Fury:Tryndamere gains 5 Fury each time he lands a basic attack, increased to 10 Fury on critical strikes, and 10 Fury each time he kills an enemy. After not dealing or receiving damage for 8 seconds, Tryndamere loses 5 Fury per second.
Battle Fury:Tryndamere gains 0.35% critical strike chance per point of Fury he currently has, up to a maximum of 35% critical strike chance.
Mocking Shout cannot be activated unless an enemy is within range of Tryndamere. Due to this, it is possible to use the ability to scout in the Fog of War and provide pseudo stealth detection of enemy champions.
Mocking Shout will briefly provide sight of Tryndamere if he uses it in the Fog of War.
COOLDOWN: 13 / 12 / 11 / 10 / 9
Active:Tryndameredashes to a target location, dealing physical damage to enemies in his path and gaining 2 Fury per enemy hit.
Active:Tryndamere instantly gains Fury and becomes immune to death for 5 seconds, during which his health cannot fall below a certain amount. Undying Rage can be used even when affected by crowd control.
Undying Rage has no cast time and does not interrupt Tryndamere's previous orders.
Drain-type effects such as life steal and spell vamp are applied before the damage reduction of Undying Rage takes place. As such, these attacks will heal as if the full damage was dealt, despite being unable to bring Tryndamere below 30 / 50 / 70 health.