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Innate: Every third basic attack within 3.5 seconds cleaves the area before her, dealing 20 - 250 (based on level)(+ 85% AP)bonusmagic damage to enemies hit and afflicting them with Moonlight for 6 seconds.
Once every 60 seconds, if Diana attacks an enemy champion afflicted with Moonlight, she enters a fury for 6 seconds, gaining 40% bonus attack speed and causing all of her basic attacks to cleave nearby enemies.
TARGET RANGE: 800
COST: 80 / 75 / 70 / 65 / 60 mana
Active:Diana unleashes a bolt of lunar energy that travels in an arc, dealing magic damage to enemies hit and afflicting them with Moonlight for 6 seconds.
Magic Damage: 55 / 75 / 95 / 115 / 135 (+ 70% AP)
EFFECT RADIUS: 200
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 14 / 12 / 10 / 8 / 6
Passive:Diana is orbited by up to 3 Moonlet Orbs, generating one every 10 seconds. Every third Moonlet Orb that Diana creates shields her for 3 seconds. Each time Diana cleaves nearby enemies with Moonsilver Blade, she generates a Moonlet Orb.
Active:Diana surrounds herself in the light of the moon, creating a field around her that diminishes in size over 3 seconds. Enemies caught in the field are increasingly slowed the smaller it becomes.
Initial Slow: 15 / 20 / 25 / 30 / 35%
At the end of the duration all nearby enemies are revealed and drawn up to 300 units toward her location and stunned for 1 second.
Maximum Slow: 65 / 70 / 75 / 80 / 85%
TARGET RANGE: 825
COST: 50 / 65 / 80 mana
COOLDOWN: 25 / 20 / 15
Active:Diana chooses an enemy and begins channeling for up to 3 seconds, granting sight of her target for the duration. While moving towards her target, Diana projects a lunar barrier that reduces incoming damage and shields her from crowd control.
Magic Damage: 70 / 140 / 210 (+ 50% AP)
At the end of the duration, or if Diana recasts Lunar Rush, Diana dashes to any point in front of or behind her target, so long as she has sufficiently charged Lunar Rush, dealing magic damage to all enemies she passes through.