Udyr's attack speed is increased by 10% and his armor and magic resist are increased by 4% for 5 seconds each time he switches stances. This effect can stack up to 3 times. Switching stances sets off a 1.5 second global cooldown. The temporary activation effect of each stance persists for its full duration even after switching.
Tiger Stance
Cooldown: 6
Cost: 55 / 50 / 45 / 40 / 35 mana
Stance Activation: Udyr gains an attack speed buff for 5 seconds. This stacks additively with the persistent attack speed bonus of Tiger Stance. Also, Udyr's next attack will deal bonus magic damage over 2 seconds to the target. If Udyr switches stances, this bonus damage on his next attack will remain available until Tiger Stance's temporary attack speed buff ends.
Persistent effect: Udyr's attack speed is increased.
Damage to Health Restored Ratio: 10 / 12 / 14 / 16 / 18
Damage to Mana Restored Ratio: 5 / 6 / 7 / 8 / 9
Bear Stance
Cooldown: 6
Cost: 55 / 50 / 45 / 40 / 35 mana
Stance Activation: Udyr gains increased movement speed for a few seconds.
Persistent effect: Udyr mauls his enemies with such force that they are stunned for 1 second when they are hit. This effect can only occur once every 6 seconds on the same target.
Stance Activation: Udyr sends out pulsing waves of fire dealing magic damage each second to nearby enemies for 5 seconds. During this time Udyr's ability power and attack damage are increased.
Persistent effect: Every third attack, Udyr breathes fire in a cone in front of him, dealing magic damage to enemies hit.
Tiger Stance'sDoT-effect can be procced for the duration of the AS-bonus buff while in other stances.
Tiger Stance'sDoT does not stack; applying another DoT will just refresh the duration.
Udyr cannot max all of his skills. Each skill maxes at 5 ranks, however Udyr will only obtain 18 skill points in total. This means that Udyr may max three abilities (with the fourth only reaching its 3rd rank) or he may max two abilities (with the other two reaching their 4th rank).
While Udyr is blinded, the Tiger StanceDoT will not activate. He can still stun with Bear Stance while blinded, but the hit will do no damage.