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I'm sure I'm not the first one, but I always wondered what characters from other video games (like Pokemon) would be like in League of Legends. The chance of pokemon being added as a champion in LoL is probably nonexistent, but I wanted to make my own theory on what it would be like so here's my first pokemon champion: Dragonite.
In competetive pokemon battles, dragonites are usually used as a damage dealer with stat-boosting moves like dragon dance or with items like choice band which increases attack. They also take advantage of its ability multiscale which allows them to take a hit. In the pokemon franchise, multiscale reduces damage taken by 50% if dragonite is at full health. However, in League, it isn't very easy to stay at full health espcially during the laning phase, so I made the adaptation it so it will be more useful.
The way I imagined dragonite would be played was to boost itself with dragon dance before rushing into the fray to rip apart everything while relying on multiscale to keep itself alive. It would channel dragon dance as long as it could and then use extreme speed followed by earthquake or dragon rush on an opponent carry to initiate a fight. From there, it would make use of its attack and movement speed buff to chip away the health bar quickly while keeping up with its target.
Constructive criticism is welcome since I'm pretty new to custom champion-making. Also if you have your own idea on how you think dragonite should be represented in LoL, I would also love to hear it.
Thanks for reading.