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1 Growth 18 1 Growth 18
Health 480 (+85) 1925 Attack damage 49 (+3.1) 101.7
Health regen. 6 (+0.65) 17.1 Attack speed 0.656 (+2.11%) 36.5%
Mana 300 (+45) 1065 Armor 23 (+3.5) 82.5
Mana regen. 8 (+0.45) 15.7 Magic resist. 30 (+1.25) 51.3
Attack range 175 Mov. speed 345

Xiais a custom champion in League of Legends created for CB1.

Abilities[]

Trident of the Abyss

Apsejuani tridentoftheabyss

Xia's trident gains energy through movement, causing basic attacks against champions to deal additional magic damage based on how far she traveled since her last Trident of the Abyss proc.

  • Magic Damage Per 100 Units: 12 / 21 / 30 / 39 / 48 (based on level) (+ 12% AP)
  • Maximum Magic Damage (500 units): 60 / 105 / 150 / 195 / 240 (based on level) (+ 60% AP)

Info


Shadow Tether

APSejuani shadowtether

Active: Xia throws her trident, dealing magic damage to the first enemy hit and forming a tether between herself and the target for 3 seconds. As long as the tether persists, Xia's abilities are granted additional effects when used on the tethered enemy.

  • Trident Magic Damage: 40 / 60 / 80 / 100 / 120 (+ 60% AP)
  • Untether Magic Damage: 40 / 60 / 80 / 100 / 120 (+ 40% AP)

If the tether is broken before the effect ends, the target takes additional magic damage.

Info
  • No additional details.


Avulse

APSejuani avulse

Active: Xia tears away the life essence of enemies, dealing magic damage and slowing enemies by 20% in a line in front of her. If any of the affected enemies are affected by APSejuani shadowtether Shadow Tether, they are dealt 25% additional magic damage and are pulled up to 500 units toward Xia.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP)
  • Tether Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 75% AP)

Info
  • No additional details.


Twisted Path

APSejuani twistedpath

Active: Xia dashes in a zigzag pattern, dealing magic damage to enemies in her path. If Xia impacts target affected by APSejuani shadowtether Shadow Tether, this ability can be used a second time at no cost.

  • Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 35% AP)

Info
  • No additional details.


Oblivion Strike

APSejuani oblivionstrike

Active: Xia dashes forward, dealing magic damage and marking the first enemy she hits with dark energy for 3.5 seconds. After the 3.5 seconds or if the marked enemy dies, Xia extracts the dark energy, dealing magic damage to all enemies in between her and the marked enemy.

  • Dash Damage: 100 / 150 / 200 (+ 40% AP)
  • Mark Minimum Damage (0 units): 100 / 150 / 200 (+ 50% AP)
  • Mark Maximum Damage (3000 units): 400 / 600 / 800 (+ 200% AP)

The damage dealt by the mark increases by 10% for every 100 units of distance Xia is from the marked enemy at the end of the effect, capped at +300% damage bonus.

Info
  • No additional details.


Lore[]

Arla Kanaros couldn't explain what she was feeling. For the last three days, she felt something drawing her, almost dragging her to that damned temple. Something was wrong with that place, she could feel it. Even the outside was too... silent. Blank. The stone that made up its walls was mysteriously unweathered even by the rains of the Plague Jungles. It stood like monolith, a perfect cube among the ancient trees. But there was a certain unique beauty in the place's unnatural aura.

And for the third day in a row, she found herself at the door of the temple. The last two times, she was able to stop herself before she could be pulled in. But this time, something was different. She had to know what was inside. She placed her foot tentatively through the doorway.

The inside of the temple had no decorations. The only feature was a necklace floating in the exact center of the cube. The walls and floor were an indescribable color, empty, but not black or white. There was no ceiling to the temple, but the rain that had soaked Arla just seconds before mysteriously did not find itself inside. Arla let her feet draw her closer to the necklace. As she came closer, she could see the gem set in the center, the same curious color as the walls. Her hand reached out and touched the necklace. The metal was cold as ice, but the gem was warm and oddly soft to the touch, like flesh. Arla picked up the necklace and carefully placed the chain around her neck. Immediately she felt tired, and felt like she couldn't stay upright. There was some outside force holding her upright, though. Arla knew she should be panicking at the moment, but for some reason she felt at peace.

She closed her eyes, and when she opened them, her perspective was different. She felt herself floating in the center of the temple, unable to move. She heard the whispering of the temple walls for the first time as she watched what was once her body walk out the door of the temple. But Arla was not afraid. After all that had happened, this felt... right.

--

There are many ways in which one may alter the future. Some do so in visible and dramatic ways, appearing in a battle to turn the tide. Some individuals are content to give subtle nudges here and there. The right word spoken in the right ear, the right blade placed in the right chest, and much more can be accomplished than in just one battle. Xia is one such being. Since as long as stories have been told, Xia has lurked in the shadows, influencing history as she wishes through her human hosts.


Quotes[]

Selection
  • All will return to the dark.
Movement
  • As fate decrees.
  • The end approaches.
  • To be is to suffer.
  • Darkness closes in.
  • Order will be restored.
  • To rebuild, one must first destroy.
  • To serve fate.
  • Shape the future.
Attacking
  • Let the abyss take you.
  • What must be done.
  • Life is chaos.
  • Be at peace.
  • Rest, child.
  • Embrace the dark.
  • Shed no tears.
  • Submit and the end will be painless.
Upon using Avulse
  • Die.
  • Perish.
  • End.
Taunt
  • Submission or extinction? Why not both?
  • All things must end. Some... sooner than most.
Killing an enemy champion with Oblivion Strike's mark
  • There is no use running.
Killing multiple enemy champions with one Oblivion Strike mark
  • Cowardice causes only suffering.

Visuals[]

Strategy[]

Summoner's Rift
Starting Crystalline Flask item Health Potion item3 Warding Totem item
Essential Morellonomicon item Luden's Echo item Sorcerer's Shoes item
Offensive Lich Bane item Void Staff item Rabadon's Deathcap item
Defensive Zhonya's Hourglass item Abyssal Scepter item Righteous Glory item
Consumables Health Potion item Mana Potion item Stealth Ward item Vision Ward item Elixir of Sorcery item

Notes[]

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