Faedryn gains stacks of Traveler's Stride while moving, up to 150 / 130 / 110 / 90 maximum stacks. At maximum stacks, Faedryn gains 20 + (4 x Faedryn's Level) bonus movement speed.
While having maximum stacks, if Faedryn has not moved in 6 / 7 / 8 / 9 seconds, or if she is dealt any form of damage or crowd control from enemy champions or large monsters, she will lose all stacks of Traveler's Stride.
RANGE:750 / 1000
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10 SECONDS
Active: Faedryn throws out her fishing hook at the target direction, stopping on the first unit hit and tethering her to that unit for up to 3 seconds.
Enemy or Neutral Unit Hit: Deals physical damage to the unit hit, slowing them by 80% that decays over 1 second.
Passive: Faedryn gains and holds charges of Trail Marker, up to 2 charges. Additionally, whenever Faedryn gains maximum stacks of Traveler's Stride, she heals herself and gains bonus base health regeneration for 5 seconds.
Heal:: 40 / 50 / 60 / 70 / 80 + (Traveler's Stride's current movement speed bonus).
Base Health Regeneration:: 100% / 125% / 150% / 175% / 200%
Active: Consumes a charge to place an untargetable torch at the target location, granting sight in a range for a duration after which they are doused and lose their sight. Faedryn can only have up to 2 torches out at any given time and torches remain on the map until they are destroyed. Locations of torches are indicated by a marker on the mini map. Placing a new torch will destroy the oldest.
Active: After a brief delay, Faedryn takes 1.5 seconds of channel time to extend her fishing rod and begin casting her fishing line, locking onto a target enemy champion. At the start of the cast, Faedryn gains true sight of the target.
If Faedryn completes the channel, she throws her fishing hook toward the target champion, tethering her to the first enemy champion the hook hits. Enemies can still move and can break the tether by exceeding the tether's max range, ending Faedryn's channel immediately. Other champions can intercept the hook.
Max Tether Range:: 2000 / 2500 / 3000
While the tether persists, Faedryn channels for up to 10 seconds and she can reactivate the ability to use Reel'em In! up to 4 times within the duration of her channel. Using up all casts of Reel'em In! will end Faedryn's channel immediately.
RANGE:150 / 200 / 250
STATIC COOLDOWN: 1.5 SECONDS
1st, 2nd and 3rd Cast: Faedryn reels the tethered enemy champion, pulling them towards her location by a certain range and slowing them by 50% that decays over a duration after the pull.
Slow Duration:: .75 / 1 / 1.25 seconds.
4th Cast: Faedryn knocks the tethered enemy champion airborne for 1.5 seconds, breaking the tether and sending them to her location. On landing, the enemy champion is dealt physical damage.
Physical Damage:: 200 / 400 / 600 (+ 50% AD)
AcesRockz here with an original custom champion page! While I have made an original custom champion before, I placed what I learned from my Touhou custom champion concepts, along with a lot of effort, into making this little piece.
At any rate, thanks for taking the time to look at this and I hope that you look forward for more in the future!
Moved Enticing Bait's Passive into Trail Marker
Removed 1 second root on hit of Catch of the Day!
Clarified that enemies can break the tether by exceeding the max tether range.
Sight range of Trail Marker reduced
Increased recharge time
Changed flat health regeneration of Enticing Bait to flat heal and health regeneration buff.
Added 1 second root on hit on Catch of the Day!
Modified Traveler's Stride's stack loss component.
Added re-lighting component to Trail Marker.
Added re-lighting conditions.
Changed Enticing Bait's flat heal to flat health regeneration.
Changed Traveler's Stride's static maximum stacks to scaling maximum stacks.
Changed Daring Reeling's bonus movement speed component from double of Traveler's Stride to new mechanic.
Flat bonus movement speed dependent on Stride Surplus component.
Changed Trail Marker sight range per level to sight duration per level.
Added enemy detection and destruction component.
E changed from "Tangling Strike" to "Enticing Bait".
Added passive heal component to Enticing Bait.
Removed true sight from Trail Marker.
Replaced with standard sight range per level.
E changed from "Sword from Somewhere" to "Tangling Strike".
R changed from "Traveler's Intervention" to "Catch of the Day!".
Removed health regeneration from Traveler's Stride.