Crowd Control Movement Attacking Abilities Interrupt Spells Reduction Removal
Airborne icon Airborne Blocked Blocked Blocked Yes Blocked Partial Cleanse.pngUnitMikael's Crucible item.pngBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png
with dash/blink
Blind icon Blind Allowed Miss Allowed No Allowed Yes Cleanse.pngUnitBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png
Disarm icon Disarm Allowed Blocked Allowed The Culling.png Allowed Yes Cleanse.pngUnitMikael's Crucible item.pngBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png
Charm icon / Fear icon / Taunt icon Forced Action Blocked Blocked Blocked Yes Flash.pngTeleport.png Yes Cleanse.pngUnitMikael's Crucible item.pngBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png
Grounded icon Ground Partial Allowed Partial See notes Flash.pngTeleport.png No Battle Roar 2.pngRagnarok.png
Nearsight icon Nearsight Allowed Allowed Partial See notes Teleport.png No Unit
Root icon Root Blocked Allowed Allowed See notes Flash.pngTeleport.png Yes Cleanse.pngUnitMikael's Crucible item.pngBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png
Silence icon Silence Allowed Allowed Blocked Yes Flash.pngTeleport.png Yes Cleanse.pngUnitMikael's Crucible item.pngBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png
Slow icon Slow Reduced Allowed Allowed No Allowed Yes Cleanse.pngUnitMikael's Crucible item.pngDark Frenzy.pngDecisive Strike.pngHighlander.pngBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png
Stasis icon Stasis Blocked Blocked Blocked Yes Blocked No None
Stun icon Stun Blocked Blocked Blocked Yes Flash.pngTeleport.png Yes Cleanse.pngUnitMikael's Crucible item.pngBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png
Suppression icon Suppression Blocked Blocked Blocked Yes Blocked No UnitBattle Roar 2.pngRagnarok.pngRemove Scurvy.pngUnbreakable Will.png

Notes

  • Movement includes mobility abilities (i.e. dashes and blinks, such as Ezreal Ezreal's Arcane Shift.png Arcane Shift).
    • Ground does not impede basic movement.
  • Attack refers to a champion's basic attacks (by default right-click).
  • Ability refers to a champion's castable spells (by default Q, W, E, and R).
  • Spells refers to summoner spells.
  • Interrupt refers to whether or not the effect will cancel channeled abilities.
    • Roots and Entangles will not interrupt channeling, with the exception of Teleport.png Teleport and Shen Shen's Stand United.png Stand United.
    • Roots and Entangles will interrupt Vault Breaker.png Vault Breaker and Elastic Slingshot.png Elastic Slingshot by virtue of disabling their second casts.
    • Nearsight prevents the activation of "long ranged" abilities, which seems to include any ability that can input targets via the minimap. By virtue of disabling the second cast, Nearsight will interrupt Elastic Slingshot.png Elastic Slingshot. This may be a bug, although it is thematically appropriate for an effect that removes the target's ability to see.
    • Knockdown and Ground only interrupt dash and blink abilities.
  • Crowd control applied by one's self or an ally cannot be countered in any way (neither reduced, resisted, nor removed), with the exception of self-slows.