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League of Legends Wiki
(Adding categories)
m (→‎Abilities: Corrected bear stance to correctly show the stun working once every 6 seconds.)
Tag: Visual edit
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|description = {{sbc|Stance Activation:}} For a short duration, Udyr gains increased movement speed, ignores unit collision, and performs a short dash towards enemy champions he stuns with his attacks.
 
|description = {{sbc|Stance Activation:}} For a short duration, Udyr gains increased movement speed, ignores unit collision, and performs a short dash towards enemy champions he stuns with his attacks.
 
|description2 = {{sbc|Persistent Effect:}} Udyr's basic attacks stun the target for 1 second.
 
|description2 = {{sbc|Persistent Effect:}} Udyr's basic attacks stun the target for 1 second.
|description3 = The dash and stun cannot reoccur on the same target within 5 seconds.
+
|description3 = The dash and stun cannot reoccur on the same target within 6 seconds.
 
|leveling = {{lc|Movement Speed Bonus}} {{ap|15|20|25|30|35%}}
 
|leveling = {{lc|Movement Speed Bonus}} {{ap|15|20|25|30|35%}}
 
{{lc|Movement Speed Duration}} {{ap|2|2.25|2.5|2.75|3}}
 
{{lc|Movement Speed Duration}} {{ap|2|2.25|2.5|2.75|3}}

Revision as of 15:59, 19 July 2014

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Abilities

Udyr uses the stance mechanic. His abilities all have a persistent effect which remain until he activates another ability. Each ability also has a temporary activation effect that occurs upon being cast; the temporary effect of each stance persists for its full duration even if Udyr changes stance again. Switching stances sets off a 2 second global cooldown.

All of Udyr's abilities have 5 ranks, but as Udyr can only gain a maximum of 18 skill points at level 18, he cannot ever max out all of his abilities. He may max three abilities (with the fourth only reaching its 3rd rank) or he may max two abilities (with the other two reaching their 4th rank).

Monkey's Agility

Each time Udyr switches stances, he gains 5 flat movement speed and 10% attack speed for 5 seconds. This effect can stack up to 3 times.

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Tiger Stance

Stance Activation: Udyr gains attack speed for 5 seconds. Udyr will perform a File:TigerStance.jpg Tiger Strike with his first basic attack after activation, dealing bonus physical damage over 2 seconds to the target.

  • Attack Speed Bonus: 30 / 40 / 50 / 60 / 70%
  • Total Bonus Damage Over Time: 30 / 80 / 130 / 180 / 230 (+ 120 / 130 / 140 / 150 / 160% AD)

Persistent Effect: Udyr's basic attacks deal bonus physical damage equal to 15% of his attack damage.

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Turtle Stance

Stance Activation: Udyr gains a shield for up to 5 seconds.

  • Shield Strength: 60 / 100 / 140 / 180 / 220 (+ 50% AP)

Persistent Effect: Udyr gains life steal.

  • Life Steal: 10 / 12 / 14 / 16 / 18%

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Bear Stance

Stance Activation: For a short duration, Udyr gains increased movement speed, ignores unit collision, and performs a short dash towards enemy champions he stuns with his attacks.

  • Movement Speed Bonus: 15 / 20 / 25 / 30 / 35%
  • Movement Speed Duration: 2 / 2.25 / 2.5 / 2.75 / 3

Persistent Effect: Udyr's basic attacks stun the target for 1 second.

The dash and stun cannot reoccur on the same target within 6 seconds.

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Phoenix Stance

Stance Activation: Udyr unleashes pulsing waves of fire around himself for 5 seconds, dealing magic damage each second to enemies within 250 range.

  • Magic Damage Per Wave: 15 / 25 / 35 / 45 / 55 (+ 25% AP)
  • Total Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 125% AP)

Persistent Effect: On the first attack after activation and on every third subsequent attack, Udyr engulfs enemies in flames, dealing magic damage in a cone in front of him.

  • Magic Damage - 1st Attack & Per Third Attack: 40 / 80 / 120 / 160 / 200 (+ 45% AP)
  • Flame Range: 625

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References

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