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Twitch

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 525.08 (+81) Attack damage 49.04 (+3)
Health regen. 6.005 (+0.6) Attack speed [*] 0.679 (+3.38%)
Mana 287.2 (+40) Armor 23.04 (+3)
Mana regen. 7.255 (+0.45) Magic res. 30 (+0)
Ranged 550 Mov. speed 330


Abilities

Deadly Venom
Deadly Venom

Twitch's basic attacks apply a stack of Poison icon Deadly Venom, dealing 2 / 3 / 4 / 5 / 6 true damage per second for 6 seconds. This effect can stack up to 6 times for a minimum of 12 / 18 / 24 / 30 / 36 and maximum of 72 / 108 / 144 / 180 / 216 total true damage over the duration.


Ability Details
Deadly Venom is an on-hit effect.

Additional Information:

  • Deadly Venom's damage over time is considered a Poison icon poison, but only for the purposes of CassiopeiaSquare.png Cassiopeia's Twin Fang.png Twin Fang and will trigger its cooldown reduction effect.
  • Because Deadly Venom deals True Damage, it cannot be mitigated by MorganaSquare.png Morgana's Black Shield.png Black Shield.
  • Deadly Venom can be removed with Quicksilver.


Ambush
COST: 60 mana
COOLDOWN: 16
Ambush

Active: For 1.5 seconds, Twitch attempts to enter stealth, which may be delayed by up to 6 seconds if he takes damage before he goes invisible.

  • Stealth Duration: 4 / 5 / 6 / 7 / 8

While stealthed, Twitch gains 20% bonus movement speed.

Casting spells or attacking will end his stealth prematurely. When Twitch leaves stealth, he gains bonus attack speed for 5 seconds.

  • Attack Speed: 30 / 40 / 50 / 60 / 70%


Ability Details
Ambush is a self-buff ability

Additional Information:

  • Ambush has no cast time and does not interrupt Twitch's previous orders.
  • Taking damage while stealthed will not break stealth, even if revealed by true sight.
  • Using Recall.png Recall or Teleport.png Teleport when Ambush is activated will cause Twitch to exit stealth.
    • Using Recall.png Recall or Teleport.png Teleport during Ambush's fade timer will cause Twitch to enter stealth, but continue channeling the spell.
  • Activating consumable items will not break stealth (such as placing a Sight Ward item.png Stealth Ward or using a Health Potion item.png Health Potion). However, activating most items, such as Blade of the Ruined King item.png Blade of the Ruined King will break stealth.
    • Activating Zhonya's Hourglass item.png Zhonya's Hourglass after activating Ambush but before entering stealth will not break stealth.


Venom Cask
RANGE: 950
COST: 50 mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
Venom Cask

Active: Twitch hurls a cask of venom at the target area, infecting struck enemies with 2 stacks of Deadly Venom.png Deadly Venom and Slow icon slowing them for 3 seconds.

  • Projectile Speed: 1400

  • Slow: 25 / 30 / 35 / 40 / 45%


Ability Details
Venom Cask is a ground-targeted area of effect ability.


Contaminate
RANGE: 1200
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Contaminate

Active: Twitch damages all nearby enemies afflicted by Deadly Venom.png Deadly Venom, dealing physical damage equal to a base amount plus bonus damage for each stack of Deadly Venom.png Deadly Venom on an enemy.

  • Base Physical Damage: 20 / 35 / 50 / 65 / 80
  • Bonus Damage per Stack: 15 / 20 / 25 / 30 / 35 (+ 20% AP) (+ 25% bonus AD)
  • Max Physical Damage: 110 / 155 / 200 / 245 / 290 (+ 120% AP) (+ 150% bonus AD)


Ability Details
Contaminate is a point blank auto-targeted ability.

Additional Information:

  • Deadly Venom.png Deadly Venom stacks are NOT removed when this ability is used.
  • Upon infecting an enemy champion with Deadly Venom.png Deadly Venom, Twitch receives a range indicator showing Contaminate's radius.
    • The actual range is very slightly bigger than the shown radius.
    • Damage from Contaminate is not applied if Deadly Venom.png Deadly Venom wears off or the targeted unit moves out of range prior to the damage being applied.


Rat-Ta-Tat-Tat
COST: 100 / 125 / 150 mana
COOLDOWN: 120 / 110 / 100
Rat-Ta-Tat-Tat

Active: For 7 seconds, Twitch gains bonus attack damage and 300 bonus attack range (850 total range), and causes his basic attacks to travel across their full range and skewer every enemy they pass through, dealing 20% less damage per enemy hit down to a minimum of 40% damage.

  • Attack Damage: 20 / 28 / 36


Ability Details
Rat-Ta-Tat-Tat is a self-buff ability that also causes Twitch's basic attacks to be replaced by pass-through linear skill shots.

Additional Information:

  • Rat-Ta-Tat-Tat has no cast time and does not interrupt Twitch's previous orders.
    • Twitch's attacks during Rat-Ta-Tat-Tat can outrange turrets (850 range opposed to the turrets' 800) meaning he can damage them during Rat-Ta-Tat-Tat without taking damage from them.
  • Twitch's attacks will pass through structures and terrain, but will not damage structures unless they were directly targeted for the attack. The exception is the Nexus - Twitch's attacks will not deal any damage to it. This is likely a bug.
  • For purposes of Runaan's Hurricane item.png Runaan's Hurricane, attacking with Rat-Ta-Tat-Tat counts as a single auto-attack against a single targeted enemy, and as such will only launch one pair of ordinary single-target bolts to nearby enemies. However, the range bonus applies for all three bolts.
  • Twitch will gain a stack of Spell Weaving mastery s4.png Spell Weaving for each enemy hit. He will also gain a stack of Frenzy mastery s4.png Frenzy for each enemy hit with a critical strike.


References

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