Udyr/Ability Details
Comments27this wiki
< Udyr
| Champion | Ability Details | Background | Strategy | Skins & Trivia |
|---|
| Udyr the Spirit Walker | ||
| |||
|
| ||||||||||||||||||||||||||||||||
Udyr uses the stance system, with a 1.5 second global cooldown applied to all abilities after switching into a stance.
- All of Udyr's abilities have no cast time and do not interrupt his previous orders.
- Certain effects of Udyr's abilities will persist for their full duration even if Udyr switches stances. These include:
- Turtle Stance's absorption shield
- Bear Stance's bonus movement speed
- Phoenix Stance's AoE damage
Abilities
Edit
| Patch V1.0.0.131 | ||
|---|---|---|
![]() Monkey's Agility | (Innate):Udyr's attack speed is increased by 10% and movement speed by 5 for 5 seconds each time he switches stances. This effect can stack up to 3 times. Switching stances sets off a 1.5 second global cooldown. | |
| Monkey's Agility is a passive ability. Whenever Udyr uses one of his champion abilities, he gains 10% increased attack speed and 5 movement speed for 5 seconds. Subsequent ability casts refresh the duration and stack the effect up to 3 times. | ||
| Ability | Description | Leveling up |
![]() Tiger Stance | (Stance) – Activation: Udyr's next attack will deal magical damage over 2 seconds. In addition, Udyr gains an attack speed buff for 5 seconds. This stacks additively with his persistent attack speed bonus.
Persistent effect: Udyr's attack speed is increased.
| Cost: 47 / 44 / 41 / 38 / 35 mana Magical Damage: 30 / 80 / 130 / 180 / 230 (+1.5 per attack damage) Persistent Attack Speed Bonus: 20 / 25 / 30 / 35 / 40 % Activation Attack Speed Bonus: 15 / 20 / 25 / 30 / 35 % |
Tiger Stance, when activated, is a self-target ability that grants Udyr bonus attack speed for 5 seconds. He also gains a buff for 5 seconds which is consumed on Udyr's next autoattack, causing the attacked target to take magical damage every half second. Tiger Stance's persistent effect grants Udyr increased attack speed.
| ||
![]() Turtle Stance | (Stance) – Activation: Udyr gains a shield that absorbs damage for 5 seconds or until it has absorbed the full amount of damage.
Persistent effect: Udyr's attacks restore a percentage of his damage as health.
| Cost: 47 / 44 / 41 / 38 / 35 mana Shield Strength: 60 / 100 / 140 / 180 / 220 (+0.5 per ability power) Damage to Health Restored Ratio: 10 / 12 / 14 / 16 / 18 % |
Turtle Stance, when activated, is a self-target ability that grants Udyr an absorption shield for up to 5 seconds. Turtle Stance's persistent effect causes Udyr's autoattacks to restore health equal to a percentage of the damage dealt.
| ||
![]() Bear Stance | (Stance) – Activation: Udyr gains increased movement speed for a few seconds.
Persistent effect: Udyr mauls his enemies with such force that they are stunned for 1 second when they are hit. This effect can only occur once every 6 seconds on the same target.
| Cost: 47 / 44 / 41 / 38 / 35 mana Movement Speed Bonus: 15 / 20 / 25 / 30 / 35 % Movement Speed Duration: 2 / 2.25 / 2.5 / 2.75 / 3 seconds |
Bear Stance, when activated, is a self-target ability that grants Udyr increased movement speed for a short duration. Bear Stance's persistent effect grants Udyr an on-hit effect, slightly dashing to and stunning attacked units for 1 second. This effect can only occur once every 6 seconds on the same target.
| ||
![]() Phoenix Stance | (Stance) – Activation: Udyr sends out pulsing waves of fire dealing magic damage each second to nearby enemies for 5 seconds.
Persistent effect: For the first attack after activation and every third subsequent attack, Udyr engulfs the enemies in front of him in flames, dealing magic damage.
| Cost: 47 / 44 / 41 / 38 / 35 mana Activation's Magic Damage Per Wave: 15 / 25 / 35 / 45 / 55 (+0.25 per ability power) Magic Damage Per Third Attack: 40 / 80 / 120 / 160 / 200 (+0.45 per ability power) |
| Phoenix Stance, when activated, is a self-target ability that grants Udyr a buff for 5 seconds, dealing magic damage each second to nearby enemy units. Phoenix Stance's persistent effect causes Udyr's autoattacks to deal bonus magic damage to enemy units in a cone behind the attacked target on the first attack after activation and on every third subsequent hit.
| ||
References
Edit
- ↑ Champions, Items and Oddities – The Missing Manual at Leaguecraft.com





