Tanya - The ruler of the waters
Passive: Tanya reduces targets damagee by a precentage if she fights while below 30% health with an enemy champion.
Q -Three spattering strikes
Tanay's next tree basic attacks lose physycal component gain 700 dash range and deal 100% of Tanya's ad, base amount and precentage of her AP in magic damage.Fist attack knocks her target aside
Damage:100%base AD (50%AP)
W - Sea's caress
Tanya suspends hersels into the air for up to 2.5 secons and becomes untargetable and invulnerable.During this time all her abilities are disabled by the debuff and she can only reactivate this ability again to land to the ground again dealing magic damage to all nearby enemies based on the duration of being suspended. This debuf is cannot be removed by cleaning effect and cannot be reduced by tenacity.
Cost 70/75/80/85/90 mana
Magic damage 80/130/180/230/280(70%AP)
E - Tilt
Tanya increases her armor and magic resist for few second. During this time if an enemy champion cast a spell on her she returns magic damage to the caster
Magic resist increase 8/10/12/14/16
Magic damage:15% of damage dealt.
R - Death trap
Creates a water pool on the graund that suddenly slows enemies for 1.5 second dealing them magic damage.
Cost:100 mana Slow:60%
Magic damage 100/200/300(120%AP)
Tanya is number one!
That's what residents of all the oceans and seas of Runeterra said about their leader. She is not an ordinary human. she has the posibility to breathe under wather... To be continued.