Active: Urgot fires a missile in a line towards the cursor, dealing physical damage to the first enemy it hits. His passive is also applied to the target. Killing a unit will refund half the mana cost.
Missile-lock can be achieved by holding the cursor over a unit afflicted by Noxian Corrosive Charge when casting, causing Acid Hunter to fly directly to the target and ignoring all other units. Acid Hunter can lock onto units hidden in Fog of War, brush, and in stealth, but does not grant sight of units hit.
The lock-on casting Acid Hunter does not need vision of the target to activate; as long as the cursor is hovering over an enemy debuffed by Noxian Corrosive Charge and they are within the ability's radius around Urgot, the missile lock-on will trigger. This includes both stealthed units and units hidden in the Fog of War.
COST: 55 / 60 / 65 / 70 / 75 mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
Active: Urgot charges up his capacitor to gain a shield that absorbs damage for up to 7 seconds.
Terror Capacitor's slow does not stack. Subsequent auto-attacks or Acid Hunter hits will only refresh the duration of the slow.
If Terror Capacitor is activated while auto-attack or Acid Hunter projectiles are mid-flight, they will still apply the slow on impact.
Noxian Corrosive Charge
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Active: Urgot launches a corrosive charge at a target 150-radius area, afflicting all enemies hit for 5 seconds. Enemies afflicted by the charge have their armor reduced by a percentage and take physical damage over the duration.
Noxian Corrosive Charge grants a brief instance of sight around where it is cast.
The armor reduction is dynamic - if a debuffed unit's armor changes, the reduction will adjust itself accordingly.
Hyper-Kinetic Position Reverser
RANGE: 550 / 700 / 850
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Active: Urgot targets an enemy champion and channels for 1 second, suppressing the target for the duration. If the channel completes, Urgot and the target will swap positions, the target will be slowed by 40% for 3 seconds and Urgot will ignore unit collision for 1 second.
Urgot also gains bonus armor and magic resistance for 5 seconds, starting from the beginning of the channel time.
Armor & Magic Resist: 60 / 90 / 120
Hyper-Kinetic Position Reverser is a single targeted blink with a buff and debuff component.