Land a basic attack, Chomp.png Chomp, and then land another basic attack for a potent harass in a lane matchup. Remember that it also has a slight range and can be used to lunge towards an enemy if they are outside of his autoattack range.
  • Chomp.png Chomp is good for lowering the physical damage of enemies; try to focus it on enemy physical damage dealers. When facing multiple melee enemies you may want to bite each one every 8 seconds to keep the AD debuff active.
  • TrundleSquare.png Trundle excels at fighting within his Frozen Domain.png Frozen Domain. Try to draw enemies onto it.
    • If you are having trouble escaping or chasing champions, Frozen Domain.png Frozen Domain gives you bonus movement speed so you can drop it out in front to help chase fleeing enemies or speed your escape.
    • Since Frozen Domain.png Frozen Domain has a wide radius and fairly short cooldown, you can use the movement speed it grants to move quickly from pack to pack in the jungle by dropping it in the proper location.
    • Spamming Frozen Domain.png Frozen Domain will allow you to reach your destination much faster but know that TrundleSquare.png Trundle has a very limited mana pool and spamming will surely deplete it.
    • Frozen Domain.png Frozen Domain should always be used when attacking a tower for the attack speed increase. Place it so that most of the affected area is behind you so that you can quickly run away from an approaching champion.
    • Frozen Domain.png Frozen Domain also increases incoming healing by 20% at max rank. Use it before Subjugate.png Subjugate to increase the healing it does for you.
  • TrundleSquare.png Trundle's Pillar of Ice.png Pillar of Ice is his signature strength and has many various uses.
    • Pillar of Ice.png Pillar of Ice may not be big enough to block off a lane or a passage in the jungle, but if used effectively, a TrundleSquare.png Trundle can make other champions have to walk around it in order to get to you, giving TrundleSquare.png Trundle time to escape or to chase.
    • A good tactic to keep people on Frozen Domain.png Frozen Domain is to plant a Pillar of Ice.png Pillar of Ice on the escaping champion which will then push them backwards if placed correctly, allowing TrundleSquare.png Trundle to get in range to attack.
    • Pillar of Ice.png Pillar of Ice can move any player if placed close to him. It can now cancel any channeling spell that requires to stand still like Nether Grasp.png Nether Grasp, Infinite Duress.png Infinite Duress, Death Lotus.png Death Lotus or even Recall.png Recall.
    • Pillar of Ice.png Pillar of Ice has a large sight radius and is very effective to check the brush and slow any potential sneaky gankers.
    • Pillar of Ice.png Pillar of Ice can be used defensively or offensively near towers. Defensively, underneath your own tower, place the pillar slightly away from your tower when it is being attacked. The enemy will have to brave the slow, a Chomp.png Chomp, and possible tower shot (if they retaliate), just to hit your tower. Offensively, underneath an enemy tower, place the pillar next to their tower when attacking it and they will have trouble chasing you away without being slowed. Be careful when using this under an enemy tower, because it draws turret aggro when an enemy champion touches it.
    • Dropping TrundleSquare.png Trundle's Pillar of Ice.png Pillar of Ice to separate the enemy team offers some of the best counter initiation as well as initiation in the game. If you find an enemy out of position, a well-placed Pillar of Ice.png Pillar of Ice can block off his or her escape, if somehow that enemy doesn't have Flash, as well as keeping enemy reinforcements from entering the battle. Understanding when to use Pillar of Ice.png Pillar of Ice for either purpose is important, as once it's gone, it's gone forever. Pillar of Ice.png Pillar of Ice can also save a teammate from focus by preventing enemies from crossing the terrain or once an enemy has initiated on a teammate, Pillar of Ice.png Pillar of Ice can block reinforcements from entering battle for a while, giving your team a little 5 on 1 quiet time with the initiator alone. Combining this tactic with TrundleSquare.png Trundle's Subjugate.png Subjugate can quickly dispatch an enemy, making the team fight effectively a 5 v 4.
    • Creating new impassable terrain over a champion (whether it is a friendly of enemy player) forcibly knocks him out of any dash animation. This means that, if timed correctly, it can block enemy champions trying to escape (like Tristana's Rocket Jump.png Rocket Jump, Jax's Leap Strike, Vi's Vault Breaker, etc.) or enemy initiations, even unstoppable ultimates (like Malphite's Unstoppable force, Vi's Assault and Battery of Nocturne's Paranoia). It can even save allies, by blocking their path, as they are displaced by enemy abilities (Like Gragas' Explosive Cask or Blitzcrank's Rocket Grab). Anivia's Crystallize and Jarvan IV's Cataclysm can provide the same effect, albeit much harder, due to the terrain's smaller area of displacement, or manner in which it is applied.
  • Because enemies usually haven't built much armor or magic resistance early in the game, TrundleSquare.png Trundle's Subjugate.png Subjugate does not offer him much survivability. Its main use early is for the magic damage, the additional health, and for lowering the enemy's resistances to make TrundleSquare.png Trundle hurt a little more (and TrundleSquare.png Trundle's teammates if they attack the correct enemy).
  • Use Subjugate.png Subjugate to soften a powerful enemy tank for your own survivability or to create a target for your team to focus fire. Sometimes, it may be better to Subjugate.png Subjugate a squishy target as once they die, TrundleSquare.png Trundle will be healed by King's Tribute.png King's Tribute.
  • When an early team fight breaks out, use Subjugate.png Subjugate on the squishiest targets, like whomever is doing more damage between the ranged attack damage carry or ability power carry.
  • TrundleSquare.png Trundle's Subjugate.png Subjugate enables him to effectively become a tanky DPS even without building many tank items.

Build usage

TrundleSquare.png Trundle's high base damage and potent dueling due to his Chomp.png Chomp and Frozen Domain.png Frozen Domain allow him to be a damage threat throughout the early and mid game. However, due to his short range with no gap closers and complete reliance on basic attacks to do damage, TrundleSquare.png Trundle becomes very item dependent to be able to survive on the front lines and not get kited if he wants to do damage. When itemizing in general, value attack damage, attack speed, lifesteal, cooldown reduction, health, and resistances. Tenacity and/or some movement speed items are also very helpful.


Damage

  • When jungling, getting a Spirit of the Elder Lizard item.png Spirit of the Elder Lizard gives TrundleSquare.png Trundle the mid-game damage that he needs to stay relevant in terms of damage. This is especially good if you won the early game and aren't worried about any major sources of damage on the enemy team.
  • Blade of the Ruined King item.png Blade of the Ruined King is a core item for Trundle and should be built on him in almost every game. The lifesteal, health shred passive, attack speed, small chunk of AD and especially the active to prevent kiting makes this item almost too good to pass up.
    • Prioritize using the active on ranged champions, especially the ADCs. Throughout most of the mid game, TrundleSquare.png Trundle can duel most ADCs in a 1v1 provided he doesn't get kited back and they aren't far ahead. Using the active helps him get close so he can lay down his damage.
  • Youmuu's Ghostblade item.png Youmuu's Ghostblade is good for TrundleSquare.png Trundle as it gives a lot of stats for cheap. The cooldown reduction is good because TrundleSquare.png Trundle relies on his abilities to amplify his damage in the mid game. Attack damage, critical strike, and armor penetration make his basic attacks hurt, especially when combined with Subjugate.png Subjugate. The active will increase his attack speed and the movement speed helps him not get kited.
  • Trinity Force item.png Trinity Force is a very valuable buy for TrundleSquare.png Trundle as it enables him to not only do tons of damage but synergizes with everything that makes TrundleSquare.png Trundle good.
  • Iceborn Gauntlet item.png Iceborn Gauntlet is also worth looking at because the spellblade slow allows him to keep people close to him. The armor, CDR, and mana don't hurt either, and the AP gives Subjugate.png Subjugate more damage.
  • Ravenous Hydra item.png Ravenous Hydra is another great, but somewhat situational, item on TrundleSquare.png Trundle. The passive effect gives him the area damage he lacks so he can clear waves. The high AD it gives also allows him to take towers with ease and duel people with the active and high lifesteal that it provides.
    • The one downside to this item is that it doesn't help TrundleSquare.png Trundle with getting kited, whereas the Youmuu's Ghostblade item.png Youmuu's Ghostblade and Blade of the Ruined King item.png Blade of the Ruined King are quite good in this regard. It does however allow him to survive better with the lifesteal and do tons of damage with the high AD and active that it provides if he does get into range of someone.

Cooldown Reduction


Defense

  • When jungling, a Spirit of the Ancient Golem item.png Spirit of the Ancient Golem makes him fairly tanky immediately and allows him to scale with HP items. The ward it comes with is nice too. This is good when either you have a lot of damage already and need a tank, or if you've fallen behind and want to bulk up for fights.
  • Purchasing an early Aegis of the Legion item.png Aegis of the Legion provides some durability and resistances and helps the team. It can be later upgraded into a  Locket of the Iron Solari.
  • Frozen Mallet item.png Frozen Mallet is a good option if you want both health and some extra damage. It's useful for TrundleSquare.png Trundle as it keeps the enemy on the AoE of  Frozen Domain.
  • Randuin's Omen item.png Randuin's Omen can serve as TrundleSquare.png Trundle's primary armor item. The movement speed slow keeps anyone that chooses to fight TrundleSquare.png Trundle on his  Frozen Domain.png Frozen Domain area of effect and helps him avoid being kited, the attack speed slow and  Chomp helps them do less damage, and the active, especially when paired with  Subjugate.png Subjugate for a longer duration, can be devastating for enemies in a team fight.
  • Banshee's Veil item.png Banshee's Veil provides a lot of health, health regen, and magic resist. The shield is also very valuable for blocking CC spells that would otherwise stop you in your tracks.
  • A Sunfire Cape item.png Sunfire Cape is a great buy on TrundleSquare.png Trundle. It gives him both good health and armor for the price and the magic damage passive allows him to push waves quickly and win trades with other champions. Not to mention he can make the burn more effective when using Subjugate.png Subjugate on someone to shred their magic resist.
  • While somewhat situational, a Thornmail item.png Thornmail is definitely worth looking at for TrundleSquare.png Trundle. It gives him tons of armor and the damage reflect helps him in his anti-AD role. Like the Sunfire Cape item.png Sunfire Cape, he can even increase the damage the return does with Subjugate.png Subjugate to boost its effectiveness.
    • Both the Thornmail item.png Thornmail and the Sunfire Cape item.png Sunfire Cape are desirable because it allows TrundleSquare.png Trundle to vary his damage output. WIth the high AD output of his attacks combined with the magic damage of these two items, he can become a somewhat hybrid champion who can duel almost anyone he can get his hands on.

Jungling

  • While TrundleSquare.png Trundle is a good beginner's jungler due to his high sustain, early damage and lack of reliance of runes/masteries, several junglers generally outclass him and many would rate him as a better top laner. That's not to say TrundleSquare.png Trundle is a poor jungler; his counterganks, skirmishing, good tower pushing and counterjungling all make him a viable pick.
  • Starting items: Hunter's Machete item.png Hunter's Machete, Health Potion item.png Health Potion x4, and a warding totem.
  • Skill progression: Chomp.png Chomp → Pillar of Ice.png Pillar of Ice → Frozen Domain.png Frozen Domain or  Pillar of Ice.png Pillar of Ice→ Chomp.png Chomp → Frozen Domain.png Frozen Domain (If support jungle build)
  • Recommended Runes: Armor Penetration Marks, Armor Seals, Personal Preference Glyphs, Attack Damage Quintessences
  • Jungling order:  Blue Golem (Smite) → Wolves →Wraiths → Red Lizard (Smite) → Golems → Gank*
  • TrundleSquare.png Trundle's strengths in the jungle are his sustain with King's Tribute.png King's Tribute and his ability to invade the enemy jungle as he can duel most AD champions favorably with his Chomp.png Chomp and he easily escape with Frozen Domain.png Frozen Domain and Pillar of Ice.png Pillar of Ice.
  • TrundleSquare.png Trundle is not mana dependent since most of his clear damage comes from basic attacks, so he can easily give up his blue buff for his mid laner after his first clear. Constantly spamming Chomp.png Chomp will quickly deplete your mana however if you don't have blue, so only use it after its attack damage buff wears off.
  • TrundleSquare.png Trundle can gank at level 2 (really just showing his face to make them waste Flash.png Flash) but he needs all of his abilities (Frozen Domain.png Frozen Domain and Pillar of Ice.png Pillar of Ice are critical so level 3 at the earliest) in order to gank effectively so he is pretty much stuck in his jungle route, no shortcuts should be taken.
  • When clearing the jungle, place your Frozen Domain.png Frozen Domain in a way that nobody in the lanes will see it. Place it behind you so you can also run to the next camp after clearing one. An example around this is the wraith camps; centering it on you may have the field bleed into mid lane, alerting the enemy that you're there.
  • TrundleSquare.png Trundle is able to solo DragonSquare.png Dragon as early as level 6 with a Vampiric Scepter item.png Vampiric Scepter and a few Health Potion item.png Health Potions. Care must be taken, as Frozen Domain.png Frozen Domain is favorable to help kill DragonSquare.png Dragon but may also alert enemies to your presence. Some mana regeneration like Mana Potion item.png Mana Potions or Crest of the Ancient Golem.png Crest of the Ancient Golem and damage over time from Blessing of the Lizard Elder.png Blessing of the Lizard Elder is also advisable.

Recommended builds

Summoner's Rift
Starting Hunter's Machete item Health Potion item4 Sweeping Lens item
Essential Wriggle's Lantern item Mercury's Treads item Phage item
Offensive Trinity Force item Blade of the Ruined King item
Defensive Spirit Visage item Aegis of the Legion item Randuin's Omen item Frozen Mallet item
Consumables Health Potion item Mana Potion item Sight Ward item
The Howling Abyss
Starting Boots of Speed item Doran's Shield item Doran's Blade item Health Potion item2
Essential Mercury's Treads item Phage item Spirit Visage item
Offensive Trinity Force item Youmuu's Ghostblade item Talisman of Ascension item
Defensive Aegis of the Legion item Randuin's Omen item Frozen Mallet item
Consumables Health Potion item Mana Potion item
The Crystal Scar
Starting Boots of Speed item Long Sword item Ruby Crystal item Health Potion item3
Essential Mercury's Treads item Phage item Aegis of the Legion item
Offensive Trinity Force item Frozen Mallet item
Defensive Spirit Visage item Randuin's Omen item Maw of Malmortius item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
Starting Boots of Speed item Doran's Shield item
Essential Mercury's Treads item Phage item Grez's Spectral Lantern item
Offensive Trinity Force item Frozen Mallet item
Defensive Spirit Visage item Aegis of the Legion item Randuin's Omen item
Consumables Health Potion item Mana Potion item

Runes and Masteries

Countering

  • Avoid battling TrundleSquare.png Trundle near minions. If a minion is killed, TrundleSquare.png Trundle will regain health due to his King's Tribute.png King's Tribute. This can sometimes turn a battle to his favor. Be aware that he has exceptional health regeneration along with his King's Tribute.png King's Tribute to easily sustain himself and recover from most harass in a laning situation.
  • TrundleSquare.png Trundle excels at fighting inside his Frozen Domain.png Frozen Domain AoE. Moving away from the spell's AoE can help you 1v1 him.
  • Pillar of Ice.png Pillar of Ice can block your way of escape and slow your movement speed. Therefore, it is best to avoid the spell's AoE or use Flash.png Flash to quickly go over it.
  • Top laners with ranged capacity (such as NidaleeSquare.png Nidalee or LuluSquare.png Lulu) will have good effect against Trundle if he attempts to push or attack.
  • Avoid a head-on fight with TrundleSquare.png Trundle early-game in most cases. His early-game damage is high, and his Chomp.png Chomp can reduce your own ability to retaliate. Try to focus on ranged harass and wearing him down as TrundleSquare.png Trundle has fewer options to retaliate than he would against melee attackers.
  • If TrundleSquare.png Trundle uses his Subjugate.png Subjugate on you, it is best to avoid him and wait until the debuff is over because Subjugate.png Subjugate can melt even the toughest tank, or allow TrundleSquare.png Trundle to dive into your team and survive strictly attacking your squishy damage-dealers with the rest of his team helping him even with your best attempts to focus him down. As it is a large part of TrundleSquare.png Trundle's durability which is necessary for him functioning in teamfights, using escapes to avoid letting him take advantage of Subjugate.png Subjugate's bonuses can leave him much more vulnerable while it is cooling down.
  • Trundle is always at least a decent duelist. Treat him the same way you would a JaxSquare.png Jax, TryndamereSquare.png Tryndamere, a fed SionSquare.png Sion, etc. It is heavily recommend to avoid 1v1s with him at any time past level 3. During mid and late game, it is usually recommended to bring overwhelming damage (think having 2 more people on your side for any fights, so 3v1, 4v2, 5v3) or ridiculous amounts of CC (think SejuaniSquare.png Sejuani AND LeonaSquare.png Leona).

Champion spotlight

Trundle Champion Spotlight05:16

Trundle Champion Spotlight

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