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Ezekiel, The Glade Dancer

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1 Growth 18 1 Growth 18
Health 410 (+79) Attack damage 48 (+3)
Health regen. 5 (+0.7) Attack speed 0.625 (+2.25%)
Mana 240 (+52) Armor 16 (+3.6)
Mana regen. 6.5 (+0.6) Magic resist. 30 (+1.25)
Attack range 150 Mov. speed N/A

Ezekiel, The Glade Dancer is a champion in League of Legends.

Abilities

Cumulonimbus
ChampionSquare

Ezekiel's basic attacks create a link between his target and himself for 6 seconds, damaging enemy units that pass through it for 20/30/40/50/60/80 (+25% ap) damage. Cumulonimbus can only be active on 3 enemies at a time. If the target is further than 700 range from Ezekiel, the link will be broken.


Compressed Air
RANGE: 650
COST: 70 mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
ChampionSquare

Active: After 1 second channeling, Ezekiel compresses a great mass of air in a 225 range diameter that damages enemies on hit. Enemies affected by cumulonimbus are dragged towards the impact point but take half damage. The ability removes cumulonimbus on the enemies on hit.

  • Magic damage: 80 / 110 / 140 / 170 / 200 (+ 60% AP)


Whirlwind
RANGE: 220
COST: 75 mana
COOLDOWN: 16
ChampionSquare

Active: Ezekiel creates a whirlwind around himself dealing damage to nearby enemies every second for 3 seconds. Enemies affected by cumulonimbus take 10/20/30/40/50 (+10% ap) extra damage per second.

  • Magic damage per second: 30 / 40 / 50 / 60 / 70 (+ 20% AP)


Revenge of the Axe
RANGE: 700
COST: 60 mana
COOLDOWN: 24/22/20/18/16
ChampionSquare

Active: Ezekiel throws his axe dealing damage to the first enemy it hits. Once Ezekiel has thrown his axe he cannot cast the spell again until he gets it back. To get it back, he can go pick it up, walk away at a range of 700 or die. Enemies affected by cumulonimbus that are hit by the axe are slow down by 40% for 3 seconds. Being hit by the axe also remove cumulonimbus.

  • Damage: 80 / 145 / 210 / 275 / 340 (+ 40% AD)


Hurricane
RANGE: global
COST: 180 mana
COOLDOWN: 200
ChampionSquare

Active: After channeling for 3 seconds, Ezekiel summons a powerful hurricane dealing damage to every enemy champion on the map except in a 500 radius circle around him. Enemies affected by cumulonimbus take 80/120/160 less damage. This spell also removes cumulonimbus on enemies hit by the hurricane.

  • Magic damage: 240 / 370 / 500 (+ 50% AP)


This is Ezekiel's first draft, I hope you like my champion, if you have some suggestions for me (like if he is too strong or not strong enough)

Here is the list of my others custom champions : http://leagueoflegends.wikia.com/wiki/User_blog:ArchivisteQc/Ven,_The_Boomerang_Marksman (Ven, The Boomerang Marksman)

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