Notes

  • The original summoner spells continue cooling down in the background while swapped out.
  • The available summoner spells to pick from are:
Maps Summoner spells
Summoner's Rift icon Summoner's Rift
Twisted Treeline icon Twisted Treeline
Barrier Barrier Cleanse Cleanse Ignite Ignite
Exhaust Exhaust Flash Flash Ghost Ghost
Heal Heal Clarity Clarity Smite Smite
Teleport Teleport
Howling Abyss icon Howling Abyss Barrier Barrier Cleanse Cleanse Ignite Ignite
Exhaust Exhaust Flash Flash Ghost Ghost
Heal Heal Clarity Clarity Mark Mark

Strategy

  • If picked whenever available, and if you pick an unique summoner spell every time, you can chose a new summoner spell at:
Spell available Unique spells picked Cooldown
6:00 0 240s
10:00 1 220s
13:40 2 200s
17:00 3 180s
20:00 4 160s
22:40 5 140s
25:00 6 120s
One every 2 minutes afterwards 120s

Media

Patch History

V8.13
  • New Effect: Cooldown now caps after swapping to 6 unique spells.
  • Swap cooldown reduction increased to 20 seconds from 15.
V8.10 - May 22, 2018
  • Bug Fix: Having Hexflash Hexflash no longer lets you have two Flash Flashes at the same time.
V8.10
  • Bug Fix: Fixed a bug where swapping Hexflash Hexflash to a different summoner spell would prevent that summoner spell from being used while in-combat.
V8.9 - Reworked
  • New Effects:
    • While out-of-combat, swap one of your equipped summoner spells to a new, single use summoner spell.
    • Your first swap becomes available at the 6 minute mark, with an initial 240 second cooldown. Selecting a summoner spell reduces the swap cooldown by 15 seconds, up to once per unique summoner spell, down to a minimum of 120 second cooldown. You must swap to 3 different summoner spells before returning to one you've already used.
    • Selecting a summoner spell puts it on a 5 second cooldown.
    • Using a selected summoner spell puts the summoner spell on the same slot on a 10 second cooldown.
    • Your original summoner spells continue cooling down in the background while swapped out.
    • You can now swap your summoner spells anywhere on the map as long as you're out of combat.
    • Closing the Unsealed Spellbook tab while dead no longer prevents you from re-opening it until respawn.
  • Old Effects:
    • Reduces the cooldown of summoner spells by 15%.
    • Additionally, you may swap your Summoner Spells while at the shop by exchanging Summoner Shards. You gain your first Summoner Shard at 2:00, and gain another every 6 minutes thereafter, up to a maximum of 2 at a time.
    • Newly acquired summoner spells will inherit any remaining cooldown of the summoner spell it is replacing.
V8.3
  • Summoner spell cooldown reduction reduced to 15% from 25%.
V8.1
  • Bug Fix: Now properly updates its user's summoner spell icons in spectator mode.
V7.22 Added
  • Inspiration icon Inspiration Keystone rune.
    • Passive: Reduces the cooldown of summoner spells by 25%.
    • Additionally, you may swap your Summoner Spells while at the Shop by exchanging Summoner Shards. You gain your first Summoner Shard at 2:00, and gain another every 6 minutes thereafter, up to a maximum of 2 at a time.
    • Newly acquired summoner spells will inherit any remaining cooldown of the summoner spell it is replacing.
    • Swapping to Smite Smite during a game will not grant access to Jungler items, and you may not have the same summoner spell twice.

References