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m (Reverted edits by Vecxy (talk | block) to last version by 76.174.133.111)
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{{redirect|Udyr|the Riot Games producer|Steve 'Udyr' Mieczkowski}}
{{C-top}} {{champion info|{{PAGENAME}}}}
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{{C-top|SpiritGuard}} {{champion info|{{PAGENAME}}}}
'''{{fullname|{{PAGENAME}}}}, {{data {{PAGENAME}}|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://www.leagueoflegends.com/champions/14/sion_the_undead_champion Sion's profile page] at [[Leagueoflegends.com]]</ref>
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'''{{fullname|{{PAGENAME}}}}, {{data {{PAGENAME}}|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://www.leagueoflegends.com/champions/77/udyr_the_animal_spirit Udyr's profile page] at [[Leagueoflegends.com]]</ref>
   
 
== Abilities ==
 
== Abilities ==
  +
Udyr uses the [[stance]] mechanic. His abilities all have a persistent effect which remain until he activates another ability. Each ability also has a temporary activation effect that occurs upon being cast; the temporary effect of each stance persists for its full duration even if Udyr switches stance. Switching stances sets off a 2 second global cooldown.
 
{{Ability|I
 
{{Ability|I
|name = I need more viagra
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|name = Monkey's Agility
|icon = FeelNoPain.jpg
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|icon = Monkey'sAgility.jpg
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|description = Each time Udyr switches stances, he gains 5 flat movement speed and 10% attack speed for 5 seconds. This effect can stack up to 3 times.
|description = Sion has a 40% chance to ignore up to {{pp|3|30|40|50|1|8|13}} damage each time he is hit by an autoattack. The damage reduction is calculated before armor and percentage damage reduction benefits are taken into account.
 
 
}}
 
}}
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{{Ability|Q
 
{{Ability|Q
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|name = Tiger Stance
|name = ºل͟º༼ ºل͟º༼ ºل͟º༼ ºل͟º ༽ºل͟º ༽ºل͟º ༽YOU CAME TO THE WRONG DONGERHOOD༼ ºل͟º༼ ºل͟º༼ ºل͟º༼ ºل͟º ༽ºل͟º ༽ºل͟º ༽
 
|icon = CrypticGaze.jpg
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|icon = TigerStance.jpg
|description = {{sbc|Active:}} Sion's gaze terrifies a single enemy, dealing magic damage and stunning it for {{fd|1.5}} seconds.
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|description = {{sbc|Stance Activation:}} Udyr gains attack speed for 5 seconds. Udyr's first attack after activation will deal bonus physical damage over 2 seconds to the target.
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*'''Projectile speed:''' 1600
 
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{{sbc|Persistent Effect:}} Udyr's basic attacks deal bonus physical damage equal to {{as|15% of his attack damage}}.
|leveling ={{lc|Magic Damage}} {{ap|70|125|180|240|300}} {{as|(+ 90% AP)}}
 
|cooldown={{ap|12|11|10|9|8}}
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|leveling = {{lc|Attack Speed Bonus}} {{ap|30|40|50|60|70%}}
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{{lc|Bonus Physical Damage}} {{ap|30|80|130|180|230}} {{as|(+ {{ap|120|130|140|150|160%}} AD)}}
|cost=100
 
 
|cooldown=6
|costtype=Mana
 
  +
|cost={{ap|47|44|41|38|35}}
|range=550
 
 
|costtype=mana
 
}}
 
}}
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{{Ability|W
 
{{Ability|W
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|name = Turtle Stance
|name = I died irl hahahahshdausfhadfuahfuhadevjk
 
|icon = Death'sCaress.jpg
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|icon = TurtleStance.jpg
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|description = {{sbc|Stance Activation:}} Udyr gains a shield for 5 seconds.
|description = {{sbc|Active:}} Sion surrounds himself with a shield which absorbs damage for up to 10 seconds. After 4 seconds, if the shield has not been destroyed, the ability can be cast again to explode and deal magic damage to surrounding enemies. It will explode automatically after the 10 seconds have passed.
 
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{{lc|Explosion area}} 550
 
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{{sbc|Persistent Effect:}} Udyr gains life steal.
|leveling ={{lc|Shield Strength/Magic Damage}} {{ap|100|150|200|250|300}} {{as|(+ 90% AP)}}
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|leveling = {{lc|Shield Strength}} {{ap|60|100|140|180|220}} {{as|(+ 50% AP)}}
|cooldown=8 seconds after shield expires
 
|cost={{ap|70|80|90|100|110}}
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{{lc|Life Steal}} {{ap|10|12|14|16|18%}}
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|cooldown=6
|costtype=Mana
 
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|cost={{ap|47|44|41|38|35}}
 
|costtype=mana
 
}}
 
}}
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{{Ability|E
 
{{Ability|E
|name = Fuck your mother
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|name = Bear Stance
|icon = Enrage.jpg
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|icon = BearStance.jpg
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|description = {{sbc|Stance Activation:}} Udyr gains increased movement speed and ignores unit collision for a few seconds.
|description = {{sbc|Toggle:}} While toggled on, Sion has increased attack damage at the cost of some health for each autoattack. While Enrage is active, Sion permanently increases his maximum health whenever he kills a unit with either his attacks or abilities. This effect is doubled against champions and large units.
 
  +
|leveling ={{lc|Bonus Attack Damage}} {{ap|25|35|45|55|65}}
 
  +
{{sbc|Persistent Effect:}} Udyr's basic attacks cause him to dash a short distance closer to his target and stun it for 1 second. The dash and stun cannot reoccur on the same target within 6 seconds.
{{lc|Health Gained per kill}} {{ap|1|1.5|2|2.5|3}}
 
|cost={{ap|6|8|10|12|14}}
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|leveling = {{lc|Movement Speed Bonus}} {{ap|15|20|25|30|35%}}
 
{{lc|Movement Speed Duration}} {{ap|2|2.25|2.5|2.75|3}}
|costtype=health per attack
 
  +
|cooldown=6
  +
|cost={{ap|47|44|41|38|35}}
 
|costtype=mana
 
}}
 
}}
 
{{Ability|R
 
{{Ability|R
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|name = Phoenix Stance
|name = Cannibalism is fun because I ate my whole family in one night.
 
|icon = Cannibalism.jpg
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|icon = PhoenixStance.jpg
|description = {{sbc|Active:}} For 20 seconds, Sion gains bonus viagra and 50% sex drive. Additionally, Sion's autoattacks will heal surrounding dickheads for a percentage of the damage dealt.
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|description = {{sbc|Stance Activation:}} Udyr unleashes pulsing waves of fire around himself, dealing magic damage each second to enemies within 250 range for 5 seconds.
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{{lc|AoE Heal Radius}} 200
 
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{{sbc|Persistent Effect:}} On the first attack after activation and on every third subsequent attack, Udyr engulfs enemies in flames, dealing magic damage in a cone in front of him.
|leveling ={{lc|Life Steal}} {{ap|50|75|100%}}
 
{{lc|Heal to Nearby Allies}} {{ap|25|37.5|50%}}
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|leveling = {{lc|Magic Damage Per Wave}} {{ap|15|25|35|45|55}} {{as|(+ 25% AP)}}
 
{{lc|Total Magic Damage}} {{ap|75|125|175|225|275}} {{as|(+ 125% AP)}}
|cooldown=90
 
  +
{{lc|Magic Damage Per Third Attack}} {{ap|40|80|120|160|200}} {{as|(+ 45% AP)}}
|cost=100
 
  +
{{lc|Flame range}} 625
|costtype=Mana
 
  +
|cooldown=6
|range=
 
  +
|cost={{ap|47|44|41|38|35}}
 
|costtype=mana
  +
}}
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{{HiddenB
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|Notes
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|align=center
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|content=
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* {{ai|Tiger Stance|Udyr|Tiger Stance's}} [[DoT]] does not stack; applying another [[DoT]] will just refresh the duration.
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* {{ci|Udyr}} cannot max all of his skills. Each skill maxes at 5 ranks, however {{ci|Udyr}} will only obtain 18 skill points in total. This means that {{ci|Udyr}} may max three abilities (with the fourth only reaching its 3rd rank) or he may max two abilities (with the other two reaching their 4th rank).
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* While {{ci|Udyr}} is blinded, the {{ai|Tiger Stance|Udyr}} [[DoT]] will not activate. He can still stun with {{ai|Bear Stance|Udyr}} while blinded, but the hit will do no damage.
 
}}
 
}}
   
 
== References ==
 
== References ==
  +
My dick
http://pbs.twimg.com/media/BC7bGeACAAA_gCr.jpg
 
  +
And my other dick.
   
   
   
[[cs:Sion]]
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[[cs:Udyr]]
[[de:Sion]]
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[[de:Udyr]]
[[es:Sion]]
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[[es:Udyr]]
[[fr:Sion]]
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[[fr:Udyr]]
[[pl:Sion]]
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[[pl:Udyr]]
[[ru:Sion]]
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[[ru:Udyr]]
[[zh:赛恩]]
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[[zh:乌迪尔]]
 
[[Category:2009 release]]
 
[[Category:2009 release]]
 
[[Category:Pre-Season One release]]
 
[[Category:Pre-Season One release]]

Revision as of 20:55, 2 November 2013

Template:C-top Template:Champion info Template:Fullname, Template:Data Udyr/LoL is a champion in League of Legends.[1]

Abilities

Udyr uses the stance mechanic. His abilities all have a persistent effect which remain until he activates another ability. Each ability also has a temporary activation effect that occurs upon being cast; the temporary effect of each stance persists for its full duration even if Udyr switches stance. Switching stances sets off a 2 second global cooldown.

Monkey's Agility

Each time Udyr switches stances, he gains 5 flat movement speed and 10% attack speed for 5 seconds. This effect can stack up to 3 times.

Info
  • No additional details.

Tiger Stance

Stance Activation: Udyr gains attack speed for 5 seconds. Udyr's first attack after activation will deal bonus physical damage over 2 seconds to the target. Persistent Effect: Udyr's basic attacks deal bonus physical damage equal to 15% of his attack damage.

  • Attack Speed Bonus: 30 / 40 / 50 / 60 / 70%
  • Bonus Physical Damage: 30 / 80 / 130 / 180 / 230 (+ 120 / 130 / 140 / 150 / 160% AD)

Info
  • No additional details.

Turtle Stance

Stance Activation: Udyr gains a shield for 5 seconds. Persistent Effect: Udyr gains life steal.

  • Shield Strength: 60 / 100 / 140 / 180 / 220 (+ 50% AP)
  • Life Steal: 10 / 12 / 14 / 16 / 18%

Info
  • No additional details.

Bear Stance

Stance Activation: Udyr gains increased movement speed and ignores unit collision for a few seconds. Persistent Effect: Udyr's basic attacks cause him to dash a short distance closer to his target and stun it for 1 second. The dash and stun cannot reoccur on the same target within 6 seconds.

  • Movement Speed Bonus: 15 / 20 / 25 / 30 / 35%
  • Movement Speed Duration: 2 / 2.25 / 2.5 / 2.75 / 3

Info
  • No additional details.

Phoenix Stance

Stance Activation: Udyr unleashes pulsing waves of fire around himself, dealing magic damage each second to enemies within 250 range for 5 seconds. Persistent Effect: On the first attack after activation and on every third subsequent attack, Udyr engulfs enemies in flames, dealing magic damage in a cone in front of him.

  • Magic Damage Per Wave: 15 / 25 / 35 / 45 / 55 (+ 25% AP)
  • Total Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 125% AP)
  • Magic Damage Per Third Attack: 40 / 80 / 120 / 160 / 200 (+ 45% AP)
  • Flame range: 625

Info
  • No additional details.

Notes
  • Tiger Stance's Tiger Stance's DoT does not stack; applying another DoT will just refresh the duration.
  • Udyr Udyr cannot max all of his skills. Each skill maxes at 5 ranks, however Udyr Udyr will only obtain 18 skill points in total. This means that Udyr Udyr may max three abilities (with the fourth only reaching its 3rd rank) or he may max two abilities (with the other two reaching their 4th rank).
  • While Udyr Udyr is blinded, the Tiger Stance Tiger Stance DoT will not activate. He can still stun with Bear Stance Bear Stance while blinded, but the hit will do no damage.


References

My dick And my other dick.