Active:Twisted Fate presents a random card which cycles through blue, red and gold for 6 seconds. Reactivating Pick A Card ends the cycle and modifies Twisted Fate's next basic attack to deal magic damage and apply a bonus effect, based on the card he selected.
The modified attack will stack Stacked Deck's counter and can trigger its bonus damage.
Pick a Card does NOT reset Twisted Fate's attack timer on cast.
The color of the first card that shows up when activating Pick a Card is random, but the card order always follows blue->red->gold. For example, if the red card shows up first, the card iteration will be red->gold->blue->repeat.
Passive:Twisted Fate permanently has bonus attack speed, and deals bonus magic damage on every fourth basic attack.
Paranoia prevents Destiny's reveal, no matter if Destiny is cast before or after Paranoia, but doesn't prevent the use of Gate; though Destiny will still reveal after Paranoia ends if the duration permits.