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Champion Background Strategy Skins & Trivia


TO "H.I.V.E. Incident Report"
Code Violation: Industrial Homicide
Casefile Status: Unsolved
Investigating Agent: Rol, P.

Team responded to report of suspicious character, criminal activity; proceeded to Sump Works, Sector 90TZ. Sector 90TZ notably absent. In its place: sinkhole, smoke, noxious fumes. Interviews with private security indicate urgent need for better private security.

Response team entered sinkhole. Toxic runoff had melted away building wreckage. Two survivors located, one partially liquefied and dripping off catwalk. Six deceased bodies found among wreckage, three of them partial; two appear to predate incident. Suspect seems to have removed jewelry, accessories, and dental implants, then sorted them into piles by color. Causes of death include acute deceleration, caustic liquidation, and/or fatal crossbow wounds. Unclear if lab's destruction was itself the perpetrator's motive or an attempt to cover tracks.

Survivor #1 (Ra Qintava, facility researcher) brought up for interview, but unable to provide statement due to 1) post-traumatic stress and 2) liquefaction of tongue and lower jaw. Awaiting toxin screen and prosthesis fitting.

Search-and-rescue discovered apparent shantytown constructed from refuse. Recovered items include:

57 waterlogged romance novels, illegible, with edits made in crayon
108 bottles, unlabeled (possible toxic runoff or discarded shampoo remnants)
200 pounds chewing gum (possible installation art project)
1 jar toenails, labeled by toe/finger, date, and mood

Survivor #2 (Valori Olant, Sludge Analyst) in recovery; regained lucidity following prolonged therapeutic electrocution. Statement transcript excerpt follows:

NURSE: She's lost so much blood --
P.R.: Her co-workers lost a lot more than that --
P.R.: Ma'am, I need you to focus. Tell me what he looked like.
V.O.: LIKE A RAT! (pause)
NURSE: Like a what?
P.R.: You mean, small? Beady-eyed? Sorta rat-faced -- ?
P.R.: (to nurse) Can we moderate her painkillers?
P.R.: Nurse?
NURSE: (injecting Olant's arm with sedative) On it.
V.O.: We were just scientists, working on refining human waste into inexpensive baby formula... [EDIT] I saw it! I don't know how else to describe this crazed, enormous RAT screaming at us! Kicking over vats! Spitting on food! [EDIT] The lab was sealed. Nowhere to run. Chemicals flooded in through the sprinklers [EDIT] I woke up in the dark. Well, the acid had melted my eyeballs. I could SMELL the twitchy bastard inches from my face. It said, "NOBODY STEALS TWITCH'S JUICE!" cackled wildly, and skittered off. I can still smell it in my mind. OH MY GODS, I CAN STILL SMELL IT!!

End transcript. At this point victim began screaming; has yet to stop.

[UPDATE: Qintava, Written Testimony]
Suspect summary, as reported:
SEX: Male (unconfirmed).
AGE: Unknown.
HEIGHT: 4'9" (hunched)
WEIGHT: < 99 lbs. (wet).
STATUS: At large; armed, extremely dangerous; DO NOT ENGAGE.

H.I.V.E - "Enforcing Progress!"

The Sewer Men

Volume 58, Issue 12

"Yeah, we’d all tell Twitch stories down there, but he weren’t the only bogeyman we’d talk about. Twitch, the Screamers, Hunch, the Wilton twins... all fings we’d chinwag over to keep our spirits fair while we're knee-deep in slop. But this... this was ‘im! Knew me, it did. Knew me name, whispered it from the shadows. I all but messed me pants, but then Jimmy shows up an’ the whisperin’ stops. Must be me ‘ead, I says, so I carry on workin’, only then it ‘appens again. See, few minutes later, Jimmy an’ me ‘ave made our way down to the drain we’ve come to unclog, an’ I’m there, elbows in, when I sees it proper. Came at me, it did, hissed at me, told me to leave ‘is fings alone, only I was jus’ uncloggin’ this soddin’ drain. Woulda killed me if I’d stayed, sure of it, but soon as I saw it dartin’ after me, I was out of there fast as a flash. Ran quick as me legs would carry, but Jimmy weren’t nearly as nippy, not wiv the bag of rot ov’r his shoulder. Told ‘im to drop it, but ‘e weren’t listenin’. Face as pale as the moon, was Jimmy’s, so I turned and ran faster still. Heard the monster chasin’, heard it scratching the walls, heard Jimmy screamin’ for me... but I ran.”

“An’ that’s how you escaped?”

“Yeah. Tore straight up through the closest shaft and near shattered the sewer cover, so eager was I to unfasten the fing. Only went down later that evenin’ to find Jimmy. Took three sec-men with me. Armed to the teeth, we was.”

“An’ you found him.”

“Aye. Dead as a doornail. Lyin’ in a pool of grime an’ with a round of bolts buried in his back. Funny thing was though, Jimmy’s stuff was all on ‘im still. Still ‘ad his gear, still ‘ad his clothes, still ‘ad his rations. All Twitch took was the bag o’ rot. Don’t understand it. Don’t understand it one bit.”


Upon selection
  • Twitch Select new
    "What doesn't kill you just isn't finished yet."
  • Twitch.attack01
    "They'll have more holes than my favorite cheese."
  • Twitch.attack02
  • Twitch.attack03
    "I demand tribute!"
  • Twitch.attack04
    "I demand a sandwich!"
  • Twitch.attack05
    "Shooting's easy. Aiming's hard."
  • Twitch.attack06
    "Plenty more where that came from! Seriously, I carry a lot of ammo."
  • Twitch.attack07
  • Twitch.attack08
    "I dealt it! It was me!"
  • Twitch.attack09
    "Look what the pipes washed in."
  • Twitch.attack10
    "How do you aim with all this light?"
  • Twitch.attack11
    "Stand still! My eyes are on the side of my head!"
  • Twitch.attack12
    "I greased these all myself."
  • Twitch.attack13
    "Exterminate this!"
  • Twitch.attack14
    "Ripe for the picking."
  • Twitch.attack15
    "No touching!"
  • Twitch.attack16
    "Hope that gets infected."
  • Twitch.attack17
    "What's yours is mine."
  • Twitch.attack18
    "Ohoho, that's gonna fester."
  • Twitch.attack19
    "I licked this bolt for you."
  • Twitch.attack20
    "It'll only hurt 'til you die."
  • Twitch.attack21
    "Aim, then shoot. Aim, then shoot."
  • Twitch.move01
    "Are you gonna finish that?"
  • Twitch.move02
    "Aged like a fine egg."
  • Twitch.move03
    "I can't even taste the air up here."
  • Twitch.move04
    "It's sticky so you don't drop it."
  • Twitch.move05
    "Hey, what did I step in?"
  • Twitch.move06
    "Have you met my fleas?"
  • Twitch.move07
    "Hop on, lice."
  • Twitch.move08
    "Don't trust any liquid you can see through."
  • Twitch.move09
    "All pipes lead to home."
  • Twitch.move10
    "Rust is like more delicious mold."
  • Twitch.move11
    "What's 'sharing'?"
  • Twitch.move12
    "They are the plague."
  • Twitch.move13
    "From out of the sewers comes... doom."
  • Twitch.move14
    "Who let all these plants survive?"
  • Twitch.move15
    "Dip it in sewage... leave it in the sun for a while... oh, yes, that's perfect, yes!"
  • Twitch.move16
    "Ohoho, yes, yes."
  • Twitch.move17
    "They're planning something, I know it."
  • Twitch.move18
    "I'm on to you!"
  • Twitch.move19
    "Watch your step."
  • Twitch.move20
    "Who's following me?"

Twitch pulls out a moldy cheese and eats it.

  • Twitch.joke01
    "Always pack a snack a month in advance!"
  • Twitch.joke02
    "Ah, finally ripe!"
  • Twitch.joke03
    "Sneaking around really works up your appetite!"
  • Twitch.joke04
    "I'm a connoisseur of the finer things!"

Twitch plays his crossbow like a violin.

  • Twitch.taunt01
    "One of these is going to get stuck in your head."
  • Twitch.taunt02
    "They can play this at your funeral."
  • Twitch.taunt03
    "I'm dedicating this piece to you."
  • Twitch.taunt04
    "I hear you're trash! Bow before your king!"
Taunting an enemy Leona Leona
  • Twitch.tauntLeona01
    "The only thing the sun's good for is what it does to milk."
Taunting an enemy Janna Janna
  • Twitch.tauntJanna01
    "Stop moving my stench!"
Taunting an enemy Singed Singed
  • Twitch.tauntSinged01
    "Oohoohoo, Singed! You smell nice!"
  • Twitch.tauntSinged02
    "I have this uncontrollable urge to follow you."
  • Twitch.tauntSinged03
    "I see why everyone chases you."
Taunting an enemy Zac Zac
  • Twitch.tauntZac01
    "You remind me of home."
  • Twitch.tauntZac02
    "I thought this place could use a little gooping up."
  • Twitch.laugh01
    Twitch laughs.
  • Twitch.laugh02
    Twitch laughs.
  • Twitch.laugh03
    Twitch laughs.
  • Twitch.laugh04
    Twitch laughs.
Upon casting Ambush.png Ambush
  • Twitch.Q1
    "I'll be right under their noses."
  • Twitch.Q2
    "Time to go."
  • Twitch.Q3
    Twitch hums a tune.
  • Twitch.Q4
    "Sneaky, sneaky..."
Upon leaving Ambush.png Ambush stealth
  • Twitch.Q21
    "It's me! Hahahahaa!"
  • Twitch.Q22
  • Twitch.Q23
    "Oh, hello! Huhahahahaa!"
  • Twitch.Q24
    "I was hiding! Hehehahaa, grr!"
Upon casting Venom Cask.png Venom Cask
  • Twitch.W1
    "You're welcome!"
  • Twitch.W2
    "I'm gonna want that back!"
  • Twitch.W3
    "Here's something that won't wash off!"
  • Twitch.W4
    "Now, there's a smell you can feel!"
Upon casting Contaminate.png Contaminate
  • Twitch.E1
    "You're looking a little green!"
Upon casting Spray and Pray.png Rat-Ta-Tat-Tat
  • Twitch.R1
    "Share this!"
  • Twitch.R2
    "Sewer skewers for everybody!"
  • Twitch.R3
    "Pins and needles!" (laughs)
Upon being snared by Caitlyn Caitlyn's Yordle Snap Trap.png Yordle Snap Trap
  • Twitch.Cupcake01
    "Bleurgh, this tastes awful!"
  • Twitch.Cupcake02
    "Must... take... food!"
  • Twitch.Cupcake03
    "D'ohh, it's not even stale yet!"
  • Twitch.Cupcake04
    "Ow! That almost caught my tail!"
  • Twitch.Cupcake05
    "Now I have to gnaw my leg off... oh, no, I'm good."
  • Twitch.Cupcake06
    "This is entrapment!"
  • Twitch.Cupcake07
    "Oh, not again!"
Upon buying an item
  • Twitch.BuyItem01
    "This will do."
  • Twitch.BuyItem02
    "It's mine. I licked it."
  • Twitch.BuyItem03
    "Ah, a little stench and it'll be perfect."
  • Twitch.BuyItem04
    "Oh, this doesn't smell at all."
  • Twitch.BuyItem05
    "Shiny? Ugh."
  • Twitch.BuyItem06
    "Shiny, not for long."
Upon buying a Health Potion item.png Health Potion or Mana Potion item.png Mana Potion
  • Twitch.BuyPotion01
    "My ears are tingling. My... tail is tingling."
  • Twitch.BuyPotion02
    "Needs more... sludge."
  • Twitch.BuyPotion03
    "You drink this?"
  • Twitch.BuyPotion04
    "Ooh, this'll put hair on your tail."
Upon buying Last Whisper item.png Last Whisper
  • Twitch.BuyLastWhisper01
    "My last whisper will be street bacon."
  • Twitch.BuyLastWhisper02
    "My last whisper will be maggot pie."
  • Twitch.BuyLastWhisper03
    "My last whisper will be curdle pops."
  • Twitch.BuyLastWhisper04
    "My last whisper will be yogurt mold."
Upon buying a Sight Ward item.png Stealth Ward or Vision Ward item.png Vision Ward
  • Twitch.BuyWard01
    "Nobody sneaks into my turf."
  • Twitch.BuyWard02
    "I need these for my stash."
  • Twitch.BuyWard03
    "Trespassers will be shot, then looted, then... chewed on for a while."
Upon placing a ward
  • Twitch.WardPlace01
    "I'm watching."
  • Twitch.WardPlace02
    "Keep out."
  • Twitch.WardPlace03
    "Trespassers will be gnawed."

Upon selection
  • Twitch Select
    "Oh! What do you want?"
  • Twitch.attack1
    "Taste of my disease."
  • Twitch.attack2
    "Ohh... yes, yes!"
  • Twitch.attack3
    "I strike from the shadows."
  • Twitch.attack4
    "This will do..."
  • Twitch.attack5
    "I'll be right there!"
  • Twitch.attack6
    "Do you smell that?"
  • Twitch.taunt
    "You smell terrible!"
  • Twitch.joke
    "Oh, what's that smell? Oh, it's me..."
  • Twitch.laugh1
    Twitch laughs.
  • Twitch.laugh2
    Twitch laughs.
  • Twitch.laugh3
    Twitch laughs.


Twitch Twitch was designed by Steve 'Guinsoo' Feak.

Champion Update (Gameplay): Twitch

By Classick[1]

In an upcoming patch we'll be revisiting one of our original classic champions: Twitch, the Plague Rat. Twitch's Ambush ability will be seeing some changes to shift him toward a more aggressive role on the battlefield. Since this ability allowed Twitch to remain invisible for significant periods of time, enemy players were forced to adopt an extremely cautious and defensive playstyle in response. Since we want League of Legends to be a fun, fast-paced experience, we decided to update Twitch with a new version of Ambush.

Even beyond its duration, we saw major issues with the Ambush ability, primarily surrounding the nature of the attack speed bonus that it provided. While attack speed helps quickly stack up charges of Deadly Venom, this bonus ramped up over the total duration Twitch remained invisible. This forced players to strike a balance between selecting the ideal time to strike and attempting to lurk for as long as possible in order to reach the maximum bonus. This was especially problematic for Plague Rat enthusiasts, since it forced Twitch to forego farming gold in order to reach his maximum attack speed bonus.

To shift emphasis towards a more action-oriented style of play, we retooled Ambush to promote aggressive repositioning over stalking. The first step in accomplishing this was to change the ability so that it always applies the maximum attack speed bonus, solidifying the emphasis on selecting the opportune moment of attack. We also drastically shortened the duration to give the ability a more tactical context, and gave Ambush a movement speed boost to help Twitch quickly outflank his opponent.

Another issue Twitch faced was an over-reliance on the enormous damage potential of his ultimate ability. More often than not, Twitch's success or failure on the battlefield depended on his ability to output massive amounts of damage over the course of Spray and Pray rather than on Deadly Venom and Expunge. Since most of his interesting gameplay revolved around poison combos, we wanted to augment this aspect of his kit both to make him more interesting to play and to make him less one dimensional.

For starters, we noticed most Twitch players using Debilitating Poison to begin every engagement rather than waiting to build up stacks of Deadly Venom. For this reason, we decided to replace this ability with one that was better suited to initiating combat. This new ability, Venom Cask, not only allows Twitch to initiate by slowing a group of enemies at range, but also gives him a head start on his combo by adding stacks of Deadly Venom to those caught within the area of effect. To top things off, while Expunge still adds bonus damage for each stack of Deadly Venom on the target, it no longer consumes those stacks when cast, allowing your poisons to continue to tick away. Expunge will also now receive a damage bonus based on your total attack damage, preserving its function as a heavy hitting nuke even into the late game.

The final step in the process was repurposing Spray and Pray to better support this new emphasis on poison gameplay. To do this, we scaled back the massive, team-wide damage potential by making each missile deal reduced damage after passing through each target. To compensate for this, we increased its missile speed to make attacks more difficult to dodge and removed the ammunition requirement, allowing Twitch to spray poisoned arrows to his heart's content for the full duration of his ultimate. This allows tanks to take the brunt of the initial assault for their team through good positioning, but still allows Twitch to douse the more vulnerable enemies at the back of the formation with stacks of Deadly Venom. These more powerful poison-delivery options help Twitch maintain a constant threat level, allowing him to take down high value targets without leaning so heavily on Spray and Pray.


  • Deadly Venom (Passive): Twitch's basic attacks infect the target, dealing true damage over time.
  • Ambush: Twitch becomes invisible for a short duration and gains movement speed. At the end of this effect, Twitch gains attack speed for a short duration.
  • Venom Cask: Twitch hurls a cask of venom that explodes on contact, slowing targets in the area and applying Deadly Venom.
  • Expunge: All nearby enemies secrete Twitch's Deadly Venom from their bodies, dealing damage for each stack.
  • Spray and Pray: Twitch closes his eyes and rapidly fires his crossbow, quickly spraying powerful poisoned bolts ahead of him.

Champion Insight: Twitch

By Ququroon [2]

We’ve had our sights set on a Twitch update for years now. While some older champions in our game had (and in some cases, still have) the famous pizza feet, old Twitch barely had feet at all. In fact, because he was mostly hidden beneath his huge cloak, his animation rig (the skeleton we add joints to so we can create animations and emotes) was extremely limiting, making it hard to create new or different skins for the champion. So instead of fudging our way through and doing our best with old Twitch, we figured it’d be best to start from scratch and create a completely new Plague Rat.

Now, champion updates are always going to be a sensitive topic: there are 118 champions in League of Legends right now, and every one is near and dear to someone’s heart. So, in order to satisfy existing Twitch players while potentially opening up the champ to new players, we needed to identify what made him lovable in the eyes of the players that love him. After surveys (both internal and external), here are the key pillars we set out for Twitch’s update:

Twitch Visualy Updated models

Comically crazed and sinister

We loved Twitch’s character, and took active steps not just to preserve it in the rework, but give it avenues to really shine. Now, his models, animations and voice over reinforce the same slightly manic and silly-but-he’s-still-killing-me-ow-my-face persona. Check the video above to hear a couple of his lines.

2014-quality models

Twitch was initially released way back in 2009, so we had five years’ worth of tech and vision improvements to implement in his update. We’re adding some ground-breaking features in here by rigging the lower half of his body (imagine that!), and showcasing his character through flavorful animations that flow through his entire body, including his tail. Of course, we’ve also included a bunch of small touches we now deem standard, such as different run animations depending on movement speed, extra VO lines and a suitably odious new splash (coming soon!).

Twitch VU concept 3

Quality of life improvements

Not all of Twitch’s changes need to blow your minds. While we were working on the new models, we added in a few nice QoL tweaks that should help out both Twitch and his enemies: We added a sound effect and puff of poison particles to better indicate the moment when Ambush’s invisibility kicks in. This should better indicate to Twitch players when they’ve turned invisible, particularly when they’re being attacked.

We gave Expunge a range indicator, and added a particle linking Twitch with his Expunged victims. This should help players on the opposite team understand why their health just took a nosedive.

We added extra particles to Spray and Pray that show who else is being hit by Twitch’s ult. This should help both Twitch and his enemies see where his damage is going.

Previous Lore

The city-state of Zaun is a twisted realm of science, mercantilism, and magic run amok. While the young science of techmaturgy does much to advance civilization, its research and use in Zaun pushes the boundaries of morality on a daily basis. Zaun, choked with pollution from the countless factories and laboratories that spew waste into the environment, suffers greatly. As polluted as Zaun is above-ground, its subterranean levels are far worse. All of Zaun's runoff waste pooled together in its sewers, mixing into a toxic and mysterious concoction. A single plague rat rose from this alchemical nightmare - Twitch. Unlike his lesser evolved cousins, Twitch became as sentient as anyone else... provided they were as insane as he. A seeming byproduct of the evolutionary brew that spawned him was maniacal insanity, albeit in a functional form.

Twitch came to the League of Legends to represent himself "as the only one of his kind" on the Fields of Justice. Since then, he has found a generous benefactor in the city that gave him his evolutionary sentience - Zaun. Twitch is one of Zaun's premier champions in the League, and as such he fights for Zaun when political disputes between Valoran's city-states arise. Twitch has publicly stated that his goal is to gain enough influence and material from his work in the League to try to recreate the process by which he gained his sentience. While many challenges lie ahead in his quest - one of the largest being his own insanity - were he to succeed, it would mean a bold and brazen step forward in the evolution of all of Runeterra. Zaun has pledged its support for Twitch in his quest, though it remains to be seen what Zaun's ulterior motives are in the matter.

"The existence of Twitch proves that anything is possible on Runeterra."

Previous Abilities

Patch History

  • Ambush.png Ambush
    • Bonus attack speed reduced to 30 / 35 / 40 / 45 / 50% from 30 / 40 / 50 / 60 / 70%.
  • Contaminate.png Contaminate
    • Bug Fix: Now always deals damage to enemies acquired at the edge of its range.
  • Ambush.png Ambush
    • Bug Fix: Fixed a bug where Ambush's stealth delay would instantly complete if Twitch killed an enemy champion.
  • Stats
    • Base attack damage increased to 55.46 from 49.04.
    • Attack damage growth reduced to 2.41 from 3.
  • Ambush.png Ambush
    • New Effect: Cooldown resets when an enemy champion affected by Deadly Venom.png Deadly Venom dies.
    • New Effect: Entering stealth now cancels Twitch's current autoattack order.
  • Spray and Pray.png Rat-Ta-Tat-Tat
    • Duration reduced to 5 seconds from 7.
    • Cost reduced to 100 at all ranks from 100 / 125 / 150.
    • Cooldown reduced to 90 seconds at all ranks from 120 / 110 / 100.
    • New Effect: Casting Rat-Ta-Tat-Tat no longer breaks stealth.
  • Ambush.png Ambush
    • Re-stealth timer when taking damage reduced to 4.5 seconds from 6.
  • Ambush.png Ambush
    • Mana cost reduced to 40 from 60.
  • Spray and Pray.png Rat-Ta-Tat-Tat
    • Attack damage increased to 20 / 30 / 40 from 20 / 28 / 36.
  • Spray and Pray.png Rat-Ta-Tat-Tat
    • Fixed a bug that didn't allow Twitch to damage structures while Rat-Ta-Tat-Tat was active.
  • Deadly Venom.png Deadly Venom
    • Damage per stack changed to 2 / 3 / 4 / 5 / 6 true damage from 1 - 6 (based on level) true damage.
  • General
    • Base attack damage reduced to 46 from 49.
  • Deadly Venom.png Deadly Venom
    • Damage over time changed to 1 - 6 (based on level) from 2 / 4 / 6 / 8.
  • Ambush.png Ambush
    • Stealth delay while not taking damage increased to 1.5 seconds from 1.25.
    • Stealth delay while taking damage increased to 6 seconds from 3.
  • General
    • As part of his visual update, Twitch has received all-new ability icons.
  • Ambush.png Ambush
    • Added new particles and sounds for the moment Twitch enters stealth.
  • Contaminate.png Contaminate
    • Renamed from Expunge.
    • Added a range indicator.
    • Particles now shoot from Twitch to his victims.
  • Spray and Pray.png Rat-Ta-Tat-Tat
    • Renamed from Spray and Pray.
    • Particles now better indicate when secondary targets are hit by splash damage.
  • Stats
    • Base armor increased to 18 from 14.
  • Expunge.png Expunge
    • Base damage reduced to 20 / 35 / 50 / 65 / 80 from 40 / 50 / 60 / 70 / 80.
  • Stats
    • Base movement speed increased to 330 from 305.
  • Deadly Venom.png Deadly Venom
    • Now has a new particle for maximum stacks.
  • Ambush.png Ambush
    • Tooltip now describes the correct behavior in regards to delay before entering invisibility.
  • Expunge.png Expunge
    • Base damage increased to 40 / 50 / 60 / 70 / 80 from 20 / 35 / 50 / 65 / 80.
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 75 / 80 / 85 / 90.
  • Spray and Pray.png Spray and Pray
    • Reduced cast frame to make his attacks more responsive.
  • Stats
    • Base attack damage increased to 52 from 50.
  • Venom Cask.png Venom Cask
    • Missile speed increased to 1400 from 1300.
V1.0.0.143 Rework
  • Stats
    • Attack range increased to 550 from 500.
    • Base health increased to 389 from 356.
    • Health per level increased to 81 from 78.
    • Base mana increased to 220 from 180.
    • Mana per level increased to 40 from 35.
    • Base attack damage reduced to 47 from 51.56.
    • Attack damage per level reduced to 3 from 3.3.
    • Attack animation improved.
  • Deadly Venom.png Deadly Venom (Innate)
    • Damage reduced to 2 / 4 / 6 / 8 per stack from 2.5 / 5 / 7.5 / 10.
  • Ambush.png Ambush (Q)
    • After 1.25 seconds, Twitch becomes invisible for 4 / 5 / 6 / 7 / 8 seconds and gains 20% movement speed. Twitch gains 30 / 40 / 50 / 60 / 70% attack speed for 5 seconds after revealing himself.
    • Mana cost: 60 mana
    • Cooldown: 16 seconds
  • Venom Cask.png Venom Cask (W)
    • Twitch hurls a cask full of venom to target area that slows targets by 25 / 30 / 35 / 40 / 45% for 3 seconds and adds 2 stacks of Deadly Venom.
    • Mana cost: 50 mana
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds
  • Expunge.png Expunge (E)
    • Deals 20 / 35 / 50 / 65 / 80 plus 15 / 20 / 25 / 30 / 35 (+ 20% AP) (+ 25% Bonus AD) per stack of Deadly Venom as physical damage to all nearby enemies affected by Deadly Venom.
    • Mana cost: 70 / 75 / 80 / 85 / 90 mana
    • Cooldown: 12 / 11 / 10 / 9 / 8 seconds
    • No longer removes Deadly Venom stacks.
  • Spray and Pray.png Spray and Pray (Ultimate)
    • Twitch's basic attacks become powerful piercing bolts with 300 bonus range, and Twitch gains 20 / 28 / 36 attack damage. Each bolt deals 20% less damage to subsequent targets down to a minimum of 40% damage. Lasts 7 seconds.
    • Mana cost: 100 / 125 / 150 mana
    • Cooldown: 120 / 110 / 100 seconds
  • General
    • Animations changed.
  • General
    • Classic splash art has been updated.
  • Stats
    • Base attack range increased to 500 from 475.
  • Ambush.png Ambush
    • Duration reduced to 10 / 20 / 30 / 40 / 50 seconds from 20 / 30 / 40 / 50 / 60.
    • Attack speed bonus now reaches its maximum duration twice as fast.
  • Spray and Pray.png Spray And Pray
    • Now increases Twitch's attack damage by 15 / 25 / 35 instead of granting +30 / 45 / 60% attack speed.
    • Now fires a maximum of 5 / 6 / 7 shots.
    • Duration increased to 12 seconds from 6.
  • Stats
    • Base movespeed reduced to 305 from 310.
  • Spray and Pray.png Spray And Pray
    • Duration reduced to 6 seconds from 7.
  • Debilitating Poison.png Debilitating Poison
    • Slow duration reduced to 2 / 2.6 / 3.2 / 3.8 / 4.4 seconds from 2.5 / 3.25 / 4 / 4.75 / 5.25.
  • Spray and Pray.png Spray And Pray
    • Bonus attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%.
  • Ambush.png Ambush
    • Max attack speed bonus reduced to 30 / 40 / 50 / 60 / 70% from 30 / 45 / 60 / 80 / 100%.
  • Ambush.png Ambush
    • The first attack after breaking stealth will now benefit from the bonus attack speed.
    • It will now provide its attack speed bonus if you break stealth by casting a spell.
  • Spray and Pray.png Spray And Pray
    • Buff no longer incorrectly states that he does reduced damage for the duration.
  • Ambush.png Ambush
    • Stealth is now removed when you actually attack, rather than when you begin your attack animation.
  • Stats
    • Base magic resistance increased to 30 from 25.
  • Ambush.png Ambush
    • Fixed tooltip to show the correct attack speed buff value.
  • Spray and Pray.png Spray And Pray
    • Missile range reduced to 1100 from 1300.
    • Bonus range reduced to 375 from 525.
  • General
    • Twitch has new updated particles.
  • Spray and Pray.png Spray And Pray
    • Cooldown increased to 105 / 90 / 75 seconds from 90 / 75 / 60.
    • Attack speed bonus reduced to 40 / 60 / 80% from 60 / 100 / 140%.
  • Added listing as an Assassin, removed listing as a Fighter.
  • Stats
    • Attack range increased to 600 from 475.
  • Spray and Pray.png Spray And Pray
    • Increased projectile speed to 2800 from 1600.
    • Updated tooltip to properly state that all targets take 100% damage.
    • Made it more accurate.
    • Increased missile width to 60 from 50.
  • Ambush.png Ambush
    • No longer costs mana to turn off.
  • Stats
    • Base damage increased to 52.4 from 50.
  • Ambush.png Ambush
    • Attack speed bonus increased to 30 / 45 / 60 / 80 / 100% from 20 / 40 / 60 / 80 / 100%.
    • Stealth duration increased to 20 / 30 / 40 / 50 / 60 seconds from 12 / 18 / 24 / 30 / 36.
  • Debilitating Poison.png Debilitating Poison
    • Duration increased to 2.5 / 3.25 / 4 / 4.75 / 5.25 seconds from 2.25 / 3 / 3.75 / 4.5 / 5.25.
  • Spray and Pray.png Spray and Pray
    • Now does full damage to all targets that get hit.
  • Stats
  • Base attack range reduced to 475 from 500.
June 26, 2009 Patch
  • Ambush.png Ambush
    • 30% self slow removed.
June 12, 2009 Patch
  • Ambush.png Ambush
    • Stealth can only be delayed by a maximum of 5 seconds.
  • Spray and Pray.png Full Automatic
    • Now deals 100% to the first target it hits (and 70% to all others).
June 6, 2009 Patch
May 29, 2009 Patch
May 15, 2009 Patch
  • Ambush.png Ambush
    • Slow reduced to 30% from 35%.
May 9, 2009 Patch
  • General
    • Updated selection size and pathfinding radius.
    • Improved Twitch's ability to chase champions.
  • Ambush.png Ambush
    • Stealth cooldown increased to 11 seconds from 10.
    • Fixed a Bug with Ambush where the fade into stealth time was too long.
  • Deadly Venom.png Deadly Poison
    • Poison damage reduced to 2 / 4 / 6 / 8 from 3 / 5 / 7.
  • Fixed a bug where Debilitating Poison.png Debilitating Poison's slow debuff was not properly getting removed by Highlander.png Highlander.
  • Expunge.png Expunge
    • Range reduced.
  • Spray and Pray.png Spray And Pray
    • Hit particle improved.
    • Projectile speed increased.
    • Collision size for spray and pray missiles increased to 40 from 25.
    • No longer procs on hit item effects.
May 1, 2009 Patch Added


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