i</3Vayne - I talk about Vayne. When I feel like it.
Inciter of the Sands - Support/Mage person based off the "of the sands" moniker. Puppet master-esque Fortune Teller in theme that feeds off her allies and enemies alike.
Renekton = Love playing him as a (non-crit-based) carry or a Brusier. Truely a champion that's pleasing to play aesthetically and mechanicwise, offering risk vs. reward gameplay in a handful of mad. Few champions have given me the thrill of killing like this bloke.
Fizz = Assassin that truely takes skill to master no matter the build. I bought him on his release to get his ratios up on the wiki and ended up loving him more than I ever thought possible. Him being a hard counter to most strong metas helps, as well.
Friendship is Magic Tier (Tier 2):
Twisted Fate = Aesthetics are awesome, fact that he's a AD/AP/Hybrid Assasin/Carry/Caster with great map control makes him insanely fun to play.
Nocturne = Assassin/Carry that is a living mindgame. His name might as well be "Mr. Mixup P. Hypefighter4"
* Karma = Mage/Support that is deceptively strong due to always being played by the wrong people. Not beastly, but scary once she gets the ball rolling.Removed from the gameTsundere Tier (Tier 3):
Udyr = BruiserJunglerAssassinCarry that nobody expects. Stance dancing being what I did in WoW, this is essentially my kind of character.
Twitch = Fun little rat I've had the pleasure of carrying with since the game came out, though I wasn't sure if that was because he was broken or because I was good with him. Inevitable turned out it was the latter. Like Clinkz but good.
Swain = Tzeentch found a way into LoL, and I welcome my change-based DoT Mage living Crowstorm overlord.
Nasus = Best voice in the game (RIP the original voice actor) with a snowballing yet balanced kit. Amazing character aesthetically and mechanic-wise all around.
Graves = Manly Cowboyman that snipes with a shotfun. Pulling off awesome skillshots is a feeling best felt rather than explained.
Garen = Funniest tank to ever Demacia with. Jokes aside there are few others who can lead a charge like he.
Chogath = It's Cho'Gath. How can you hate a proper, and dapper, Mage?
Garak x Bashir Tier (Tier 4)
Vayne = A carry I harp on a lot for being single target oriented and actually rubbish. I still love her for her aesthetics and that it's still possible to carry with (in a passing grade sort of way). I do hope she gets better one day.
Ryze = Unorthodox mage that is like the antithesis to one of my favourite Dota characters I play and carry with: Invoker. Where Invoker is a long lived Mage who's a master of many spells cast sporadically, Ryze is a long lived mage that is master of the one spell, able to cast it a thousand fold. It's like Bruce Lee's kick adage with spells and angry old men with glowing eyes.
Sivir = Prework (and post re-work) Carry I found to be amazing to play as either damage!support or as a Carry. Her rework felt like it destroyed what I like about her, but I can still carry with her and her design has grown on me over the years. No way is this influenced by me shipping Vayne and Sivir.
Shyvana = Bruiser I initially bashed for not having a gap closer outside of her ult (and dropping way too much money on her irl release). Came to realize I love her the synergy her kit provides.
Kayle = Straight up AD Carry that can switch between melee and ranged and punish items for thinking too much about defenses. Then again, that's probably not a popular opinion because "lolshehasaheal". Angel Paladin with a huge sword and penchant for the fray gives no fucks.
Dr Mundo = Hackinwackinsmackin bruiser who will not die when played properly. A true counter to many things that like to live.
Alistar = Powlistar is a fun support/pusher that is both manly and and a Minotaur. What is not to like about this guy?
Honorable Mentions
Anivia = First character I ever touched in the beta. Her movement speed was slow, but everything else about her I understood nigh off the bat. Makes me want to learn her some day and play her proper.
Darius = Never touched him, but he's essentially my kind of character down to the Axe. I don't know when I'd have to the time to learn him, or see what I can do with him. But he's always looked promising to a degree.
Kassadin = First character I bought and learned how to play with. Leveling up this guy was a skill based beast that has lead me to victory more than a few times.
Viktor = Pusher Machine mage I bought and said was good while people said otherwise (claiming Xerath was the end all good mage). Turns out Viktor is actually good and the people who said he wasn't probably snort glue between naptimes.
Warwick = First character I learned in and out and how to carry and jungle with, even befriending the probably-now-forgotten Wazabi that taught people how to play Warwick at the time. First champion I bought a skin with, too. As time went on the game changed and his brand of assassination was no longer needed or viable, which is sad 'cause he's a potentially (used insultingly) good char.
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They will all suck as bad as this, though. As a heads up.
Typhron, Marty Stu The Dark Paladin - December 5th, 2012
Character concept using my username (and WoW Character). As a physical damage-focused melee carry that uses a single Stance in conjunction with his manaless costs with a mana-centric focus, a bit like Ryze.
A champion of the "of the Sands" namesake (like Nasus and Renekton), being an animal golem person that is mechanically straightforward and thematic. One that is able to play as a Support or a Tanky Mage, with HoTs, HoTs, and utility being the focus.
Montgomery, Meister of Zaun. - November 21st, 2012
Jayce and Viktor hating villain sue villainous tycoon who can be an AP OR AD carry, capable of building one way or another with ease. Built AP he's an Bursty Assassin and built AD he's more of a traditional Carry, being quite good at countering enemy builds no matter what they build.