• AlacrityAPT

    Leila, the Lightning Princess.

    Leila is an AP or if you want an AD, based on her spells. Her attack animation is like this: she has a wand-like stick with an orb and she shots little lightning bolts. Her ultimate is similar to that of Ezreal's.

    INNATE: Redirect

    Whenever Leila's basic abilities hit enemy champions, she gains stacks of Lightning Rod, up to a maximum of 10 stacks, which lasts until consumed. The next enemy champion ability that hit hits her when she has at least one stack of Lightning Rod, she takes the damage but negates the effects, consumes all stacks, and a lightning chain will be redirected to the enemy champion, stunning them for 1 seconds, and deals 125 magic damage and another 30 magic damage per stack.

    Q SPELL: Energy Ball


    Read more >
  • AlacrityAPT

    Sarge, The Boomerang Huntsman.

    Sarge is a ranged AD champion. He uses his boomerangs to attack which he refer to as his "boomers".

    INNATE: Wicked Ricochet

    Sarge has a 35% chance of his attacks to riccochet to up to three targets, dealing 85% of the damage to the first bounce, 75% to the second bounce, and 65% to the third chance. If ever he critically strikes, he applies Grievous wound to all the enemies bounced.

    Q SPELL: Boomer Orbits

    Passive: Sarge is surrounded by 2/3/4/5/6 boomerangs, each dealing 20/30/40/50/65 ( 1 ad : 0.75 added damage) magic damage as it passes through units.

    Active: The boomerangs surges to the direction they are currently pointing, each dealing 65/90/130/180/215 ( 1 ad : 0.75 added damage) physical damage, and deals 6% less …

    Read more >
  • AlacrityAPT

    London, the Gem Crafter.

    London is an ability power champion focusing on using her gems to her advantages.

    INNATE : Precious Creation

    After every 5 basic attacks, her next basic attack deals 80% splash damage around the target.

    Q SPELL : Diamond Twister

    London summons a tornado of gems and diamonds at an area, trapping all enemies caught inside the tornado and dealing 65/100/150/200/255 ( 1 ap : 0.65 added damage) magic damage over 2 seconds. After 1 second of being summoned, the tornado starts to get smaller, enclosing them more. After reaching its' minimum size, it explodes, slowing them by 25% for 2 seconds unless trapped targets get out of the twister by means of movement abilities.

    W SPELL : Bag O' Gems

    Passive: 10%/15%/20% cooldown reduction.


    Read more >