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Twisted Fate

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 521.76 (+82) Attack damage 49.954 (+3.3)
Health regen. 5.505 (+0.6) Attack speed [*] 0.651 (+3.22%)
Mana 265.84 (+38) Armor 20.542 (+3.15)
Mana regen. 6 (+0.8) Magic res. 30 (+0)
Range 525 (Ranged) Mov. speed 330

Abilities

Loaded Dice
Loaded Dice

Upon killing a unit, Twisted Fate rolls his dice, gaining from 1 to 6 bonus gold. Naturally, Twisted Fate has a higher chance to receive a larger bonus.

Ability Details
Loaded Dice is an on-kill effect.

Additional Information:

  • It will stack additively with similar effects (such as Avarice Blade item.png Avarice Blade).
  • The chance of getting 6 gold is 1/3, while the chance of getting 1-5 gold is 2/15 each, making the total average gold 4.
Wild Cards
RANGE: 1450
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 6
Wild Cards

Active: Twisted Fate throws 3 cards forward in an arc, dealing magic damage to enemies they pass through.

  • Magic damage: 60 / 110 / 160 / 210 / 260 (+ 65% AP)
Ability Details
Wild Cards is made up of 3 linear, pass-through skill shots.

Additional Information:

Pick A Card
COST: 40 / 55 / 70 / 85 / 100 mana
COOLDOWN: 6
Pick A Card

Active: When first activated, cards flash over Twisted Fate's head in the following order: blue, then red, then gold (this cycle repeats itself). When he uses the ability again, he picks the current card over his head; the card picked converts his next basic attack within 6 seconds to deal magic damage and add a special effect. Twisted Fate has 6 seconds to select a card.

Blue Card
Blue Card

Twisted Fate's next basic attack will deal magic damage and restore mana.

  • Magic damage: 40 / 60 / 80 / 100 / 120 (+ 100% AD) (+ 50% AP)
  • Mana Restored: 50 / 75 / 100 / 125 / 150
Red Card
Red Card

Twisted Fate's next basic attack will deal magic damage to both the target and all enemies within 100-range of the target. All damaged enemies will also be slowed for 2.5 seconds.

  • Magic damage: 30 / 45 / 60 / 75 / 90 (+ 100% AD) (+ 50% AP)
  • Slow: 30 / 35 / 40 / 45 / 50%
Gold Card
Gold Card

Twisted Fate's next basic attack will deal magic damage and stun the target.

  • Magic damage: 15 / 22.5 / 30 / 37.5 / 45 (+ 100% AD) (+ 50% AP)
  • Stun duration: 1 / 1.25 / 1.5 / 1.75 / 2
Ability Details
Pick a Card is an autoattack modifier.
  • The triggering attack will still apply on-hit effects. However, as the attack deals no physical damage, it will not benefit from life steal.
    • Critical strikes are disabled on the triggering attack.
    • This attack can NOT miss or be Aegis Protection.png blocked, Counter Strike.png dodged or Riposte.png parried.
    • The damage from Pick a Card triggers against structures.
  • Magic damage will be mitigated by magic shields.
  • Banshee's Veil item.png Spell shields will block the modified attack and its additional effect but will NOT block other on-hit effects.

Additional Information:

Stacked Deck
Stacked Deck

Passive: Twisted Fate gains bonus attack speed, and every fourth basic attack will deal bonus magic damage.

  • Magic damage: 55 / 80 / 105 / 130 / 155 (+ 50% AP)
  • Attack speed bonus: 10 / 15 / 20 / 25 / 30%
Ability Details
Stacked Deck is an on-hit effect that triggers on every fourth attack.
  • The triggering attack will apply other on-hit effects and can critically strike as normal.
    • Runaan's Hurricane will not proc this effect.
    • The empowered attack WILL be Counter Strike.png dodged or missed, empowerment will NOT be consumed during attack attempts.
    • Stacked Deck's damage will go through Aegis Protection.png block and Riposte.png parry, while the triggering attack will be mitigated.
  • Magic damage will be mitigated by magic shields.
  • Banshee's Veil item.png Spell shields will block the entire damage except other on-hit effects.

Additional Information:

  • Attacks against structures will not increment the counter nor consume the empowered attack.
Destiny
RANGE: Global
COST: 150 / 125 / 100 mana
COOLDOWN: 180 / 150 / 120
Destiny

Active: Twisted Fate reveals all enemy champions, including stealthed champions, for a duration. After a 0.5 second delay, Twisted Fate can use Gate.png Gate once, while Destiny is active.

  • Duration: 6 / 8 / 10
Gate
RANGE: 5500
Gate

Active: After channeling for 1.5 seconds, Twisted Fate teleports to the target location within range.

Ability Details
Destiny is a global debuff.

Gate is a channeled, ground targeted blink.

Additional Information:

  • Twisted Fate's Destiny.png Destiny will not only reveal stealthed champions but will also reveal stealthed units such as Sight Ward item.png Sight Wards, ShacoSquare.png Shaco's Jack In The Box.png Jack In The Box, or TeemoSquare.png Teemo's Noxious Trap.png Noxious Trap, but only if an enemy champion is within sight range of them.
  • The stasis provided from Zhonya's Hourglass item.png Zhonya's Hourglass' active will interrupt Gate.png Gate's channel.
  • Paranoia.png Paranoia prevents Destiny.png Destiny's reveal, no matter if Destiny is cast before or after Paranoia, but doesn't prevent the use of Gate.png Gate; though Destiny will still reveal after Paranoia ends if the duration permits.

References

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