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Warwick, The Blood Hunter (Rework)

Alphagray August 22, 2013 User blog:Alphagray

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1 Growth 18 1 Growth 18
Health 448 (+92) Attack damage 58 (+3.3)
Health regen. 6.5 (+0.8) Attack speed 0.679 (+2.88%)
Mana 200 (+35) Armor 16 (+3.5)
Mana regen. 7.1 (+0.6) Magic resist. 30 (+1.25)
Attack range 125 (Melee) Mov. speed N/A

Warwick, the Blood Hunter is a custom champion Rework in League of Legends.


Abilities

Blood Scent
Blood Scent

Warwick is driven into a frenzy by the bloodshed of battle. Whenever a nearby enemy champion or large monster takes non-periodic damage from an ally or a monster, Warwick gains a stack of Blood Scent for 3 seconds. Each stack grants Warwick 8% movement speed and 3% increased healing effects. At 7 stacks, Warwick howls, maintaining his stacks for 6 / 9 / 12 seconds and revealing nearby wounded enemy champions for the duration. (up to 1450 range)



Note that there is an internal cooldown on Blood Scent of 1.25 seconds.


Hungering Strikes
RANGE: 375
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Infinite Duress

Active: Warwick rapidly slashes the air in front of him, dealing physical damage in a short cone and applying on-hit effects 3 times. The base damage is distributed to all targets affected, down to a minimum.

  • Base Physical Damage Per Strike: 25 / 30 / 35 / 40 / 45 (+ 15 / 20 / 25 / 30 / 35% AD)
  • Maximum Physical Damage (1 Target): 75 / 90 / 105 / 120 / 135 (+ 45 / 60 / 75 / 90 / 105% AD)
  • Minimum Physical Damage Per Strike: 15 / 18 / 21 / 24 / 27 (+ 9 / 12 / 15 / 18 / 21% AD)



Note: The ability lets tankier characters group up to force Warwick to distribute the damage. Instead of Warwick getting a bonus for a target being isolated, a la Kha'zix, Warwick gains better team fight presence by nonetheless applying on-hit effects to targets affected, allowing him to reduce Armor and Magic Resist effectively with a Black Cleaver. The range is shorter than the old Hungering Strikes by a slight amount, and the cone is relatively narrow.

Eternal Thirst
COST: 10 / 13 / 16 / 19 / 21 mana per attack
COOLDOWN: 16
Eternal Thirst

Passive: Warwick gains lifesteal.

  • Lifesteal: 12 / 14 / 16 / 18 / 20%

Toggle: Warwick's attacks deal bonus magic damage, causing the target to bleed over 3 seconds. If any enemies are marked by Blood Scent, the bleed damage increases by a percentage of the target's maximum health.

  • Magic Damage On Hit: 10 / 14 / 18 / 22 / 26 (+ 15% AP)


  • Magic Damage Over 3 Seconds: 15 / 25 / 35 / 45 / 55 (+ 65% AP)
  • Enhanced Damage Over 3 seconds: (+ 10% target's maximum health)


  • Total Magic Damage (1 Hit): 25 / 39 / 53 / 67 / 81 (+ 80% AP
  • Total Enhanced Magic Damage (1 Hit): 25 / 39 / 53 / 67 / 81 (+ 80% AP) (+ 10% target's maximum health)


This effect doesn't stack, but in combination with the passive lifesteal and the bonus healing form Blood Scent's stacks, this would be Warwick's primary Jungling tool, since he can Mark Blue or Red buff.

Hunter's Call
RANGE: 750
COST: 70 / 90 / 110 / 120140 mana
COOLDOWN: 18
Hungering Strike

Active: Warwick and nearby allies gain attack speed for 8 seconds. Warwick can end this effect by casting Cull the Herd.

  • Bonus Attack Speed: 30 / 40 / 50 / 60 / 70%
  • Ally Attack Speed: 15 / 20 / 25 / 30 / 35%
Cull The Herd
RANGE: 175
ChampionSquare

Active: Enemies next to Warwick are terrified and flee from Warwick. If the target is marked by Warwick's Blood Scent, their movement speed is reduced by 30%

  • Flee Duration: .5 / .75 / 1 / 1.25 / 1.5 seconds


Unleash The Beast
RANGE: 1750
COST: 100 / 250 / 400 mana
COOLDOWN: 150 / 120 / 90 seconds
Hunter's Call

Active Warwick channels for 2 seconds, gaining 4 stacks of Blood Scent per second. This can exceed the normal cap. At the end of the channel, Warwick howls, revealing and silencing all enemy champions in range for 3 seconds. For 7 seconds, Warwick loses the ability to auto attack, but can dash short distances by recasting his ultimate. Enemies that he passes through take physical damage and are slowed for 1 second.

The dash applies on-hit effects and can pass through thin walls. If Warwick kills an enemy champion during Unleash the Beast, the duration is extended.

  • Charge Speed: 1200
  • Charge Range: 375

  • Dash Physical Damage: 100 / 225 / 350 (+ 100% Bonus AD) (+ 80% AP)


  • Bonus Duration on Kill or Assist: 2.0 / 3.0 / 4.9 seconds


  • Slow Amount: 90%


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