League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement
1 Growth 18 1 Growth 18
Health 468.6(+71) Attack damage (+0)
Health regen. 5.57(+0.55) Attack speed 0.625 (+1.68%)
Mana 396.04(+50) Armor 21.22 (+4)
Mana regen. 6 (+0.8) Magic resist. 30 (+0)
Attack range 600 Mov. speed 325

Zaphira, the Pyrophoenix is a custom champion in League of Legends.

Lore[]

No one knows, not even the Cryophoenix herself, that the Frejlord was once the land of the Pyrophoenix.

A distant part of Frejlord's history, the land was a once paradise and a home for a revered creature, Zaphira the Pyrophoenix. Zaphira guards and protects the land and the ancients creatures living in it. She maintains the peace against those who try to take over her land with her brilliant flames. But the peace Zaphira preserved for a long time ended. Foreign creatures called Watchers attacked Zaphira's land. After a long battle, Zaphira was defeated and disappeared. The Watchers became successful in conquering Frejlord. Without the Pyrophoenix's existence, Frejlord was covered in ice. Many years have passed, Zaphira was forgotten. But her strong devotion and the will to guard Frejlord did not cease, and those gave birth to a new guardian from the frozen Frejlord, the Cryophoenix. But not only her good intentions were given life form. Before she disappeared, Zaphira had sworn to the Watchers that she will return and she will reclaim her land from them. Zaphira's hatred against the Watchers had given rise to an evil creature of fiery hate, known as Brand.

Abilities[]

Flames of Rebirth

ArtMaster7 Supernova

Innate: When Zaphira's health deceases to 20%, the Flames of Rebirth engulf her for up to 5 seconds. Zaphira enters Stasis icon stasis upon taking fatal damage while engulfed by the flames.

Fire then spreads around Zaphira, creating a Burning Grave which persists for 6 seconds, dealing 35 − 120 (based on level) (+ 16% AP) magic damage every second to enemies within the area. After Burning Grave, Zaphira is revived, having 20% of her maximum health.

If Zaphira was engulfed by the Flames of Rebirth but did not take fatal damage on the duration, the cooldown of this ability is reduced to 60 seconds.

Info
  • No additional details.

Aflame

ArtMaster7 Fireball

Active: Zaphira unleashes down a ball of fire to the target area, dealing magic damage to all enemies within , Slow icon slowing their movement speed by 70% that decays over 0.75 second, and creating an area of Scorched Earth.

  • Initial Magic Damage: 25 / 40 / 55 / 70 / 85 (+ 40% AP)
  • Magic Damage per Second: 8 / 13 / 18 / 23 / 28 (+ 10% AP)

Scorched Earth persists for 6 seconds or until a Fire Wall is created from it, dealing magic damage every second to enemies on it.

Info
  • No additional details.

Fire Wall

ArtMaster7 Firewall

1st Active: Target Zaphira or a nearby Scorched Earth to mark it as the origin of Fire Wall.

  • True Damage per Second: 19 / 29 / 39 / 49 / 59 (+ 19% AP)

2nd Active: Zaphira creates a passable wall of fire from the origin to the target direction which persists for 3 seconds, dealing true damage every second to all enemies in contact with it, and converting all of Zaphira's magic damage into true damage.

After a brief delay, the wall expands and connects one of its end to the closest Scorched Earth. Fire Wall can expand twice, and each expansion increases the wall's duration by 1 second.

Info
  • No additional details.

Eruption

ArtMaster7 Blast

Active: Zaphira causes 3 succeeding explosions in the target direction. The 1st explosion appears after a 0.5 second delay, and each subsequent explosions appear after a 0.25 second delay. Each explosion deals magic damage to enemies within the area and grants Sight icon sight for 1 second.

  • Magic Damage: 50 / 90 / 130 / 170 / 210 (+ 80% AP)

Info
  • No additional details.

Fire Whirl

Artmaster7 Pic

Passive: Each tick from Zaphira's active abilities gains 20 / 25 / 30 (based on level) % chance to deal bonus magic damage.

  • Bonus Magic Damage: 20 / 40 / 60 (+ 25% AP)
  • Magic Damage per Tick: 42 / 59 / 76(+ 20% AP)

Active: Zaphira creates a spinning vortex of flames in the target area after a 0.4 second delay, which then persists for 4 seconds, dealing magic damage in 0.5 second intervals to enemies in contact with it.

Fire Whirl decreases in size over the duration.

Info
  • No additional details.

Advertisement