(Innate): Whenever an enemy unit near Trundle dies, he heals for 2 / 3 / 4 / 5 / 6% of their maximum health.
Range: 1000 (estimate)
Ability
Description
Leveling up
Rabid Bite
(Active): Trundle enhances his next standard attack to instead bite his opponent, dealing physical damage equal to a base amount plus a percentage of his attack damage.
This attack increases Trundle's attack damage for 8 seconds, with his opponent losing half of this amount for the same duration.
(Active): Trundle infects a target location with his curse for 8 seconds, gaining attack speed, movement speed, and crowd control reduction while standing on it.
Cost: 60 mana
Cooldown: 15 seconds
Range to Center of AoE: 900
Diameter of AoE: 1000 (estimate)
Movement Speed: 20 / 25 / 30 / 35 / 40 %
Attack Speed: 20 / 30 / 40 / 50 / 60 %
Crowd Control Reduction: 20 / 25 / 30 / 35 / 40 %
Pillar of Filth
(Active): Trundle creates a plagued beacon at a target location for 6.5 seconds, which becomes impassable terrain and slows all nearby enemy units while they are in the vicinity of it and for 1.25 seconds after they leave the area.
Cost: 60 mana
Range: 1000
Pillar Diameter: 125
Slow Diameter: 375 (estimate)
Sight Diameter: 1200 (estimate)
Cooldown: 23 / 20 / 17 / 14 / 11 seconds
Slow: 25 / 30 / 35 / 40 / 45 %
Agony
(Active): Trundle immediately steals health (by dealing magic damage) and a percentage of their armor and magic resistance from his target. Over the next 6 seconds the amount of health, armor, and magic resistance stolen is doubled.
Cost: 75 mana
Range: 700
Cooldown: 80 / 70 / 60 seconds
Initial Health Stolen: 100 / 175 / 250 (+0.6 per ability power)