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Jakhrul The Boxer
Attributes : Melee, Fighter
Base stats :
Health = 440 [+92]
HP regen = 8.8 [+0.74]
Stamina = 200
Stamina regen = 10
Range = 125
Damage = 55 [+3.3]
Attack Speed = 0.739 [+3.8%]
Armor = 19 [+3.4]
Magic Resistance = 36 [1.33]
Movement Speed = 335
Combination [ Default Passive] : Increase the damage output of the next skill if connected with the first one. It can only occur within the next 7 seconds after the activation of the first skill. Only applicable with Sucker Punch skill, Corkscrew Punch skill and Liver Shot skill. The damage boost will scale for 10% for each next ability, and max to 50%. It will scale down to 10% after reaching the highest damage boost. Only work to the same champion.
[Q] Sucker Punch [Active]: The next attack will damage and silence the enemy for 1 second. Jakhrul can cast Corkscrew Punch within 3 seconds of using Sucker Punch.
Cooldown : 10 seconds
Cost : 25 Stamina
Damage : 15/30/45/60/75 [+ 45% AD]
Corkscrew Punch [Active]: The next attack will damage and cause bleeding for 3 seconds.
Cost : 35 Stamina
Damage : 30/40/50/60/70 [+ 40% AD]
Bleeding Damage : 5/10/15/20/25 per second
[W] Clinch [Active]: Jakhrul will dash to an enemy champion, and immobilize the enemy for 3 seconds. If Jakhrul moves away from the enemy champion, the skill will end prematurely. Jakhrul can cast Liver Shot within 3 seconds of using Clinch.
Dash Range : 210
Cooldown : 30 seconds
Cost : 30 Stamina
Liver Shot [Active]: The next attack will deal a devastating damage. This ability can critically strike and applies on-hit effects.
Cost : 45 Stamina
Damage : 40 / 55 / 70 / 95 / 120 [+ 110% AD]
[E] Bob and Weave [Active]: For the next 5 seconds, Jakhrul will gain bonus armour and magic resistance. Jakhrul will have Counterpunch as passive upon the activation of Bob and Weave.
Cooldown: 28 seconds
Cost : 55 Stamina
Armor : 2/4/6/8/10
Magic Resistance : 2/4/6/8/10
Counterpunch [Passive]: Jakhrul will counter basic attack that is thrown to him. The counterpunch will only work within Jakhrul's attack range. 10% of the damage will be return to the attacker.
Range : 125
[R] Canvas [Active]: Jakhrul will dash towards a target enemy champion and upon arrival, a ring will erupt from below them that will create a square of impassible terrain, while knock back all units except Jakhrul and the target enemy champion. Inside the ring, Jakhrul will gain attack speed boost.
Dash Range : 355
Cooldown: 150/120/90 seconds
Cost : 80 Stamina
Duration : 3/4/5
Diameter of Target AOE : 400
Attack speed : 15%/30%/45%
Titlist [Passive]: If Jakhrul manages to kill the target enemy champion within the Canvas skill, he will gain one Titlist stack, which will give extra Stamina and extra health. Titlist can only be stacked 5 times, and Jakhrul will lose two stacks if he dies within the Canvas skill.
Health Increase per stack : 50/100/150
Max Health Increase : 250/500/750
Stamina Increase per stack : 10/20/30
Max Stamina Increase : 50/100/150