League of Legends Wiki

Comments24

Faedryn, Strider of Bandle City

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

1 Growth 18 1 Growth 18
Health 512(+ 88) Attack damage 55.0(+ 3.2)
Health regen. 1.00(+ 0.04) Attack speed .618(+.01)
Mana 255 Armor 18.0(+ 2.7)
Mana regen. 1.00(+ 0.08) Magic resist. 30.0(+ 0)
Attack range 125 Mov. speed 335


Faedryn, Strider of Bandle City is a Custom Champion in League of Legends.

Abilities

Traveler's Stride
ChampionSquare

Faedryn gains stacks of Traveler's Stride while moving, up to 150 / 130 / 110 / 90 maximum stacks. At maximum stacks, Faedryn gains 20 + (4 x Faedryn's Level) bonus movement speed.

While having maximum stacks, if Faedryn has not moved in 6 / 7 / 8 / 9 seconds, or if she is dealt any form of damage or crowd control from enemy champions or large monsters, she will lose all stacks of Traveler's Stride.


Daring Angling
RANGE: 750 / 1000
SPEED: 1900
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10 SECONDS
ChampionSquare

Active: Faedryn throws out her fishing hook at the target direction, stopping on the first unit hit and tethering her to that unit for up to 3 seconds.

Enemy or Neutral Unit Hit: Deals physical damage to the unit hit, slowing them by 80% that decays over 1 second.

  • Physical Damage:: 80 / 90 / 100 / 110 / 120 (+ 50% AD)

Ally Unit or Trail Marker Hit: Doubles max tether duration and increases tether range by 50%.

  • Enhanced Tether Range:: 1500

While the tether persists, Faedryn cannot perform basic attacks. After .25 seconds of cooldown, Faedryn can reactivate the ability to use Daring Reeling while the tether holds.

Daring Reeling
ChampionSquare

Active: Faedryn reels her fishing rod, making her dash to the location of the tethered unit.

At the end of the dash, Faedryn instantly gains 100 stacks of Traveler's Stride. Exceeding the maximum stacks with this gain will give Faedryn the amount of excess stacks as Stride Surplus stacks.

Stride Surplus: Faedryn gains flat bonus movement speed equal to the amount of Stride Surplus stacks she has. Stride Surplus stacks disappear after a duration.Aces

  • Stride Surplus Duration:: 1 / 1.25 / 1.5 / 1.75 / 2 seconds.


Trail Marker
RANGE: 200 / 850 / 500
COST: 1 Charge
STATIC COOLDOWN: 2 SECONDS
Recharge Time: 130 / 120 / 110 / 100 / 90 SECONDS
ChampionSquare

Passive: Faedryn gains and holds charges of Trail Marker, up to 2 charges. Additionally, whenever Faedryn gains maximum stacks of Traveler's Stride, she heals herself and gains bonus base health regeneration for 5 seconds.

  • Heal:: 40 / 50 / 60 / 70 / 80 + (Traveler's Stride's current movement speed bonus).
  • Base Health Regeneration:: 100% / 125% / 150% / 175% / 200%

Active: Consumes a charge to place an untargetable torch at the target location, granting sight in a range for a duration after which they are doused and lose their sight. Faedryn can only have up to 2 torches out at any given time and torches remain on the map until they are destroyed. Locations of torches are indicated by a marker on the mini map. Placing a new torch will destroy the oldest.

  • Torch Sight Duration:: 80 / 105 / 130 / 155 / 180 seconds.

The torches are stealthed from enemies unless they are within a certain range of them for 4 seconds, after which the torches become visible. Enemies can destroy visible torches by walking over them.

Faedryn and allies can re-light doused torches by standing next to them for 2 seconds, refreshing the torches' sight duration.


Enticing Bait
RANGE: 800 / 100
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 16 / 15 / 14 / 13 / 12
ChampionSquare

Active: Faedryn throws a fish projectile at the target location, dealing magic damage in the area and charming enemies for a duration.

  • Magic Damage:: 75 / 95 / 115 / 135 / 155 (+ 50% AP)
  • Charm Duration:: 1 / 1.25 / 1.5 / 1.75 / 2 seconds.

Faedryn's basic attacks deal bonus physical damage to enemies charmed by Enticing Bait.

  • Bonus Physical Damage:: 30 / 45 / 60 / 75 / 90 (+ 10% AD)


Catch of the Day!
RANGE: 1500 / 2000 / 2500
COST: 100 Mana
COOLDOWN: 200 / 160 / 120
ChampionSquare

Active: After a brief delay, Faedryn takes 1.5 seconds of channel time to extend her fishing rod and begin casting her fishing line, locking onto a target enemy champion. At the start of the cast, Faedryn gains true sight of the target.

If Faedryn completes the channel, she throws her fishing hook toward the target champion, tethering her to the first enemy champion the hook hits. Enemies can still move and can break the tether by exceeding the tether's max range, ending Faedryn's channel immediately. Other champions can intercept the hook.

  • Max Tether Range:: 2000 / 2500 / 3000

While the tether persists, Faedryn channels for up to 10 seconds and she can reactivate the ability to use Reel'em In! up to 4 times within the duration of her channel. Using up all casts of Reel'em In! will end Faedryn's channel immediately.

Reel'em In!
RANGE: 150 / 200 / 250
STATIC COOLDOWN: 1.5 SECONDS
ChampionSquare

1st, 2nd and 3rd Cast: Faedryn reels the tethered enemy champion, pulling them towards her location by a certain range and slowing them by 50% that decays over a duration after the pull.

  • Slow Duration:: .75 / 1 / 1.25 seconds.

4th Cast: Faedryn knocks the tethered enemy champion airborne for 1.5 seconds, breaking the tether and sending them to her location. On landing, the enemy champion is dealt physical damage.

  • Physical Damage:: 200 / 400 / 600 (+ 50% AD)


Description

Lore

Comments

Hey there! AcesRockz here with an original custom champion page! While I have made an original custom champion before, I placed what I learned from my Touhou custom champion concepts, along with a lot of effort, into making this little piece.


At any rate, thanks for taking the time to look at this and I hope that you look forward for more in the future!

Change Log

April 15:

  • Moved Enticing Bait's Passive into Trail Marker
  • Removed 1 second root on hit of Catch of the Day!
    • Clarified that enemies can break the tether by exceeding the max tether range.

April 13:

  • Sight range of Trail Marker reduced
    • Increased recharge time
  • Changed flat health regeneration of Enticing Bait to flat heal and health regeneration buff.
  • Added 1 second root on hit on Catch of the Day!

April 12:

  • Modified Traveler's Stride's stack loss component.
  • Added re-lighting component to Trail Marker.
    • Added re-lighting conditions.
  • Changed Enticing Bait's flat heal to flat health regeneration.

April 11:

  • Changed Traveler's Stride's static maximum stacks to scaling maximum stacks.
  • Changed Daring Reeling's bonus movement speed component from double of Traveler's Stride to new mechanic.
    • Flat bonus movement speed dependent on Stride Surplus component.
  • Changed Trail Marker sight range per level to sight duration per level.
    • Added enemy detection and destruction component.
  • E changed from "Tangling Strike" to "Enticing Bait".
    • Added passive heal component to Enticing Bait.

April 10:

  • Removed true sight from Trail Marker.
    • Replaced with standard sight range per level.
  • E changed from "Sword from Somewhere" to "Tangling Strike".
  • R changed from "Traveler's Intervention" to "Catch of the Day!".

April 9:

  • Removed health regeneration from Traveler's Stride.

April 8:

  • Custom Champion Page Posted.

Also on Fandom

Random Wiki