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Udyr/Abilities

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Monkey's Agility
Monkey&#039;s Agility

Stance: Udyr has no ultimate ability, instead, any ability can be learned from the start and each has 5 ranks. Each ability also has a persistent effect, which ends only when Udyr switches stances, though using an ability prevents him from using another for 2 seconds.

Monkey's Agility: Udyr gains 5 bonus movement speed and 10% bonus attack speed for 5 seconds every time he uses an ability, stacking up to 3 times.

Ability Details
Monkey's Agility is a self-targeted buff.

Additional Information:

  • Further stance activations at maximum stacks of Monkey's Agility will refresh the timer.


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Tiger Stance
COST: 47 / 44 / 41 / 38 / 35 mana
COOLDOWN: 6
Tiger Stance

Active: Udyr gains bonus attack speed for 5 seconds, and causes his next basic attack to deal bonus physical damage over 2 seconds to his target.

  • Bonus Attack Speed: 30 / 40 / 50 / 60 / 70%
「 Bonus Physical Damage Per Second: 15 / 40 / 65 / 90 / 115 (+ 60 / 65 / 70 / 75 / 80% AD) 」「 Total Bonus Physical Damage: 30 / 80 / 130 / 180 / 230 (+ 120 / 130 / 140 / 150 / 160% AD) 」

Monkey&#039;s Agility.png Stance: Udyr's basic attacks deal 15% AD bonus physical damage.

Ability Details
Tiger Stance is a self-targeted buff with an on-hit effect component.

Additional Information:

  • Despite being an on-hit effect, Tiger Stance's active DoT will trigger spell effects as a damage-over-time spell, such as spell vamp and the reduced version of Rylai&#039;s Crystal Scepter item.png Rylai's slow.
  • Tiger Stance's DoT does not stack; applying it again only refreshes the duration.
  • Tiger Stance's primed DoT does not persist through stance changes.


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Turtle Stance
COST: 47 / 44 / 41 / 38 / 35 mana
COOLDOWN: 6
Turtle Stance

Active: Udyr shields himself for up to 5 seconds.

  • Shield Strength: 60 / 95 / 130 / 165 / 200 (+ 50% AP)

Monkey&#039;s Agility.png Stance: Udyr gains life steal.

  • Life Steal: 10 / 12 / 14 / 16 / 18%
Ability Details
Turtle Stance is a self-targeted buff.


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Bear Stance
COST: 47 / 44 / 41 / 38 / 35 mana
COOLDOWN: 6
On-Target Cooldown: 6
Bear Stance

Active: For a few seconds, Udyr is Ghost ghosted, gains bonus movement speed, and dashes towards nearby enemy champions upon Stun icon stunning them with a basic attack.

  • Bonus Movement Speed: 15 / 20 / 25 / 30 / 35%
  • Bonus Movement Speed Duration: 2 / 2.25 / 2.5 / 2.75 / 3

Monkey&#039;s Agility.png Stance: Udyr's basic attacks Stun icon stun his target for 1 second. This effect cannot occur on the same target more than once every few seconds.

Ability Details
Bear Stance is a self-targeted buff with an on-hit effect component.
  • The triggering attack will apply other on-hit effects and can critically strike as normal.
  • Bear Stance's stun does not interact with structures.
  • If the enhanced autoattack is Counter Strike.png dodged, Riposte.png parried or Aegis Protection.png blocked or Udyr is Blind icon blinded, the target will not be stunned nor receive any damage.
  • Banshee&#039;s Veil item.png Spell shields will block the ability and incur the 6 second stun immunity.


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Phoenix Stance
RANGE: 250 / 625
COST: 47 / 44 / 41 / 38 / 35 mana
COOLDOWN: 6
Phoenix Stance

Active: Udyr unleashes pulsing waves of fire around himself for 4 seconds, dealing magic damage each second to all nearby enemies for the duration.

「 Magic Damage Per Second: 10 / 20 / 30 / 40 / 50 (+ 25% AP) 」「 Total Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 100% AP) 」

Monkey&#039;s Agility.png Stance: Every third basic attack causes Udyr to send out a cone of flame in front of him, dealing magic damage to all enemies hit. This effect is immediately primed upon activating Phoenix Stance.

  • Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 45% AP)
Ability Details
Phoenix Stance's activation effect is a point blank area of effect ability. Its persistent effect is a conic area of effect on-attack effect.

Additional Information:

  • The current counter for the next activation of Phoenix Stance's persistent effect does not reset upon exiting combat.


References

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