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Safira, The Vengeful Spirit

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1 Growth 18 1 Growth 18
Health 465 (+105) Attack damage 55 (+2.75)
Health regen. 4.2 (+0.75) Attack speed 0.758 (+2.0%)
Mana Armor 13 (+4.2)
Mana regen.   (+0) Magic resist. 35
Attack range 125 Mov. speed N/A
Safira, the Vengeful Spirit is a champion concept by ARX07 Arbalest.

Abilities

Soif de Sang
ARX07Arbalest safira P

Landing an attack or ability that would drop an enemy champion's health below 40% temporarily increases Safira's attackspeed by 40% for up to 3 seconds and briefly fears the target for 1 second. This effect can't occur on the same target for up to 12 seconds and stacks directly with each subsequent trigger.


Maim
COOLDOWN: 6
ARX07Arbalest safira Q

Active: Safira's next basic attack will deal significant amount of damage and slows the target for a brief moment. If this ability triggers Soif de Sang, its cooldown will be reduced by 4 seconds. Maim resets the attack timer and applies on-hit effects.

  • Total Physical Damage: 30 / 60 / 90 / 120 / 150 (+ 100% AD)
  • Slow Duration: 1.5 / 1.5 / 2 / 2 / 2.5


Vicious Shadows
COOLDOWN: 16 / 14 / 12 / 10 / 8
ARX07Arbalest safira W

Active: Safira assumes the form of a vengeful shadow temporarily ignoring unit collision and goes to stealth after 0.5 second delay. Safira gains temporary movement speed increase each time she collides with an enemy unit dealing physical damage as she strikes them. Her next basic attack breaking her stealth will deal significant amount of physical damage base on 40% of the total physical damage dealt with this ability.

  • Duration: 3 / 3 / 3 / 4 / 4
  • Initial Movement Speed gain: 20
  • Movement Speed gain per Hit: 10 / 15 / 20 / 25 / 30
  • Physical Damage per Hit: 20 / 40 / 60 / 80 / 100 (+ 40% Bonus AD)


Suffocate
COOLDOWN: 12
ARX07Arbalest safira E

Active: Safira chokes her target with her long hair within melee range temporarily reducing its sight range to 400 for up to 3 seconds dealing magic damage upon contact. While the tether is active, Safira enjoys 10% lifesteal bonus. Safira's hair latches on the target as a tether. If the tether persist for 3 seconds, This ability will deal bonus magic damage and drags the target towards Safira.

  • Initial Magic Damage: 40 / 80 / 120 / 160 / 200 (+ 80% AP)
  • Bonus Magic Damage: 60 / 80 / 100 / 120 / 140 (+ 20% AP)
  • Total Magic Damage: 100 / 160 / 220 / 280 / 340 (+ 100% AP)
  • Max Tether Range: 450


Creeping Vengeance
COOLDOWN: 120
ARX07Arbalest safira R

First Cast: Safira descends under the ground creating a black mark on the ground. After a few seconds, Safira's hair will start to spawn from the mark with each strand swiftly chasing down enemy champions within the perimeter attaching to enemies caught slowing their movement speed by 40/50/60% until the strand remains attached within 1200 range from the desecrated ground. The strands stays attached to the targets for up to 2 seconds or until the ability is once again activated (Safira remains invulnerable for the duration).

Second Cast: Safira violently drags all targets caught by her hair towards the desecrated ground dealing magic damage as Safira reappears from the mark in front of her victims.

  • Projectile Speed: 1000

  • Total Magic Damage: 200 / 300 / 400 (+ 40% AD)
  • Number of strands spawned: 6


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