"Udyr" redirects here. For the Riot Games producer, see Steve 'Udyr' Mieczkowski.
Template:C-topTemplate:Champion info
Abilities
References
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Template:C-topTemplate:Champion info
Stance: Udyr has no ultimate ability: instead, any ability can be learned from the start and each has 5 ranks. Each ability also has a persistent effect, which ends only when Udyr switches stances, though using an ability prevents him from using another for 2 seconds.
Monkey's Agility: Udyr gains 5 bonus movement speed and 10% bonus attack speed for 5 seconds every time he uses an ability, stacking up to 3 times.
Active: Udyr gains bonus attack speed for 5 seconds, and causes his next basic attack to deal bonus physical damage over 2 seconds to his target.
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Stance: Udyr's basic attacks deal 15% AD bonus physical damage.
Active: Udyr shields himself for up to 5 seconds.
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Stance: Udyr gains life steal.
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Active: For a few seconds, Udyr is Template:Cctip, gains bonus movement speed, and dashes towards nearby enemy champions upon Template:Cctip them with a basic attack.
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Stance: Udyr's basic attacks Template:Cctip his target for 1 second. This effect cannot occur on the same target more than once every few seconds.
Active: Udyr unleashes pulsing waves of fire around himself for 5 seconds, dealing magic damage each second to all nearby enemies for the duration.
「 Magic Damage Per Second: 15 / 25 / 35 / 45 / 55 (+ 25% AP) 」「 Total Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 125% AP) 」 |
Stance: Every third basic attack causes Udyr to send out a cone of flame in front of him, dealing magic damage to all enemies hit. This effect is immediately primed upon activating Phoenix Stance.
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