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Udyr

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Champion Background Strategy Skins & Trivia
UdyrSquare Udyr
the Spirit Walker
Cost: IP 1350 or RP 585
Primary: Fighter Secondary: Tank Release date 2009-12-02
80
70
40
50
Statistics
Health 427 (+99) Attack damage 52.91 (+3.2)
Health regen. 7.45 (+0.75) Attack speed 0.658 (+2.67%)
Mana 220 (+30) Armor 18.75 (+4)
Mana regen. 6.75 (+0.45) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 345
Udyr, the Spirit Walker is a champion in League of Legends.[1]

Abilities

Udyr uses the stance mechanic. His abilities all have a persistent effect which remain until he activates another ability. Each ability also has a temporary activation effect that occurs upon being cast; the temporary effect of each stance persists for its full duration even if Udyr changes stance again. Switching stances sets off a 2 second global cooldown.

All of Udyr's abilities have 5 ranks, but as Udyr can only gain a maximum of 18 skill points at level 18, he cannot ever max out all of his abilities. He may max three abilities (with the fourth only reaching its 3rd rank) or he may max two abilities (with the other two reaching their 4th rank).

Monkey's Agility
    Monkey's Agility

    Each time Udyr switches stances, he gains 5 flat movement speed and 10% attack speed for 5 seconds. This effect can stack up to 3 times.

    Ability Details
    Monkey's Agility is a self-buff.

    Additional Information:

    • Further stance activations at maximum stacks of Monkey's Agility will refresh the timer.


    Tiger Stance
    • Cooldown: 6
    • Cost: 47 / 44 / 41 / 38 / 35 mana
    Tiger Stance

    Stance Activation: Udyr gains attack speed for 5 seconds. Udyr's first attack after activation will deal bonus physical damage over 2 seconds to the target.

    Persistent Effect: Udyr's basic attacks deal bonus physical damage equal to 15% of his attack damage.

    • Attack Speed Bonus: 30 / 40 / 50 / 60 / 70%
    • Total Bonus Damage Over Time: 30 / 80 / 130 / 180 / 230 (+ 120 / 130 / 140 / 150 / 160% AD)
    Ability Details
    Tiger Stance is a self-buff ability with an on-hit effect component.

    Additional Information:

    • Despite being an on-hit effect, Tiger Stance's active DoT will trigger spell effects as a damage-over-time spell, such as spell vamp and the reduced version of Rylai's slow.
    • Tiger Stance's DoT does not stack; applying it again only refreshes the duration.
    • Tiger Stance's primed DoT does not persist through stance changes.
    Udyr QVideo


    Turtle Stance
    • Cooldown: 6
    • Cost: 47 / 44 / 41 / 38 / 35 mana
    Turtle Stance

    Stance Activation: Udyr gains a shield for 5 seconds.

    Persistent Effect: Udyr gains life steal.

    • Shield Strength: 60 / 100 / 140 / 180 / 220 (+ 50% AP)
    • Life Steal: 10 / 12 / 14 / 16 / 18%
    Ability Details
    Turtle Stance is a self-buff ability.

    Additional Information:

    • As with any other form of in-built life steal, Turtle Stance's healing does not work on structures.
    Udyr WVideo


    Bear Stance
    • Cooldown: 6
    • Cost: 47 / 44 / 41 / 38 / 35 mana
    Bear Stance

    Stance Activation: Udyr gains increased movement speed and ignores unit collision for a few seconds.

    Persistent Effect: Udyr's basic attacks cause him to dash a short distance closer to his target and stun it for 1 second. The dash and stun cannot reoccur on the same target within 5 seconds.

    • Movement Speed Bonus: 15 / 20 / 25 / 30 / 35%
    • Movement Speed Duration: 2 / 2.25 / 2.5 / 2.75 / 3
    Ability Details
    Bear Stance is a self-buff ability with an on-hit effect component.
    • The triggering attack will apply other on-hit effects and can critically strike as normal.
    • Bear Stance's stun does not interact with structures.
    • If the enhanced autoattack is  dodged,  parried or  blocked or Udyr is blinded, the target will still be stunned but will receive no damage.
    • Spell shields will block the ability and incur the 6 second stun immunity.
    Udyr EVideo


    Phoenix Stance
    • Cooldown: 6
    • Cost: 47 / 44 / 41 / 38 / 35 mana
    Phoenix Stance

    Stance Activation: Udyr unleashes pulsing waves of fire around himself for 5 seconds, dealing magic damage each second to enemies within 250 range.

    Persistent Effect: On the first attack after activation and on every third subsequent attack, Udyr engulfs enemies in flames, dealing magic damage in a cone in front of him.

    • Magic Damage Per Wave: 15 / 25 / 35 / 45 / 55 (+ 25% AP)
    • Total Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 125% AP)
    • Magic Damage Per Third Attack: 40 / 80 / 120 / 160 / 200 (+ 45% AP)
    • Flame range: 625
    Ability Details
    Phoenix Stance's activation effect is a point blank area of effect ability. Its persistent effect is a conic area of effect on-attack effect.

    Additional Information:

    • The current counter for the next activation of Phoenix Stance's persistent effect does not reset upon exiting combat.
    Udyr RVideo


    References

    Start a Discussion Discussions about Udyr

    • Spirit Guard Udyr vs Pulsefire Ezreal

      4 messages
      • haha... then lets just say they are equal
      • I do not like Pulsfire Ezreal that much actaully. I am a fan of Explorer Ezreal. So for me, Spirit Guard Udyr is the better skin.

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