Yang The Healer
Attributes : Melee, Support, Tank
Health = 430 [+90]
HP regen = 8.8 [+0.74]
Mana = 200 [+33]
Mana regen = 5 [+0.49]
Range = 125
Damage = 50 [+3.3]
Attack Speed = 0.631 [+2.8%]
Armor = 15 [+3.4]
Magic Resistance = 33 [1.33]
Movement Speed = 325
Pressure Point [ Default Passive] : Using his skillful hands, Yang can stuns the target for 1.5 second, on the fifth attack. This stun cannot occur to the same target within 10 seconds.
[Q] EMT-Paramedic [Active] : For the next 7 seconds, every basic attack that Yang does will heal himself based on his Ability Power.
Cooldown: 40 seconds
Cost : 140 Mana
Heal percentage : 3%/6%/9%/12%/15%
[W] Trauma Care [Active] :The ability to either nullify negative status effect on an ally or debuff an enemy.
Range : 550
Cooldown : 33/28/23/19/15 seconds
Cost : 140/120/100/80/60 Mana
[E] Morphine [Active] : Grant an ally a spellshield that will protect the ally for 5 seconds, or until destroyed.
Range : 350
Cooldown: 33 seconds
Cost : 100 Mana
Spellshield : 100/150/200/250/300 [+30% AP]
[R] Field Medic [Active] : Yang calls his' tutelage that will follow him anywhere and will heal nearby ally champion. One Medic can only heal 1 champion at a time, and they cannot heal the same champion at the same time. Yang will store one Medic every 30 seconds, and he can have a maximum of three Medic stocked up. Each cast uses one Medic. The Medic cannot heal Yang. The Medic movement speed is the same as Yang.
Cost : 120 Mana
Diameter of Target : 600
Total Medic that can be use in one instance: 1/2/3
Medic Health : 70/140/210 [+30% AP]
Medic Armour and Magic Resistance : 5/10/15
Healing Range : 125
Healing per second : 10/20/30 [+1 per 100 AP]