This page may need updating. Please edit it to support the community.

Use the links within the table to navigate this page.
Crowd Control Movement Attacking Abilities Interrupt Spells Reduction Removal
Airborne icon Airborne Blocked Blocked Blocked Yes Blocked Partial Quicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
with dash/blink
Blind icon Blind Allowed Miss Allowed No Allowed Yes CleanseQuicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Cripple icon Cripple Allowed Reduced Allowed No Allowed Yes CleanseQuicksilver Sash itemMikael's Crucible itemDecisive StrikeHighlanderShadow StepBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Disarm icon Disarm Allowed Blocked Allowed The Culling Allowed Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Charm icon Charm / Flee icon Flee / Taunt icon Taunt Forced Action Blocked Blocked Blocked Yes FlashTeleport Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Grounded icon Ground Partial Allowed Partial See notes FlashTeleport No Ragnarok
Nearsight icon Nearsight Allowed Allowed Partial See notes Teleport No Quicksilver Sash item
Root icon Root Blocked Allowed Allowed See notes FlashTeleport Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Silence icon Silence Allowed Allowed Blocked Yes FlashTeleport Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Sleep icon Sleep Blocked Blocked Blocked Yes FlashTeleport Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Slow icon Slow Reduced Allowed Allowed No Allowed Yes CleanseQuicksilver Sash itemMikael's Crucible itemDecisive StrikeHighlanderShadow StepBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Stasis icon Stasis Blocked Blocked Blocked Yes Blocked No None
Stun icon Stun Blocked Blocked Blocked Yes FlashTeleport Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will
Suppression icon Suppression Blocked Blocked Blocked Yes Blocked No Quicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable Will

Notes

  • Movement includes mobility abilities (i.e. Dash dashes and Flash blinks, such as EzrealSquare Ezreal's Arcane Shift Arcane Shift).
    • Grounded icon Ground does not impede basic movement.
  • Attack refers to a champion's basic attacks (by default right-click).
  • Ability refers to a champion's castable spells (by default Q, W, E, and R).
  • Spells refers to summoner spells.
  • Interrupt refers to whether or not the effect will cancel channeled abilities.
  • Crowd control applied by one's self or an ally cannot be countered in any way (neither reduced, resisted, nor removed), with the exception of self-slows.


Airborne icon Airborne

A unit that is made airborne is moved in a specified direction or to a specific point. For the duration, the unit is also Stun icon stunned and cannot move, attack, cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport.

Interrupts: Interrupts all channeled and charged abilities, as well as AniviaSquare Anivia's Glacial Storm Glacial Storm, all dash abilities and other airborne effects.
Reduction: Only the stun component duration is reduced by Tenacity icon Tenacity, which stacks multiplicatively. Forced movement's execution time remains unaffected.
Resist: Resisted by MorganaSquare Morgana's Black Shield Black Shield, OlafSquare Olaf's Ragnarok Ragnarok, FioraSquare Fiora's Riposte Riposte and MalzaharSquare Malzahar's Void Shift Void Shift, as well as dashes that grant immunity to disables.
Removal: The forced movement of airborne effects cannot be removed by cleansing effects. However, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, RengarSquare Rengar's Battle Roar 2 Battle Roar, Ragnarok Ragnarok, GangplankSquare Gangplank's Remove Scurvy Remove Scurvy and AlistarSquare Alistar's Unbreakable Will Unbreakable Will can be used to remove the stun effect. Once the user is able to activate abilities: a dash or blink ability can be used to overrule the airborne. Note that Cleanse Cleanse, specifically, cannot be used to do this.
Countering Airborne CC

Countering Airborne CC

To expand upon the countering of airborne effects, consider that the effects are made up of two components: a movement modifier (called a "move block" by Riot, referring to a chunk of code) and a stun (which is responsible for the disabling attacking and casting). As a general rule, the most recent move block will over-rule any previous move blocks, which is how AlistarSquare Alistar's Headbutt Headbutt and Pulverize Pulverize combo functions. This rule also extends to all beneficial movement modifiers, such as dashes and blinks, which is why Rocket Grab Rocket Grab and Rocket Jump Rocket Jump will over-rule each other depending on their order of activation. Most beneficial movement modifiers do not prevent the activation of abilities, allowing TristanaSquare Tristana to still activate abilities during Rocket Jump Rocket Jump but not during Rocket Grab Rocket Grab).

  • Through the use of cleansing effects or tenacity, players can remove the stun and subsequently activate abilities such as Flash Flash or champion-specific dashes to break the airborne's move block.
    • Note that Cleanse Cleanse is special-cased to not remove the stunning effects, but is still available to cast. One or the other may be a bug.
  • In some instances, the stun duration is longer than the move block (e.g. SionSquare Sion's Unstoppable Onslaught Unstoppable Onslaught), but in most cases they are the same duration. There have been cases in the past where the stun duration was shorter, but this usually lead to bug-like interactions and was later "fixed" (e.g. AzirSquare Azir's Emperor's Divide Emperor's Divide did not apply any stun at all in the initial charge on the ability, which allowed his enemies to use Flash/dash to supersede the charge's knockback and get over the wall).

Knock Aside

Knockback

Knockup

Pull

Blind icon Blind

A unit that is blinded will "Miss" their basic attacks, similar to when attacking a target with dodge. Missed attacks will fail to deal damage or apply on-hit effects, with the exception of VolibearSquare Volibear's Rolling Thunder Rolling Thunder and HecarimSquare Hecarim's Devastating Charge Devastating Charge. Unlike Disarm icon Disarm, Blind does not prevent the unit from declaring attacks. Blind causes GravesSquare Graves' shotgun to fire pellets with a random spread, excluding the direction of his target.

Interrupts: Does not interrupt any abilities, but will prevent on-hit effects from being triggered. This does not waste the effects, however, and they will simply wait until a successful attack lands.
Reduction: The duration is reduced by Tenacity icon Tenacity, which stacks multiplicatively.
Resist: Resisted by MorganaSquare Morgana's Black Shield Black Shield, OlafSquare Olaf's Ragnarok Ragnarok, FioraSquare Fiora's Riposte Riposte and MalzaharSquare Malzahar's Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Blind for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, RengarSquare Rengar's Battle Roar 2 Battle Roar, Ragnarok Ragnarok, GangplankSquare Gangplank's Remove Scurvy Remove Scurvy and AlistarSquare Alistar's Unbreakable Will Unbreakable Will.
  • Champions with blind: TeemoSquare Teemo.
  • Thornmail item Thornmail's passive returns 30% of all physical damage back to the attacker as magic damage before the damage is reduced by any effect, including blind. So it still applies if the target is blinded.
  • Blinded enemies will only miss if they attack while blinded; ranged units still hit if the projectile fires before the blind.


Slow icon Cripple

A unit that is crippled has reduced attack speed for the duration.

Interrupts: Does not interrupt any abilities.
Reduction: The duration is reduced by Tenacity icon Tenacity, which stacks multiplicatively.
Resist: Resisted by Highlander Highlander, Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Slow for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Shadow Step A Shadow Step (as Shadow AssassinSquare Shadow Assassin), Decisive Strike Decisive Strike, Highlander Highlander, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.


Disarm icon Disarm

A unit that is disarmed is unable to declare basic attacks.

Interrupts: Interrupts LucianSquare Lucian's The Culling The Culling, but no other abilities.
Reduction: The duration is reduced by Tenacity, which stacks multiplicatively.
Resist: Resisted by MorganaSquare Morgana's Black Shield Black Shield, OlafSquare Olaf's Ragnarok Ragnarok, FioraSquare Fiora's Riposte Riposte and MalzaharSquare Malzahar's Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Disarm for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, RengarSquare Rengar's Battle Roar 2 Battle Roar, Ragnarok Ragnarok, GangplankSquare Gangplank's Remove Scurvy Remove Scurvy and AlistarSquare Alistar's Unbreakable Will Unbreakable Will.

The following crowd control types combine Disarm with another crowd control type:

Silence icon Disrupt

A unit that is disrupted has their channeled and charged abilities interrupted. Unlike Silence icon Silence, the unit can still cast abilities.

Interrupts: Interrupts all channeled and all charged abilities with the exception of LucianSquare Lucian's The Culling The Culling. It will also interrupt AniviaSquare Anivia's Glacial Storm Glacial Storm.
Reduction: The effect is instantaneous. There is nothing to reduce.
Resist: Resisted by MorganaSquare Morgana's Black Shield Black Shield, ZacSquare Zac's Let's Bounce! Let's Bounce!, OlafSquare Olaf's Ragnarok Ragnarok, FioraSquare Fiora's Riposte Riposte, MalzaharSquare Malzahar's Void Shift Void Shift and Unstoppable icon Unstoppable units.
Removal: The effect is instantaneous. There is nothing to remove.

Forced action

Charm icon Charm

For the item, see Faerie Charm item Faerie Charm

A unit that is charmed will move toward the source for the duration, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport.

Interrupts: Interrupts all channeled and charged abilities, as well as AniviaSquare Anivia's Glacial Storm Glacial Storm. It will also interrupt RakanSquare Rakan's Grand Entrance Grand Entrance and Battle Dance Battle Dance, YasuoSquare Yasuo's Sweeping Blade Sweeping Blade and prevent GnarSquare Gnar's Hop Hop from bouncing.
Reduction: The duration is reduced by Tenacity icon Tenacity, which stacks multiplicatively.
Resist: Resisted by MorganaSquare Morgana's Black Shield Black Shield, Ragnarok Ragnarok, FioraSquare Fiora's Riposte Riposte and MalzaharSquare Malzahar's Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Charm for the duration of the dash, but the target will be affected upon landing if the disable duration permits. The slow is also resisted by Master YiSquare Master Yi's Highlander Highlander.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, RengarSquare Rengar's Battle Roar 2 Battle Roar, Ragnarok Ragnarok, GangplankSquare Gangplank's Remove Scurvy Remove Scurvy and AlistarSquare Alistar's Unbreakable Will Unbreakable Will.

Flee icon Fear / flee

A unit that is fleeing will move directly away from the source, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport. Versus non-champions, flee instead causes the target to move around aimlessly or stand immobilized.

Interrupts: Interrupts all channeled and charged abilities, as well as Glacial Storm Glacial Storm. It will also interrupt Sweeping Blade Sweeping Blade and prevent Hop Hop from bouncing.
Reduction: The duration is reduced by Tenacity icon Tenacity, which stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Flee for the duration of the dash, but the target will be affected upon landing if the disable duration permits. The slow is also resisted by Highlander Highlander.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Taunt icon Taunt

A unit that is taunted will attempt to attack the source for the duration, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate item or use the summoner spells Flash Flash and Teleport Teleport.

Interrupts: Interrupts all channeled and charged abilities, as well as AniviaSquare Anivia's Glacial Storm Glacial Storm. It will also interrupt RakanSquare Rakan's Grand Entrance Grand Entrance and Battle Dance Battle Dance, YasuoSquare Yasuo's Sweeping Blade Sweeping Blade and prevent GnarSquare Gnar's Hop Hop from bouncing.
Reduction: The duration is reduced by Tenacity icon Tenacity, which stacks multiplicatively.
Resist: Resisted by MorganaSquare Morgana's Black Shield Black Shield, OlafSquare Olaf's Ragnarok Ragnarok, FioraSquare Fiora's Riposte Riposte and MalzaharSquare Malzahar's Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Taunt for the duration of the dash, but the target will be affected upon landing if the disable duration permits. The slow is also resisted by Master YiSquare Master Yi's Highlander Highlander.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, RengarSquare Rengar's Battle Roar 2 Battle Roar, Ragnarok Ragnarok, GangplankSquare Gangplank's Remove Scurvy Remove Scurvy and AlistarSquare Alistar's Unbreakable Will Unbreakable Will.

Grounded icon Ground

A unit that is grounded is unable to activate mobility spells - i.e. all dash and blink abilities. The effect does not innately Knockdown icon knockdown a target that is already performing a dash or blink.

Interrupts: Interrupts channeled and charged dashes, namely Stand United Stand United, Vault Breaker Vault Breaker, Crowstorm Crowstorm, Elastic Slingshot Elastic Slingshot, and Teleport Teleport, and will also prevent Hop Hop from bouncing. Probable Bug: Does not interrupt Recall Recall.
Reduction: The only examples of Ground are persistent area of effects, which continually refresh.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift, as well as dashes that grant immunity to disables.
Removal: The only example of Ground is a persistent area of effect, which continually refresh. OlafSquare Olaf's Ragnarok Ragnarok is the only ability that both removes crowd control and grants immunity to subsequent effects.

Knockdown icon Knockdown

Knockdown only affects units that are Airborne icon Airborne or are performing a dash. A unit that is knocked down is placed on the ground. Knockdown will not trigger YasuoSquare Yasuo's Last Breath Last Breath.

Interrupts: Interrupts dash abilities and airborne effects.
Reduction: The effect is instantaneous. There is nothing to reduce.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift, as well as dashes that grant immunity to disables.
Removal: The effect is instantaneous. There is nothing to remove.

Nearsight icon Nearsight

A unit that is nearsighted has their Sight icon sight radius reduced by 900 and loses their allied vision (i.e. their ability to see what their allies see). The target is also unable to activate "long ranged" abilities even if the target is visible, which appears to cover any ability that can be targeted using the map. For example: Enchanted Crystal Arrow Enchanted Crystal Arrow, Stand United Stand United and Teleport Teleport. This may be a bug.

Interrupts: Interrupts Elastic Slingshot Elastic Slingshot, but no other abilities. Also interrupts attack commands versus a target that is outside of the target's new vision area and prevents automated target acquisition.
Reduction: The duration is not reduced by crowd control reduction.
Resist: Not resisted by any form for crowd control immunity.
Removal: The effect is removed by Quicksilver Sash item Quicksilver, but no other forms of crowd control removal.
  • Champions with nearsight: GravesSquare Graves, NocturneSquare Nocturne, QuinnSquare Quinn, Tahm KenchSquare Tahm Kench.
    • Rek'SaiSquare Rek'Sai applies an effect to herself that is similar to Nearsight: reducing her vision radius. However, she retains allied vision.


Silence icon Silence

A unit that is silenced cannot cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport for the duration.

Interrupts: Interrupts all channeled and all charged abilities with the exception of The Culling The Culling. It will also interrupt Glacial Storm Glacial Storm.
Reduction: The duration is reduced by Tenacity, which stacks multiplicatively.
Resist: Resisted by Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Silence for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.

Sleep icon Sleep

A unit that is asleep is unable to control its movement, declare attacks, cast abilities, activate items or use the summoner spells Flash Flash and Teleport Teleport for the duration, as with Stun icon stun. The duration is substantially longer than other crowd control effects, but will be interrupted if the target takes damage.

Interrupts: Falling asleep interrupts all channeled and charged abilities, as well as AniviaSquare Anivia's Glacial Storm Glacial Storm. Drowzy does not interrupt any actions.
Reduction: Sleep is reduced by Tenacity, which stacks multiplicatively. The duration of drowzy cannot be reduced.
Resist: Both effects are resisted by OlafSquare Olaf's Ragnarok Ragnarok, FioraSquare Fiora's Riposte Riposte and MalzaharSquare Malzahar's Void Shift Void Shift, as well as dashes that grant immunity to disables. MorganaSquare Morgana's Black Shield Black Shield can only resist becoming Drowzy, and will not prevent already-Drowzy targets from falling asleep.
Removal: Both Sleep and Drowzy can be removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, RengarSquare Rengar's Battle Roar 2 Battle Roar, OlafSquare Olaf's Ragnarok Ragnarok, GangplankSquare Gangplank's Remove Scurvy Remove Scurvy and AlistarSquare Alistar's Unbreakable Will Unbreakable Will.
  • Champions with sleep: ZoeSquare Zoe.


Slow icon Slow

A unit that is slowed has reduced movement speed for the duration. Slow percentages cannot reduce a target below 110 Movement speed icon movement speed.

Interrupts: Does not interrupt any abilities.
Reduction: The duration is reduced by Tenacity, which stacks multiplicatively.

The strength is reduced by Slow resist, which stacks additively.

Resist: Resisted by Highlander Highlander, Black Shield Black Shield, Ragnarok Ragnarok, Riposte Riposte and Void Shift Void Shift. Dashes that grant immunity to disables will ignore the effects of Slow for the duration of the dash, but the target will be affected upon landing if the disable duration permits.
Removal: Removed by Cleanse Cleanse, Quicksilver Sash item Quicksilver, Mikael's Crucible item Mikael's Crucible, Shadow Step A Shadow Step (as Shadow AssassinSquare Shadow Assassin), Decisive Strike Decisive Strike, Highlander Highlander, Battle Roar 2 Battle Roar, Ragnarok Ragnarok, Remove Scurvy Remove Scurvy and Unbreakable Will Unbreakable Will.


Root icon Snare/Root

A unit that is rooted is unable to control its movement for the duration. Moving covers movement commands, as well as all dash and blink abilities - including Flash Flash and Teleport Teleport.

Interrupts: Interrupts RakanSquare Rakan's Grand Entrance Grand Entrance and Battle Dance Battle Dance, ShenSquare Shen's Stand United Stand United, ViSquare Vi's Vault Breaker Vault Breaker, YasuoSquare Yasuo's Sweeping Blade Sweeping Blade ZacSquare Zac's Elastic Slingshot Elastic Slingshot and Teleport Teleport, and will prevent GnarSquare Gnar's Hop Hop from bouncing.
Reduction: The duration is reduced by Tenacity icon Tenacity, which stacks multiplicatively.
Resist: Resisted by MorganaSquare Morgana's Black Shield Black Shield, OlafSquare Olaf's Ragnarok Ragnarok, FioraSquare Fiora's Riposte Riposte and