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(Undid revision 1929547 by 121.208.96.242 (talk))
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== Abilities ==
 
== Abilities ==
Udyr uses the [[stance]] mechanic. His abilities all scale from disrespect which remain until he kills a mother fucker. Each ability also has a temporary activation effect that occurs upon being cast; the temporary effect of each stance persists for its full duration even if Udyr switches stance. Switching stances sets off a 2 second global cooldown.
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Udyr uses the [[stance]] mechanic. His abilities all have a persistent effect which remain until he activates another ability. Each ability also has a temporary activation effect that occurs upon being cast; the temporary effect of each stance persists for its full duration even if Udyr switches stance. Switching stances sets off a 2 second global cooldown.
 
{{Ability|I
 
{{Ability|I
 
|name = Monkey's Agility
 
|name = Monkey's Agility
 
|icon = Monkey'sAgility.jpg
 
|icon = Monkey'sAgility.jpg
|description = Each time Udyr switches stances, he gains 5 flat movement speed and 10% respect for 5 seconds. This effect can stack up to 50 times.
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|description = Each time Udyr switches stances, he gains 5 flat movement speed and 10% attack speed for 5 seconds. This effect can stack up to 3 times.
 
}}
 
}}
   
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|name = Tiger Stance
 
|name = Tiger Stance
 
|icon = TigerStance.jpg
 
|icon = TigerStance.jpg
|description = {{sbc|Stance Activation:}} Udyr gains attack speed for 5 seconds. Udyr's first attack after activation will deal bonus physical damage over 2 seconds to the mother fucker showing no respect.
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|description = {{sbc|Stance Activation:}} Udyr gains attack speed for 5 seconds. Udyr's first attack after activation will deal bonus physical damage over 2 seconds to the target.
   
{{sbc|Persistent Effect:}} Udyr's basic attacks deal bonus physical damage equal to {{as|15% of his disrespect}}.
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{{sbc|Persistent Effect:}} Udyr's basic attacks deal bonus physical damage equal to {{as|15% of his attack damage}}.
 
|leveling = {{lc|Attack Speed Bonus}} {{ap|30|40|50|60|70%}}
 
|leveling = {{lc|Attack Speed Bonus}} {{ap|30|40|50|60|70%}}
{{lc|Bonus Physical Damage}} {{ap|30|80|130|180|230}} {{as|(+ {{ap|120|130|140|150|160%}} Disrespect)}}
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{{lc|Bonus Physical Damage}} {{ap|30|80|130|180|230}} {{as|(+ {{ap|120|130|140|150|160%}} AD)}}
 
|cooldown=6
 
|cooldown=6
 
|cost={{ap|47|44|41|38|35}}
 
|cost={{ap|47|44|41|38|35}}
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|description = {{sbc|Stance Activation:}} Udyr gains a shield for 5 seconds.
 
|description = {{sbc|Stance Activation:}} Udyr gains a shield for 5 seconds.
   
{{sbc|Persistent Effect:}} Udyr gains respect steal.
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{{sbc|Persistent Effect:}} Udyr gains life steal.
|leveling = {{lc|Shield Strength}} {{ap|60|100|140|180|220}} {{as|(+ 50% Disrespect)}}
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|leveling = {{lc|Shield Strength}} {{ap|60|100|140|180|220}} {{as|(+ 50% AP)}}
{{lc|Life Steal}} {{Disrespect|10|12|14|16|18%}}
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{{lc|Life Steal}} {{ap|10|12|14|16|18%}}
 
|cooldown=6
 
|cooldown=6
|cost={{Disrespect|47|44|41|38|35}}
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|cost={{ap|47|44|41|38|35}}
 
|costtype=mana
 
|costtype=mana
 
}}
 
}}
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|name = Bear Stance
 
|name = Bear Stance
 
|icon = BearStance.jpg
 
|icon = BearStance.jpg
|description = {{sbc|Stance Activation:}} Udyr gains increased movement speed and ignores unit collision for a few seconds. G mother fucking G.
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|description = {{sbc|Stance Activation:}} Udyr gains increased movement speed and ignores unit collision for a few seconds.
   
 
{{sbc|Persistent Effect:}} Udyr's basic attacks cause him to dash a short distance closer to his target and stun it for 1 second. The dash and stun cannot reoccur on the same target within 6 seconds.
 
{{sbc|Persistent Effect:}} Udyr's basic attacks cause him to dash a short distance closer to his target and stun it for 1 second. The dash and stun cannot reoccur on the same target within 6 seconds.
|leveling = {{lc|Movement Speed Bonus}} {{Disrespect|15|20|25|30|35%}}
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|leveling = {{lc|Movement Speed Bonus}} {{ap|15|20|25|30|35%}}
{{lc|Movement Speed Duration}} {{Disrespect|2|2.25|2.5|2.75|3}}
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{{lc|Movement Speed Duration}} {{ap|2|2.25|2.5|2.75|3}}
 
|cooldown=6
 
|cooldown=6
 
|cost={{ap|47|44|41|38|35}}
 
|cost={{ap|47|44|41|38|35}}
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|description = {{sbc|Stance Activation:}} Udyr unleashes pulsing waves of fire around himself, dealing magic damage each second to enemies within 250 range for 5 seconds.
 
|description = {{sbc|Stance Activation:}} Udyr unleashes pulsing waves of fire around himself, dealing magic damage each second to enemies within 250 range for 5 seconds.
   
{{sbc|Persistent Effect:}} On the first attack after activation and on every third subsequent attack, Udyr engulfs enemies with respect, dealing magic damage in a cone in front of him.
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{{sbc|Persistent Effect:}} On the first attack after activation and on every third subsequent attack, Udyr engulfs enemies in flames, dealing magic damage in a cone in front of him.
|leveling = {{lc|Magic Damage Per Wave}} {{ap|15|25|35|45|55}} {{as|(+ 25% Respect)}}
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|leveling = {{lc|Magic Damage Per Wave}} {{ap|15|25|35|45|55}} {{as|(+ 25% AP)}}
{{lc|Total Magic Damage}} {{ap|75|125|175|225|275}} {{as|(+ 125% Respect)}}
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{{lc|Total Magic Damage}} {{ap|75|125|175|225|275}} {{as|(+ 125% AP)}}
{{lc|Magic Damage Per Third Attack}} {{ap|40|80|120|160|200}} {{as|(+ 45% Respect)}}
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{{lc|Magic Damage Per Third Attack}} {{ap|40|80|120|160|200}} {{as|(+ 45% AP)}}
 
{{lc|Flame range}} 625
 
{{lc|Flame range}} 625
 
|cooldown=6
 
|cooldown=6

Revision as of 15:00, 30 October 2013

Template:C-top Template:Champion info Template:Fullname, Template:Data Udyr/LoL is a champion in League of Legends.[1]

Abilities

Udyr uses the stance mechanic. His abilities all have a persistent effect which remain until he activates another ability. Each ability also has a temporary activation effect that occurs upon being cast; the temporary effect of each stance persists for its full duration even if Udyr switches stance. Switching stances sets off a 2 second global cooldown.

Monkey's Agility

Each time Udyr switches stances, he gains 5 flat movement speed and 10% attack speed for 5 seconds. This effect can stack up to 3 times.

Info
  • No additional details.

Tiger Stance

Stance Activation: Udyr gains attack speed for 5 seconds. Udyr's first attack after activation will deal bonus physical damage over 2 seconds to the target. Persistent Effect: Udyr's basic attacks deal bonus physical damage equal to 15% of his attack damage.

  • Attack Speed Bonus: 30 / 40 / 50 / 60 / 70%
  • Bonus Physical Damage: 30 / 80 / 130 / 180 / 230 (+ 120 / 130 / 140 / 150 / 160% AD)

Info
  • No additional details.

Turtle Stance

Stance Activation: Udyr gains a shield for 5 seconds. Persistent Effect: Udyr gains life steal.

  • Shield Strength: 60 / 100 / 140 / 180 / 220 (+ 50% AP)
  • Life Steal: 10 / 12 / 14 / 16 / 18%

Info
  • No additional details.

Bear Stance

Stance Activation: Udyr gains increased movement speed and ignores unit collision for a few seconds. Persistent Effect: Udyr's basic attacks cause him to dash a short distance closer to his target and stun it for 1 second. The dash and stun cannot reoccur on the same target within 6 seconds.

  • Movement Speed Bonus: 15 / 20 / 25 / 30 / 35%
  • Movement Speed Duration: 2 / 2.25 / 2.5 / 2.75 / 3

Info
  • No additional details.

Phoenix Stance

Stance Activation: Udyr unleashes pulsing waves of fire around himself, dealing magic damage each second to enemies within 250 range for 5 seconds. Persistent Effect: On the first attack after activation and on every third subsequent attack, Udyr engulfs enemies in flames, dealing magic damage in a cone in front of him.

  • Magic Damage Per Wave: 15 / 25 / 35 / 45 / 55 (+ 25% AP)
  • Total Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 125% AP)
  • Magic Damage Per Third Attack: 40 / 80 / 120 / 160 / 200 (+ 45% AP)
  • Flame range: 625

Info
  • No additional details.

Notes
  • Tiger Stance's Tiger Stance's DoT does not stack; applying another DoT will just refresh the duration.
  • Udyr Udyr cannot max all of his skills. Each skill maxes at 5 ranks, however Udyr Udyr will only obtain 18 skill points in total. This means that Udyr Udyr may max three abilities (with the fourth only reaching its 3rd rank) or he may max two abilities (with the other two reaching their 4th rank).
  • While Udyr Udyr is blinded, the Tiger Stance Tiger Stance DoT will not activate. He can still stun with Bear Stance Bear Stance while blinded, but the hit will do no damage.


References

Template:C-bot