Patch icon Unreleased Content
Heimerdinger Client Update Promo 1
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V8.16 VPBE
This article does not include content that is active in the PBE

This is a list of unreleased content. Only official content, confirmed in the client or leaked by Riot, is listed. As development of League of Legends is highly iterative and mostly confidential, whether or not an item or feature will be released is highly speculative.

  • Pending - A piece of content which is being prepared for future release.
  • Delayed - A piece of content which is being held for technical or other issues, but will probably still be released in the future.
  • Shelved - A piece of content that has been set aside indefinitely, and may or may not ever be released. Models and/or entries usually remain in client.
  • Scrapped - A piece of content that has been abandoned due to thematic, copyright, commercial or other issues. Not likely to ever be released. Models and/or entries usually removed from client.
  • Unknown/Speculation - No reliable information or the only information is indirect, speculative or conjectural.

Events

Name Previews Status Notes
The Invasion of Bandle City Unknown Bandle City vs. Noxus is one of many Thunderdome projects made in 2015, one example being the officially released Butcher's Bridge.

Champions

Name Previews Status Notes
Unknown Speculation Shapeshifter that isn't GnarSquare Gnar
Unknown Speculation A champion accompanied by a swarm of insects
Unknown Speculation A champion with a more permanent and significant pet
Unknown Speculation A champion revolving around interactable units a la Dark Passage Dark Passage
Unknown Speculation Viktor CreatorCircle Creator Viktor's [S|L] recall animation and Vel'Koz BattlecastCircle Battlecast Vel'Koz's [S|L] splash art feature an airborne champion. The champion is featured on the Battlecast Skarner and Kog'maw reveal page and the new Battlecast Urgot splash art - identical to the Battlecast promo page blueprint.
Unknown Speculation In Lee Sin KnockoutCircle Knockout Lee Sin's [S|L] splash art, a woman with white fur, blue eyes, and short black hair can be seen together with Gragas Gragas,Esq.Circle Gragas, Esquire [S|L].

Scrapped Champs

Name Previews Status Notes
Ao ShinSquare Ao Shin Scrapped Eventually released as Aurelion SolSquare Aurelion Sol
AvashaSquare Avasha Scrapped Re-designed as RivenSquare Riven
AverdrianSquare Averdrian Scrapped
CeeCeeSquare CeeCee Scrapped Released as early concept artwork for BraumSquare Braum
Cyborg CowboySquare Cyborg Cowboy Scrapped Original concept art for KindredSquare The Bounty Hunter

Visual theme later inspired JhinSquare Jhin, and was released as Jhin HighNoonCircle High Noon Jhin [S|L].

Eagle RiderSquare Eagle Rider Scrapped Theme re-explored with QuinnSquare Quinn and ValorSquare Valor
Elemental Hydra Scrapped Originally hinted by Colt 'Ezreal' Hallam [1]

The concept got passed up early on, as a personality couldn't be found for the idea [2]

Ruby Scrapped Released as early concept artwork for ViSquare Vi [3]
GavidSquare Gavid Scrapped Canceled because he 'didn't fit with the game's artistic theme'

Treant theme re-explored with MaokaiSquare Maokai [4] Plant-growing theme re-explored with ZyraSquare Zyra, who coincidentally re-used some ability names [5]

Iron EngineerSquare Iron Engineer Scrapped Concept art likely incorporated on BlitzcrankSquare Blitzcrank
IvanSquare Ivan Scrapped Concept art later incorporated on NautilusSquare Nautilus and ZiggsSquare Ziggs
Komachi Scrapped A pure Tank icon tank, scythe Champion in development by Kuo-Yen 'Xypherous' Lo [6]

Concepts were recycled into ThreshSquare Thresh

OmenSquare Omen Scrapped Shelved concept that Riot couldn't find a suitable personality for [7]

Concepts were recycled into Rek'SaiSquare Rek'Sai[8]

PriscillaSquare Priscilla Scrapped Eventually released as EliseSquare Elise
Rob BlackbladeSquare Rob Blackblade Scrapped Canceled because he 'didn't fit with the game's artistic theme'
SethSquare Seth Scrapped Codename for an unnamed Sand Mage that Riot couldn't get the concept just right in the allotted time [9]

Eventually released as AzirSquare Azir [10]

TabuSquare Tabu Scrapped In the Prehistoric grouped splash art, a shaman-like character can be seen in the foreground, either controlling one of the creatures or being protected by it.
Tempus Scrapped Was put on 'indefinite hold' [11] and then on 'permanent hiatus' [12]
TikiSquare Tiki Scrapped
Twin Yordles Scrapped One had bombs and the other had a rocket launcher while being on a motorcycle + side car

Idea was being developed by Brian 'FeralPony' Feeney before half of the concept turned into ZiggsSquare Ziggs [13]

UrfSquare Urf Special An April Fools' Day joke
WellSquare Well Scrapped Re-explored as AzirSquare Azir[14]

Features

Magma Chamber
  • 'Canceled' (again) [15]
Summoner icons
  • A set that reflect lifetime RP icon RP purchases.
Supremacy
  • Riot has bought up loads of domain names surrounding the word 'Supremacy' in relation to 'League of Legends'.[16] While nothing is known about what 'Supremacy' could mean, a similar 'leak' happened for 'Dominion' months before its official unveiling.
    • Could be a card game.[17]
      • Could also refer to the Ascension featured game mode (supremacy is synonym with ascendancy)

Skins

Champion Skin Previews Status Notes
AmumuSquare Amumu Amumu SewnChaosCircle Sewn Chaos [S|L] Scrapped Canceled for 'not meeting quality standards'
BlitzcrankSquare Blitzcrank Blitzcrank SewnChaosCircle Sewn Chaos [S|L] Scrapped Canceled for 'not meeting quality standards'
CaitlynSquare Caitlyn Futuristic PAX Aus Art Demo Scrapped Reworked into Caitlyn PulsefireCircle Pulsefire [S|L]
DianaSquare Diana Unnamed Annoucement Scrapped Reworked into Diana LunarGoddessCircle Lunar Goddess [S|L]
KarmaSquare Karma Bladestorm Texture Shelved Extracted from game files
KarmaSquare Karma Jade Empress Unknown Extracted from game files
KarmaSquare Karma Lunar Unknown Appeared in the shop accidentally
KatarinaSquare Katarina Crimson Elite Texture Unknown Extracted from game files

Possibly scrapped

KatarinaSquare Katarina Cyber Texture Scrapped Reworked into Katarina PROJECTCircle PROJECT [S|L]
LeonaSquare Leona Unnamed Unknown Several skins (including an 'Ancient Solari' one)
Miss FortuneSquare Miss Fortune Special Forces Silhouette Unknown
MordekaiserSquare Mordekaiser Mordekaiser KingofClubsCircle Dark Crusader [S|L] Scrapped Reworked into Mordekaiser KingofClubsCircle King of Clubs [S|L]
MorganaSquare Morgana Skin 6 Unknown
  • Extracted from game files
  • Assets imply fire theme
OlafSquare Olaf Russian Knight Shelved Extracted from game files
SejuaniSquare Sejuani Queen Unknown Extracted from game files

Became the basis for her Full Relaunch Might return in some capacity

SivirSquare Sivir SKT T1

Artwork

Scrapped Replaced by Kalista SKTT1Circle SKT T1 Kalista [S|L] at playerbase and SKT T1 Bang's request
SonaSquare Sona Disco Texture Unknown Extracted from game files
SorakaSquare Soraka Battle Priestess Screenshot Scrapped Reworked into Soraka CelestineCircle Celestine [S|L][18]
TristanaSquare Tristana Arm Cannon Unknown Extracted from game files
TryndamereSquare Tryndamere Dreadknight Extracted from game files Scrapped Reworked into Tryndamere NightmareCircle Nightmare [S|L]
TwitchSquare Twitch Exterminator Shelved Extracted from game files
ZedSquare Zed Cyber Texture Scrapped Reworked into Zed PROJECTCircle PROJECT [S|L]
Teasers


Victorious Skin Changes
  • Future Victorious skins may be made available to purchase for two weeks at the end of the season. This will not be applied retroactively to former skins.
  • Players who earn Gold+ will receive the Victorious skin for free with a Vintage splash art.
  • Players who receive the skin for free or who purchase the skin will also receive a free Chroma based on their highest rank. Currently unknown if you will also receive the lesser Chromas.
    • To clarify: there is a Bronze and Silver Chroma, it's just not freely given.
    • Bronze, Silver, Gold, Platinum, Diamond, Master and Challenger Chromas will not be available to purchase separately.

Balance Changes

ARAM

  • Possibility of having all champions available in this mode to eliminate 'ARAM smurfs' (reroll system would be reworked)

Champions

Champion Update Schedule
Backdating Visually Upgraded Skin Artwork
  • New skin splash artwork for all champions that have previously received a visual upgrade. Skins that use the modern splash art standard will not receive an update but may receive some polishing or small changes. Shared splashes will not be updated unless the skin in question receives a new model.
Artwork Leaks
Ability Icon Updates
  • Meddler noted that AhriSquare Ahri will be getting new ability icons, he also mentioned that they'd love some feedback on other champions in need of icon updates. He noted they'll also be updating older non champion icons, likely starting with the Red/Blue/Baron buff icons.[20]
AzirSquare Azir - Gameplay Update
  • Stats
    • Base health reduced to 500 from 552.
    • Attack speed growth increased to 2.5% from 1.5%.
    • Base health regeneration increased to 10 from 7.
    • Health regeneration growth increased to 0.75 from 0.55.
  • Conquering Sands Conquering Sands
    • Base damage increased to 70 / 90 / 110 / 130 / 150 from 60 / 80 / 100 / 120 / 140.
    • Removed: Slow stacking from multiple soldiers.
  • Arise! Arise!
    • Recharge time reduced to 6 seconds at all ranks from 8 / 7.5 / 7 / 6.5 / 6.
    • Soldier AP ratio reduced to 40% AP from 60% AP.
    • Mana cost reduced to 20 / 25 / 30 / 35 / 40 from 40 at all ranks.
    • Soldier base damage changed to 60 / 80 / 100 / 120 / 140 from 60 - 160 (based on level).
    • Passive attack speed changed to 25 / 30 / 35 / 40 / 45% from 20 / 30 / 40 / 50 / 60%.
    • Empowered bonus attack speed changed to 30 / 35 / 40 / 45 / 50% from 20 / 30 / 40 / 50 / 60%.
      • Total bonus attack speed changed to 55 / 65 / 75 / 85 / 95% from 40 / 60 / 80 / 100 / 120%.
    • Recast cooldown reduced to 1 second from 1.5.
    • Soldier duration reduced to 4 / 5.5 / 7 / 8.5 / 10 seconds from 10 at all ranks.
    • Damage reduction to secondary targets increased to 100% at all levels from 25% / 50% / 75% / 100%.
    • New Effect: Minions hit that are not the primary target take 50% damage.
  • Shifting Sands Shifting Sands
    • Mana cost increased to 100 from 60.
    • Cooldown changed to 24 / 21 / 18 / 15 / 12 seconds from 19 / 18 / 17 / 16 / 15.
    • Damage AP ratio increased to 50% AP from 40% AP.
    • Base damage increased to 100 / 120 / 140 / 160 / 180 from 60 / 90 / 120 / 150 / 180.
    • Shield strength reduced to 60 / 105 / 150 / 195 / 240 from 80 / 120 / 160 / 200 / 240.
  • Emperor's Divide Emperor's Divide
    • Base damage changed to 200 / 300 / 400 from 150 / 250 / 450.
CaitlynSquare Caitlyn - Visual Update
  • Caitlyn needs to match the other Piltover champions in terms of appearance and technological equipment (HeimerdingerSquare Heimerdinger, JayceSquare Jayce, ViSquare Vi)
EzrealSquare Ezreal - Visual Update [21]
LeBlancSquare LeBlanc - Visual Update [22]
Lee SinSquare Lee Sin - Gameplay Update [23]
  • Flurry Flurry
    • Bonus attack speed changed to 40 / 60 / 80 / 100% from 40% at all levels
  • Sonic Wave Sonic Wave
    • Damage changed to 15 / 35 / 55 / 75 / 95 (+ 50 / 60 / 70 / 80 / 90% AD) from 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD)
      • Assuming Sonic Wave Sonic Wave is maxed first, the effective damage (including Lee Sin's base AD) is 45 / 74 / 105 / 138 / 171 (+ 50 / 60 / 70 / 80 / 90% bonus AD) (+ 2.88 per level thereafter)
  • Resonating Strike Resonating Strike
    • Damage changed to 15 / 35 / 55 / 75 / 95 (+ 50 / 60 / 70 / 80 / 90% AD) from 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD)
    • Removed: 8% of target's missing health bonus damage
    • New Effect: Damage is increased by 0.5% for every 1% of target's missing health (maximum 22.5 / 52.5 / 82.5 / 112.5 / 142.5 (+ 75 / 90 / 105 / 120 / 135% AD)
      • Reaches 8% of target's missing health against enemies with 94 / 219 / 344 / 469 / 594 (+ 313 / 375 / 378 / 500 / 563% AD) maximum health (stronger against enemies with health lower than this amount, weaker against those with higher)
  • Tempest Tempest
    • Damage changed to 20 / 40 / 60 / 80 / 100 (+ 60% AD) from 60 / 95 / 130 / 165 / 200 (+ 100% bonus AD)
    • Damage changed to physical from magic
  • Cripple Cripple
    • Slow decays more fluidly (currently only decays once per second)
  • Dragon's Rage Dragon's Rage
    • Damage to target and enemies hit by them changed to 50 / 150 / 250 (+ 75 / 87.5 / 100% AD) from 200 / 400 / 600 (+ 200% bonus AD)
    • New Effect: Target takes 25 / 75 / 125 (+ 37.5 / 43.75 / 50% AD) bonus damage each time they hit another enemy champion (maximum 「 150 / 450 / 750 (+ 225 / 262.5 / 300% AD) 」「 100 / 300 / 500 (+ 150 / 175 / 200% AD) 」)
LissandraSquare Lissandra - Gameplay Update
  • A new Innate with a more defensive effect.[24]
MordekaiserSquare Mordekaiser - Visual Update
  • He's on the list, but he's not currently being looked at.[25]
RyzeSquare Ryze - Gameplay Update
  • General
  • Overload Overload
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 40 at all ranks.
    • New Effect: Deals 20% - 40% (based on level) bonus true damage to enemies with Spell Flux Flux.
    • Removed: Spell Flux Flux making Overload dealing 40 / 50 / 60 / 70 / 80% bonus damage.
  • Rune Prison Rune Prison
    • Removed: Mana cost of 50 / 60 / 70 / 80 / 90.
    • New Effect: Restores 6 / 7 / 8 / 9 / 10% of maximum mana on cast.
    • Cooldown changed to 15 / 13 / 11 / 9 / 7 seconds from 13 / 12 / 11 / 10 / 9.
    • Bonus mana ratio increased to 4% of bonus mana from 1%.
    • Removed: Rooting the target for 0.75 seconds.
    • New Effect: Slows by 50% decaying over 1.25 seconds.
    • New Effect: Spell Flux Flux targets are now rooted for the duration instead.
  • Spell Flux Spell Flux
    • Cooldown changed to 3.5 / 3 / 2.5 / 2 / 1.5 seconds from 3.25 / 3 / 2.75 / 2.5 / 2.25.
    • Cost increased to 60 / 80 / 100 / 120 / 140 from 60 / 70 / 80 / 90 / 100.
    • Spell Flux and Overload Overload bounce radius changed to Range model 275 from Range center 350.
      • Champion, large minion and large monster bounce radius increased to Range model 450 from Range center 350.
    • Spell Flux spreading damage increased to 100% from 50%.
TeemoSquare Teemo - Visual Update
VeigarSquare Veigar - Visual Update [26]

References