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Blackfire

1111kkkk December 26, 2014 User blog:1111kkkk

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1 Growth 18 1 Growth 18
Health 525 - 2015 Attack damage 56 - 117
Health regen. 7.7 - 21.0 Attack speed 0,666(+48%)
Mana 270 (+43) 1001 Armor 23 - 71
Mana regen. 5.8 - 22.3 Magic resist. 32.1 - 53.4
Attack range 125 Mov. speed 340



Abilities

Red Leap
RANGE: 600
On-Target Cooldown: 6
ChampionSquare

Blackfire's basic attacks against enemies below 30% maximum health gains bonus attack range and will cause Blackfire to dash to them dealing an additional 20 (+10 per level)(+ 60% AP) magic damage by basic attack. This effect can occur on the same target once every few seconds.


Ability Details
Red Leap is an non-damaging on-hit effect dash and self-buff.

Additional Information:

  • Blackfire will only leap to a target if her attack timer has been refreshed.
    • If her target is within leap range but her attack timer is not refreshed, she will not automatically attempt to path towards them.
  • Blackfire can freely cast any of his abilities during the dash.


Red Laser Beam
RANGE: 400
COST: 60 / 70 / 80 / 90 / 100 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6

Active: Blackfire creates leash on target enemy champion with her magic eye and channels for up to 2,5 seconds,dealing magic damage and causing her target to Fear icon flee arround her for 1,25 seconds.If the taget moves further than 700 range effect ends.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 80% AP)
Ability Details
Red Laser Beam is a single-targeted channeled tether ability .

Additional Information:

  • Red Laser Beamdeals damage every 0,25s
    • Red Laser Beam's channel channel will be interrupted if Blackfire performs any other action, uses items, or is affected by crowd control.
    • Summoner spells can be used without interrupting the channel.
    • The Fear icon flee's duration is reduced by tenacity or other forms of crowd control reduction.

Ability Details:


Shield of the Medalion
RANGE: self
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 22 / 20 / 18 / 16 / 14
ChampionSquare

Active: Blackfire catches her medalion and gains spell shield that absorbs incoming damage and grants her bonus movement speed for 4 seconds. If the shield is destroyed she gains 35% tenacity for 8 seconds.

  • Shielded for: 60 / 100 / 140 / 180 / 220 (+ 60% AP) damage
  • Bonus Movement Speed: 40 / 45 / 50 / 55 / 60%


Ability Details
Shiel of the Medalion is a self-buff ability.


Light Rage
RANGE: 400
COST: 50 / 60 / 70 / 80 / 90 mana
COOLDOWN: 12 / 11 / 10 / 9 / 8

Passive: Blackfire's Basic attacks deal 12% of target's current health as magic damage and also grants bonus attack speed for 2 seconds.

  • Attack Speed: 20 / 30 / 40 / 50 / 60%

Active: Blackfire's next basic attack within 4 seconds deals bonus magic damage to an enemy and fires a light flash that deals same damage to nearby enemy targets in a cone within 400 range and Slow icon slows them for 2 seconds.

  • Magic Damage: 80 / 130 / 180 / 220 / 250 (+ 75% AP)
  • Slow: 30 / 40 / 50 / 60 / 70%


Ability Details
Light Rage is a conic area of effect on-hit effect.


Explosive Ball
RANGE: 1000
COST: 100 Mana
COOLDOWN: 120 / 100 / 80
ChampionSquare

Active: Blackfire throws a ball that deals magic damage to enemies within 1000 range and Airborne icon knocks them up for 1.5 seconds.

  • {{{1}}}: Magic Damage / 200 / 300 / 400 (+ 100% AP)


Ability Details
Explosive Ball is a linear area of effect colliding skillshot.


Gameplay

By Mitko

Blackfire is strong AP Assassin with very interesting kit and mechanics. Her main lane is mid, but also she can be played on top or jungle '

Laning

Blackfire is not so hard to play. She can easy win mid against champions with hard mechanics just fearing them with Q and knocking them up with the ult. They will have disabed abilities and will cannot cast his complicated illusions. And finally she will do the killing blow with the passive.

Remember that she has movement speed buff and shield and gains CC reduction if destroyed. If somebody is gonna wreck her on the lane - she can try to escape.

Skill Usage

Blackfire's innate triggers only if the target is below 30% health. Dont miss it! If the target is in your range dash instantly, before the tagert receive incoming healing from Heal.png Heal, Astral Infusion.png Astral Infusion, Primal Surge.png Primal Surge or just life steal or spell vamp.

The Q is the spell that can help you with champions such as ZedSquare.png Zed, or KassadinSquare.png Kassadin that can can easy escape from you. Using Ult to disabe their movemet speed and abilities and after Q make an unescapable combo. The enemy will not be able to cast any abilities for up to 2,75 seconds. Then they won't outplay you.

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