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Abilities

Zaun-Touched Bolt Augmenter

Urgot's autoattacks and Acid Hunter Acid Hunter reduce all damage that his target deals by 15% for 2.5 seconds.

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Acid Hunter

Active: Urgot fires a missile in a line towards the cursor, dealing physical damage to the first enemy it hits. His passive passive is also applied to the target.

  • Physical Damage: 10 / 40 / 70 / 100 / 130 (+ 85% AD)

Missile-lock can be achieved by holding the cursor over a unit afflicted by Noxian Corrosive Charge Noxian Corrosive Charge when casting, causing Acid Hunter to fly directly to the target ignoring all other units. Acid Hunter can lock onto units hidden in Fog of War, brush, and in stealth, but does not grant sight of units hit.

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Terror Capacitor

Active: Urgot charges up his capacitor to gain a shield that absorbs damage for up to 7 seconds.

  • Shield Strength: 80 / 130 / 180 / 230 / 280 (+ 80% AP)

While the shield is active, Urgot's autoattacks and Acid Hunter Acid Hunter missiles will slow targets hit for 1.5 seconds.

  • Slow: 20 / 25 / 30 / 35 / 40%

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Noxian Corrosive Charge

Active: Urgot launches a corrosive charge at a target 150-radius area, afflicting all enemies hit for 5 seconds. Enemies afflicted by the charge have their armor reduced by a percentage and take physical damage over the duration.

  • Total Physical Damage: 75 / 130 / 185 / 240 / 295 (+ 60% Bonus AD)
  • Armor Reduction: 12 / 14 / 16 / 18 / 20%

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Hyper-Kinetic Position Reverser

Active: Urgot targets an enemy champion and channels for 1 second, suppressing the target for the duration. If the channel completes, Urgot and the target will swap positions and the target will be slowed by 40% for 3 seconds.

Urgot also gains bonus armor and magic resistance for 5 seconds, starting from the beginning of the channel time.

  • Armor & Magic Resist: 60 / 90 / 120

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References

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