Urgot's autoattacks and Acid Hunter reduce all damage that his target deals by 15% for 2.5 seconds.
Range: 1000 (1200 when Lock-on)
Cost: 40 mana
Active: Urgot fires a missile in a line towards the cursor, dealing physical damage to the first enemy it hits. His passive is also applied to the target.
Missile-lock can be achieved by holding the cursor over a unit afflicted by Noxian Corrosive Charge when casting, causing Acid Hunter to fly directly to the target ignoring all other units. Acid Hunter can lock onto units hidden in Fog of War, brush, and in stealth, but it will not reveal targets hit.
Active: Urgot charges up his capacitor to gain a shield that absorbs damage for up to 7 seconds. While the shield is active, Urgot's autoattacks and Acid Hunter missiles will slow targets for 1.5 seconds.
Active: Urgot launches a corrosive charge at target 150-radius area, afflicting all targets hit for 5 seconds. Enemies afflicted by the charge have their armor reduced by a percentage and take physical damage over the duration.
Active: Urgot targets an enemy champion and channels for 1 second, suppressing the target for the duration. If the channel completes, Urgot and the target will swap positions and the target will be slowed by 40% for 3 seconds. Urgot also gains bonus armor and magic resistance for 5 seconds, starting from the beginning of the channel time.