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Saphiria, The Manipulator of Dimensions

Aerophys April 10, 2013 User blog:Aerophys
1 Growth 18 1 Growth 18
Health (+0) Attack damage (+0)
Health regen. 8 (+0.8.625) Attack speed 0.660 (+2.79%)
Mana (+0) Armor (+0)
Mana regen.   (+0) Magic resist. 30 (0)
Attack range N/A Mov. speed N/A

Saphiria, the Manipulator of Time and Space is a champion in League of Legends.

Saphiria's Role

Saphiria is a very powerful ranged mage. She specializes in disruption and CC, whilst providing very powerful damage in a team fight. She has very low speed and defensive properties, but she has the highest health and mana regen in the game. Although one might view this as a disadvantage, her skills say otherwise. Her skills may have very long cooldowns, but that's why you should get max CDR (40%) on her. She has fairly long range, and can fight from far distances, and has the tools to escape if necessary. Saphiria is valuable in team fights, as she has very good AoE disruption. She's a good AP-support bot lane, as she can provide long-range harass and cc for your carry. She's also an excellent mid-lane since she has good sustain, and she can engage with an enemy and come out unharmed with the passive. She works best against champions that utilize skillshots.



Every 15/12.5/10 seconds, Saphiria gains a charge of Distortion. When a skill shot or basic attack is within 300 range of her, a charge is expended and the skillshot is curved 75° degrees away from her. It either curves left or right (random). If it is a basic attack, it misses. Should it be a non-skill shot (AoE or targeted), the damage is reduced by 50%. The charge-rate is affected by CDR. The cap to the stacks she can have is 2/3/4.

Contorted Blast
RANGE: 1000
COST: 100 mana
COOLDOWN: 30 / 27 / 24 / 21 / 18
Hymn of Valor

Active: Saphiria sends out a blast of spatial and temporal energy in a spiral. This slows and damages enemies, but enemies struck by the spatial blast will take increased damage, but lowered slow, whilst enemies struck by the temporal blast will have heightened slow, but reduced damage. This damages and passes through minions, but stops when it hits a champion. If both blasts haven't hit any champions by the end of the skillshot distance, they combine and implode, dealing damage, revealing fog of war, deal 150% damage and slow in a mediocre AoE.

  • Magic damage Temporal Blast: 40 / 80 / 120 / 180 / 200 (+ 50% AP)

  • Slow: 30% / 35% / 40% / 45% / 50%

Spatial Ray
RANGE: 900
COST: 60 / 70 / 80 / 90 / 100 mana
Twilight Shroud

Active: Saphiria calls forth a ray of spatial energy from the sky. Enemies within the area are damaged and stunned for .5s. The spatial energy also collects in that area, slowly expanding, slowing and damaging all enemies in the area over 10 seconds.

  • Magic damage: 10 / 20 / 30 / 40 / 50 (+ 5% AP)

  • Slow: 10% / 15% / 20% / 25% / 30%

Spiral Pulse
RANGE: 450
COST: 75 mana
COOLDOWN: 7 / 6 / 5 / 4 / 3
Event Horizon

Active: Saphiria emits 2 waves of temporal energy that spiral around her, pushing away enemies that come in contact with a wave, slowing them, while increasing the speed of allies that come in contact with a wave.

Converging Dimension
RANGE: 1500
COST: 150 mana
COOLDOWN: 180 / 150 / 120
Dark Sphere

Active: Saphiria starts channeling her spatial powers on a target area for 5 seconds. During the channeling duration, she is immune to crowd control, and gains armor and magic resist. The area she is channeling upon is revealed after 1 second of channeling. During the second second, all enemies and allies are slowly pulled toward the center (escapable). During the third second of channeling, a barrier of time prevents all enemies and allies from escaping (cannot be flashed out of). During the 4th second, she starts to shrink the area, pushing enemies and allies toward the center. During the last second, she causes the dimension to implode, dealing magic damage to all enemies in the area, and stunning them.

  • Magic damage: 400 / 500 / 600 (+ 100% AP)
  • Stun duration: 1 / 1.5 / 2


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