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Madena the Supreme Sorceress

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Madena is an AP carry who excels in late game. Madena's abilities have low cooldowns(but hitting is a little bit hard) and high cast range, but deal low damage to enemies. With good positioning, proper ability displacement and high maximum mana, Madena can deliver tremendous amount of magic damage to her enemies.

Feel free to ask questions below, especially if you haven't understood some of her abilities or if there is something wrong in the text. I'd like to join some champion concept competitions in this site (to improve), but I don't know how and when. If you'd like to help, please put it below, also. Thank you.


Custom Champion

1 Growth 18 1 Growth 18
Health 479(+77) Attack damage 52(+2.9)
Health regen. 6.2(+0.65) Attack speed 0.642(+2.38%)
Mana 230 Armor 20(+3.4)
Mana regen. 9.5(+0.6) Magic resist. 30(+1.15)
Attack range 125 (Melee) Mov. speed N/A




[Madena the Supreme Sorceress] is a custom champion of ArtMaster7.


Abilities


Mana Extraction
ArtMaster7 ManaExtraction

Innate: Madena does not gain mana per level. Instead, Madena absorbs the remaining energy of an enemy unit she kills, which she uses to gain mana. Each kill permanently increases her maximum mana by 5. But, champion and large monster kill increases her maximum mana by 8.




Magic Seal
COST: 20 / 30 / 40 / 50 / 60 mana per attack
COOLDOWN: 1
ArtMaster MagicSeal

Active: Madena conjures a Magic Seal in front. When Madena attacks while a Magic Seal is present, the seal attacks instead of Madena, firing a 1500-speed homing projectile towards the target that explodes upon contact with an enemy unit, dealing magic damage in a small radius.

  • Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 35% AP)

Madena can conjure for up to 5 Magic Seals, each draining her mana every time she attacks. Hitting the same target only deals 50% of the original damage.


Ability Details




Principle of Great Sorcery
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
ArtMaster7 PrincipleOfGreatSorcery

Toogle On: Madena roots herself in place. While rooted, Madena is immune to displacement effects and gains the ability to cast Magic Seal and Arcane Bolt, and gains bonus 1000 attack range(1125 total range).

  • Bonus Magic Damage: 10 / 15 / 20 / 25 / 30 (+ 15% AP)

Toogle Off:Basic attacks deal bonus magic damage, and deactivates Magic Seal.


Ability Details




Arcane Bolt
RANGE: 1100
COST: 30 / 35 / 40 / 45 / 50 mana
COOLDOWN: 2
Hymn of Valor

Active: Madena calls down a bolt of arcane energy to strike a 75-radius area, dealing magic damage. If an enemy is struck thrice, it is Stun icon stunned for 1 second and receives bonus magic damage. After being Stun icon stunned, an enemy cannot be affected by Arcane Bolt again for 10 seconds(magic damage is still applied).

  • Magic Damage: 30 / 50 / 70 / 90 / 110 (+ 55% AP)


  • Bonus Magic Damage: 30 / 50 / 70 / 90 / 110(+ 25% AP)


Ability Details




Dimension Shift
RANGE: 250
COST: 90 mana
COOLDOWN: 100 / 70 / 40
ArtMaster7 DimensionShift

Active: Madena teleports her physical body to a different dimension for a short duration, making her invulnerable from any source of physical damage and ignores unit collision. When the duration runs-off, Madena deals magic damage to nearby enemys.

  • Magic Damage: 100 / 175 / 250 (+ 60% AP)


  • Duration: 2 / 2.5 / 3 seconds



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